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authorChristian König <deathsimple@vodafone.de>2012-03-08 14:10:40 +0100
committerChristian König <deathsimple@vodafone.de>2012-03-08 14:13:14 +0100
commitf3d22eb9420ad04c3b4349afbb249003ad7a60ec (patch)
tree87a1eb47b9788c0e0adff20da1b6baf48c510644
parent39565d4a73e5b96f3de1a9a33acebac3c791af58 (diff)
vl: handle DRI2GetBuffers reply with multiple buffersvlwork
This fixes a crash in XBMC, but we still doesn't see a picture. Signed-off-by: Christian König <deathsimple@vodafone.de>
-rw-r--r--src/gallium/winsys/g3dvl/dri/dri_winsys.c33
1 files changed, 23 insertions, 10 deletions
diff --git a/src/gallium/winsys/g3dvl/dri/dri_winsys.c b/src/gallium/winsys/g3dvl/dri/dri_winsys.c
index c65c82c8b0..afaabaaa68 100644
--- a/src/gallium/winsys/g3dvl/dri/dri_winsys.c
+++ b/src/gallium/winsys/g3dvl/dri/dri_winsys.c
@@ -171,11 +171,13 @@ vl_screen_texture_from_drawable(struct vl_screen *vscreen, Drawable drawable)
{
struct vl_dri_screen *scrn = (struct vl_dri_screen*)vscreen;
- struct winsys_handle dri2_front_handle;
+ struct winsys_handle dri2_handle;
struct pipe_resource template, *tex;
xcb_dri2_get_buffers_reply_t *reply;
- xcb_dri2_dri2_buffer_t *buffers;
+ xcb_dri2_dri2_buffer_t *buffers, *back_left;
+
+ unsigned i;
assert(scrn);
@@ -189,28 +191,39 @@ vl_screen_texture_from_drawable(struct vl_screen *vscreen, Drawable drawable)
if (!reply)
return NULL;
- assert(reply->count == 1);
buffers = xcb_dri2_get_buffers_buffers(reply);
if (!buffers) {
free(reply);
return NULL;
}
+ for (i = 0; i < reply->count; ++i) {
+ if (buffers[i].attachment == XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT) {
+ back_left = &buffers[i];
+ break;
+ }
+ }
+
+ if (i == reply->count) {
+ free(reply);
+ return NULL;
+ }
+
if (reply->width != scrn->width || reply->height != scrn->height) {
vl_compositor_reset_dirty_area(&scrn->dirty_areas[0]);
vl_compositor_reset_dirty_area(&scrn->dirty_areas[1]);
scrn->width = reply->width;
scrn->height = reply->height;
- } else if (buffers[0].name != scrn->buffer_names[scrn->current_buffer]) {
+ } else if (back_left->name != scrn->buffer_names[scrn->current_buffer]) {
vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->current_buffer]);
- scrn->buffer_names[scrn->current_buffer] = buffers[0].name;
+ scrn->buffer_names[scrn->current_buffer] = back_left->name;
}
- memset(&dri2_front_handle, 0, sizeof(dri2_front_handle));
- dri2_front_handle.type = DRM_API_HANDLE_TYPE_SHARED;
- dri2_front_handle.handle = buffers[0].name;
- dri2_front_handle.stride = buffers[0].pitch;
+ memset(&dri2_handle, 0, sizeof(dri2_handle));
+ dri2_handle.type = DRM_API_HANDLE_TYPE_SHARED;
+ dri2_handle.handle = back_left->name;
+ dri2_handle.stride = back_left->pitch;
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
@@ -224,7 +237,7 @@ vl_screen_texture_from_drawable(struct vl_screen *vscreen, Drawable drawable)
template.bind = PIPE_BIND_RENDER_TARGET;
template.flags = 0;
- tex = scrn->base.pscreen->resource_from_handle(scrn->base.pscreen, &template, &dri2_front_handle);
+ tex = scrn->base.pscreen->resource_from_handle(scrn->base.pscreen, &template, &dri2_handle);
free(reply);
return tex;