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authorDavid Herrmann <dh.herrmann@gmail.com>2013-10-23 16:11:28 +0200
committerDavid Herrmann <dh.herrmann@gmail.com>2013-10-23 16:11:28 +0200
commita0118b614673a6a0e00a95d28568638cb2cf5f43 (patch)
treec6459290735c34f53ec299a9f78ab4855933037c
parent9e901f72a6f05e7c98dc2cf46432017ed2d31d4a (diff)
render: draw background correctly for wide-chars
If we have wide-chars, we need to draw the background as wide as the char. It's unlikely that we have to draw background only for wide-chars, but lets be safe and implement it correctly. Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
-rw-r--r--src/wlt_render.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wlt_render.c b/src/wlt_render.c
index 40ccd68..be2cd0d 100644
--- a/src/wlt_render.c
+++ b/src/wlt_render.c
@@ -265,7 +265,7 @@ static int wlt_renderer_draw_cell(struct tsm_screen *screen, uint32_t id,
/* !len means background-only */
if (!len) {
- wlt_renderer_fill(ctx->rend, x, y, ctx->cell_width,
+ wlt_renderer_fill(ctx->rend, x, y, ctx->cell_width * cwidth,
ctx->cell_height, br, bg, bb);
return 0;
}