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-rw-r--r--.gitignore5
-rw-r--r--Makefile.am80
-rw-r--r--src/genshader.c173
-rw-r--r--src/text_gltex.c17
-rw-r--r--src/text_gltex_atlas.frag (renamed from src/static_gltex.frag)0
-rw-r--r--src/text_gltex_atlas.vert (renamed from src/static_gltex.vert)0
-rw-r--r--src/uterm_drm3d_blend.frag (renamed from src/static_blend.frag)0
-rw-r--r--src/uterm_drm3d_blend.vert (renamed from src/static_blend.vert)0
-rw-r--r--src/uterm_drm3d_blit.frag (renamed from src/static_blit.frag)0
-rw-r--r--src/uterm_drm3d_blit.vert (renamed from src/static_blit.vert)0
-rw-r--r--src/uterm_drm3d_fill.frag (renamed from src/static_fill.frag)0
-rw-r--r--src/uterm_drm3d_fill.vert (renamed from src/static_fill.vert)0
-rw-r--r--src/uterm_drm3d_render.c47
13 files changed, 89 insertions, 233 deletions
diff --git a/.gitignore b/.gitignore
index 1943279..428737a 100644
--- a/.gitignore
+++ b/.gitignore
@@ -26,10 +26,7 @@ stamp-*
.dirstamp
.libs
.man_fixup
-genshader
genunifont
-src/static_shaders.c
-src/genshader.c
src/shl_githead.c
src/font_unifont_data.bin
docs/reference/*.txt
@@ -42,3 +39,5 @@ docs/man/*.1
docs/man/*.3
docs/man/*.5
docs/man/*.7
+src/*.vert.bin
+src/*.frag.bin
diff --git a/Makefile.am b/Makefile.am
index 7b032a5..9cd8326 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -145,6 +145,29 @@ src/%.bin.lo: src/%.bin
$(AM_V_at)echo >>"$@"
#
+# Shader Converter
+# We use a few built-in shader files. To reduce memory-consumption, this helper
+# removes useless lines from the shaders before they are compiled into an object
+# file.
+#
+# Following regexp are used to remove characters/lines:
+# ^/*.*$ Start of multi-line comment
+# ^ *.*$ Multi-line comment body
+# ^[ \t]* Indentation whitespace
+# \n Newlines
+#
+
+CLEANFILES += src/*.vert.bin src/*.frag.bin
+SHADER_SED = -e 's/^\/\*.*$$//' -e 's/^ \*.*$$//' -e 's/^[ \t]*//'
+SHADER_TR = -d "\n"
+
+src/%.vert.bin: $(top_srcdir)/src/%.vert
+ $(AM_V_at)$(SED) $(SHADER_SED) "$<" | tr $(SHADER_TR) >"$@"
+
+src/%.frag.bin: $(top_srcdir)/src/%.frag
+ $(AM_V_at)$(SED) $(SHADER_SED) "$<" | tr $(SHADER_TR) >"$@"
+
+#
# SHL - Static Helper Library
# The SHL subsystem contains several small code pieces used all over kmscon and
# other applications.
@@ -265,12 +288,10 @@ libuterm_la_LIBADD += $(DRM_LIBS)
endif
if BUILD_ENABLE_VIDEO_DRM3D
-noinst_PROGRAMS += genshader
libuterm_la_SOURCES += \
src/uterm_drm3d_internal.h \
src/uterm_drm3d_video.c \
src/uterm_drm3d_render.c
-nodist_libuterm_la_SOURCES += src/static_shaders.c
libuterm_la_CPPFLAGS += \
$(DRM_CFLAGS) \
$(EGL_CFLAGS) \
@@ -280,7 +301,13 @@ libuterm_la_LIBADD += \
$(DRM_LIBS) \
$(EGL_LIBS) \
$(GBM_LIBS) \
- $(GLES2_LIBS)
+ $(GLES2_LIBS) \
+ src/uterm_drm3d_blend.vert.bin.lo \
+ src/uterm_drm3d_blend.frag.bin.lo \
+ src/uterm_drm3d_blit.vert.bin.lo \
+ src/uterm_drm3d_blit.frag.bin.lo \
+ src/uterm_drm3d_fill.vert.bin.lo \
+ src/uterm_drm3d_fill.frag.bin.lo
endif
# add shared sources only once
@@ -296,39 +323,6 @@ endif
endif
#
-# Shaders
-# As there is no need to modify shaders at run-time, we statically compile them
-# into object files. As autotools would ignore them, we need to add them to
-# EXTRA_DIST.
-# The program that converts the shaders into C-source files is "genshader". It's
-# pretty simple and just creates a string with the shader source as content.
-#
-
-SHADERS = \
- $(srcdir)/src/static_fill.vert \
- $(srcdir)/src/static_fill.frag \
- $(srcdir)/src/static_blend.vert \
- $(srcdir)/src/static_blend.frag \
- $(srcdir)/src/static_blit.vert \
- $(srcdir)/src/static_blit.frag \
- $(srcdir)/src/static_gltex.vert \
- $(srcdir)/src/static_gltex.frag
-
-EXTRA_DIST += $(SHADERS)
-CLEANFILES += src/static_shaders.c
-genshader_SOURCES = src/genshader.c
-
-# TODO: Using $(BUILD_EXEEXT) breaks if it doesn't equal $(EXEEXT). But stupid
-# automake doesn't allow $(EXEEXT) so lets just rely on both being the same.
-
-src/static_shaders.c: $(SHADERS) genshader$(BUILD_EXEEXT)
- $(AM_V_GEN)./genshader$(BUILD_EXEEXT) src/static_shaders.c $(SHADERS)
-
-genshader$(BUILD_EXEEXT) $(genshader_OBJECTS): CC = $(CC_FOR_BUILD)
-genshader$(BUILD_EXEEXT) $(genshader_OBJECTS): CFLAGS = $(CFLAGS_FOR_BUILD)
-genshader$(BUILD_EXEEXT): LDFLAGS = $(LDFLAGS_FOR_BUILD)
-
-#
# Unifont Generator
# This generates the unifont sources from raw hex-encoded font data.
#
@@ -407,21 +401,20 @@ mod_bbulk_la_LDFLAGS = \
if BUILD_ENABLE_RENDERER_GLTEX
module_LTLIBRARIES += mod-gltex.la
-noinst_PROGRAMS += genshader
endif
mod_gltex_la_SOURCES = \
src/kmscon_module_interface.h \
src/text_gltex.c \
src/kmscon_mod_gltex.c
-nodist_mod_gltex_la_SOURCES = \
- src/static_shaders.c
mod_gltex_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
$(GLES2_CFLAGS)
mod_gltex_la_LIBADD = \
$(GLES2_LIBS) \
- libshl.la
+ libshl.la \
+ src/text_gltex_atlas.vert.bin.lo \
+ src/text_gltex_atlas.frag.bin.lo
mod_gltex_la_LDFLAGS = \
$(AM_LDFLAGS) \
-module \
@@ -606,3 +599,10 @@ endif # BUILD_HAVE_XSLTPROC
#
.PHONY: $(TPHONY)
+
+#
+# Empty .SECONDARY target causes alle intermediate files to be treated as
+# secondary files. That is, they don't get deleted after make finished.
+#
+
+.SECONDARY:
diff --git a/src/genshader.c b/src/genshader.c
deleted file mode 100644
index f0430f3..0000000
--- a/src/genshader.c
+++ /dev/null
@@ -1,173 +0,0 @@
-/*
- * kmscon - Generate Shader Files
- *
- * Copyright (c) 2011-2012 David Herrmann <dh.herrmann@googlemail.com>
- * Copyright (c) 2011 University of Tuebingen
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files
- * (the "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Shader Generator
- * This takes as arguments shaders and creates a C-source file which
- * contains these shaders as constants.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-static char *read_file(const char *path, size_t *size)
-{
- FILE *ffile;
- ssize_t len;
- char *buf;
-
- ffile = fopen(path, "rb");
- if (!ffile) {
- fprintf(stderr, "genshader: cannot open %s: %m\n", path);
- abort();
- }
-
- if (fseek(ffile, 0, SEEK_END) != 0) {
- fprintf(stderr, "genshader: cannot seek %s: %m\n", path);
- abort();
- }
-
- len = ftell(ffile);
- if (len < 0) {
- fprintf(stderr, "genshader: cannot tell %s: %m\n", path);
- abort();
- }
-
- if (len < 1) {
- fprintf(stderr, "genshader: empty file %s\n", path);
- abort();
- }
-
- rewind(ffile);
-
- buf = malloc(len + 1);
- if (!buf) {
- fprintf(stderr, "genshader: memory allocation failed\n");
- abort();
- }
-
- if (len != fread(buf, 1, len, ffile)) {
- fprintf(stderr, "genshader: cannot read %s: %m\n", path);
- abort();
- }
-
- buf[len] = 0;
- *size = len;
- fclose(ffile);
-
- return buf;
-}
-
-static const char *get_basename(const char *path)
-{
- const char *res;
-
- res = strrchr(path, '/');
- if (!res || !*++res)
- return path;
-
- return res;
-}
-
-static void write_seq(FILE *out, const char *src, size_t len)
-{
- size_t i;
-
- for (i = 0; i < len; ++i) {
- if (src[i] == '\n') {
- fwrite("\\n\"\n\"", 5, 1, out);
- } else if (src[i] == '"') {
- fwrite("\\\"", 2, 1, out);
- } else {
- fwrite(&src[i], 1, 1, out);
- }
- }
-}
-
-static void write_name(FILE *out, const char *name)
-{
- size_t i, len;
-
- len = strlen(name);
- for (i = 0; i < len; ++i) {
- if ((name[i] >= 'A' && name[i] <= 'Z') ||
- (name[i] >= 'a' && name[i] <= 'z') ||
- (name[i] >= '0' && name[i] <= '9'))
- fwrite(&name[i], 1, 1, out);
- else
- fwrite("_", 1, 1, out);
- }
-}
-
-static void write_single_file(FILE *out, const char *path)
-{
- static const char c1[] = "const char *gl_";
- static const char c2[] = " = \"";
- static const char c3[] = "\";\n";
- const char *name;
- char *content;
- size_t len;
-
- name = get_basename(path);
- content = read_file(path, &len);
-
- fwrite(c1, sizeof(c1) - 1, 1, out);
- write_name(out, name);
- fwrite(c2, sizeof(c2) - 1, 1, out);
- write_seq(out, content, len);
- fwrite(c3, sizeof(c3) - 1, 1, out);
-
- free(content);
-}
-
-int main(int argc, char *argv[])
-{
- FILE *out;
- size_t i;
- static const char c0[] = "/* This file was generated "
- "by genshader.c */\n";
-
- if (argc < 2) {
- fprintf(stderr, "genshader: use ./genshader <outputfile> [<shader-files> ...]\n");
- abort();
- }
-
- out = fopen(argv[1], "wb");
- if (!out) {
- fprintf(stderr, "genshader: cannot open %s: %m\n", argv[1]);
- abort();
- }
-
- fwrite(c0, sizeof(c0) - 1, 1, out);
- for (i = 2; i < argc; ++i) {
- write_single_file(out, argv[i]);
- }
-
- fclose(out);
-
- return EXIT_SUCCESS;
-}
diff --git a/src/text_gltex.c b/src/text_gltex.c
index beb0bba..20f7eb3 100644
--- a/src/text_gltex.c
+++ b/src/text_gltex.c
@@ -141,13 +141,16 @@ static void free_glyph(void *data)
free(glyph);
}
-extern const char *gl_static_gltex_vert;
-extern const char *gl_static_gltex_frag;
+extern const char _binary_src_text_gltex_atlas_vert_bin_start[];
+extern const char _binary_src_text_gltex_atlas_vert_bin_end[];
+extern const char _binary_src_text_gltex_atlas_frag_bin_start[];
+extern const char _binary_src_text_gltex_atlas_frag_bin_end[];
static int gltex_set(struct kmscon_text *txt)
{
struct gltex *gt = txt->data;
- int ret;
+ int ret, vlen, flen;
+ const char *vert, *frag;
static char *attr[] = { "position", "texture_position",
"fgcolor", "bgcolor" };
GLint s;
@@ -177,10 +180,14 @@ static int gltex_set(struct kmscon_text *txt)
goto err_bold_htable;
}
+ vert = _binary_src_text_gltex_atlas_vert_bin_start;
+ vlen = _binary_src_text_gltex_atlas_vert_bin_end - vert;
+ frag = _binary_src_text_gltex_atlas_frag_bin_start;
+ flen = _binary_src_text_gltex_atlas_frag_bin_end - frag;
gl_clear_error();
- ret = gl_shader_new(&gt->shader, gl_static_gltex_vert, -1,
- gl_static_gltex_frag, -1, attr, 4, log_llog, NULL);
+ ret = gl_shader_new(&gt->shader, vert, vlen, frag, flen, attr, 4,
+ log_llog, NULL);
if (ret)
goto err_bold_htable;
diff --git a/src/static_gltex.frag b/src/text_gltex_atlas.frag
index 7804011..7804011 100644
--- a/src/static_gltex.frag
+++ b/src/text_gltex_atlas.frag
diff --git a/src/static_gltex.vert b/src/text_gltex_atlas.vert
index e99e1b4..e99e1b4 100644
--- a/src/static_gltex.vert
+++ b/src/text_gltex_atlas.vert
diff --git a/src/static_blend.frag b/src/uterm_drm3d_blend.frag
index 669558d..669558d 100644
--- a/src/static_blend.frag
+++ b/src/uterm_drm3d_blend.frag
diff --git a/src/static_blend.vert b/src/uterm_drm3d_blend.vert
index 82b598d..82b598d 100644
--- a/src/static_blend.vert
+++ b/src/uterm_drm3d_blend.vert
diff --git a/src/static_blit.frag b/src/uterm_drm3d_blit.frag
index 8b36d9e..8b36d9e 100644
--- a/src/static_blit.frag
+++ b/src/uterm_drm3d_blit.frag
diff --git a/src/static_blit.vert b/src/uterm_drm3d_blit.vert
index 82b598d..82b598d 100644
--- a/src/static_blit.vert
+++ b/src/uterm_drm3d_blit.vert
diff --git a/src/static_fill.frag b/src/uterm_drm3d_fill.frag
index 9241ce0..9241ce0 100644
--- a/src/static_fill.frag
+++ b/src/uterm_drm3d_fill.frag
diff --git a/src/static_fill.vert b/src/uterm_drm3d_fill.vert
index eccc975..eccc975 100644
--- a/src/static_fill.vert
+++ b/src/uterm_drm3d_fill.vert
diff --git a/src/uterm_drm3d_render.c b/src/uterm_drm3d_render.c
index 698d199..aecaf67 100644
--- a/src/uterm_drm3d_render.c
+++ b/src/uterm_drm3d_render.c
@@ -54,12 +54,18 @@
#define LOG_SUBSYSTEM "uterm_drm3d_render"
-extern const char *gl_static_fill_vert;
-extern const char *gl_static_fill_frag;
-extern const char *gl_static_blend_vert;
-extern const char *gl_static_blend_frag;
-extern const char *gl_static_blit_vert;
-extern const char *gl_static_blit_frag;
+extern const char _binary_src_uterm_drm3d_blend_vert_bin_start[];
+extern const char _binary_src_uterm_drm3d_blend_vert_bin_end[];
+extern const char _binary_src_uterm_drm3d_blend_frag_bin_start[];
+extern const char _binary_src_uterm_drm3d_blend_frag_bin_end[];
+extern const char _binary_src_uterm_drm3d_blit_vert_bin_start[];
+extern const char _binary_src_uterm_drm3d_blit_vert_bin_end[];
+extern const char _binary_src_uterm_drm3d_blit_frag_bin_start[];
+extern const char _binary_src_uterm_drm3d_blit_frag_bin_end[];
+extern const char _binary_src_uterm_drm3d_fill_vert_bin_start[];
+extern const char _binary_src_uterm_drm3d_fill_vert_bin_end[];
+extern const char _binary_src_uterm_drm3d_fill_frag_bin_start[];
+extern const char _binary_src_uterm_drm3d_fill_frag_bin_end[];
static int init_shaders(struct uterm_video *video)
{
@@ -68,6 +74,10 @@ static int init_shaders(struct uterm_video *video)
char *fill_attr[] = { "position", "color" };
char *blend_attr[] = { "position", "texture_position" };
char *blit_attr[] = { "position", "texture_position" };
+ int blend_vlen, blend_flen, blit_vlen, blit_flen, fill_vlen, fill_flen;
+ const char *blend_vert, *blend_frag;
+ const char *blit_vert, *blit_frag;
+ const char *fill_vert, *fill_frag;
if (v3d->sinit == 1)
return -EFAULT;
@@ -76,8 +86,21 @@ static int init_shaders(struct uterm_video *video)
v3d->sinit = 1;
- ret = gl_shader_new(&v3d->fill_shader, gl_static_fill_vert, -1,
- gl_static_fill_frag, -1, fill_attr, 2, log_llog,
+ blend_vert = _binary_src_uterm_drm3d_blend_vert_bin_start;
+ blend_vlen = _binary_src_uterm_drm3d_blend_vert_bin_end - blend_vert;
+ blend_frag = _binary_src_uterm_drm3d_blend_frag_bin_start;
+ blend_flen = _binary_src_uterm_drm3d_blend_frag_bin_end - blend_frag;
+ blit_vert = _binary_src_uterm_drm3d_blit_vert_bin_start;
+ blit_vlen = _binary_src_uterm_drm3d_blit_vert_bin_end - blit_vert;
+ blit_frag = _binary_src_uterm_drm3d_blit_frag_bin_start;
+ blit_flen = _binary_src_uterm_drm3d_blit_frag_bin_end - blit_frag;
+ fill_vert = _binary_src_uterm_drm3d_fill_vert_bin_start;
+ fill_vlen = _binary_src_uterm_drm3d_fill_vert_bin_end - fill_vert;
+ fill_frag = _binary_src_uterm_drm3d_fill_frag_bin_start;
+ fill_flen = _binary_src_uterm_drm3d_fill_frag_bin_end - fill_frag;
+
+ ret = gl_shader_new(&v3d->fill_shader, fill_vert, fill_vlen,
+ fill_frag, fill_flen, fill_attr, 2, log_llog,
NULL);
if (ret)
return ret;
@@ -85,8 +108,8 @@ static int init_shaders(struct uterm_video *video)
v3d->uni_fill_proj = gl_shader_get_uniform(v3d->fill_shader,
"projection");
- ret = gl_shader_new(&v3d->blend_shader, gl_static_blend_vert, -1,
- gl_static_blend_frag, -1, blend_attr, 2, log_llog,
+ ret = gl_shader_new(&v3d->blend_shader, blend_vert, blend_vlen,
+ blend_frag, blend_flen, blend_attr, 2, log_llog,
NULL);
if (ret)
return ret;
@@ -100,8 +123,8 @@ static int init_shaders(struct uterm_video *video)
v3d->uni_blend_bgcol = gl_shader_get_uniform(v3d->blend_shader,
"bgcolor");
- ret = gl_shader_new(&v3d->blit_shader, gl_static_blit_vert, -1,
- gl_static_blit_frag, -1, blit_attr, 2, log_llog,
+ ret = gl_shader_new(&v3d->blit_shader, blit_vert, blit_vlen,
+ blit_frag, blit_flen, blit_attr, 2, log_llog,
NULL);
if (ret)
return ret;