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AgeCommit message (Expand)AuthorFilesLines
2014-05-19run.py: add argument for outputoptimizationsDylan Baker2-1/+9
2014-05-19run.py: Cleanup some pylint warningsDylan Baker1-4/+4
2014-05-19run.py: use multiprocessing.dummy.PoolDylan Baker1-37/+26
2014-05-19run.py: Simplify setting os.environDylan Baker1-6/+3
2014-05-19run.py: simplify some if checks.Dylan Baker1-10/+5
2014-05-19run.py: Replace lists with generators.Dylan Baker1-16/+9
2014-03-14run.py: Use simpler subprocess.check_outputDylan Baker1-9/+3
2014-03-14run.py: Use truly asynchronous runsDylan Baker1-4/+9
2014-03-14python convert to argparseDylan Baker3-95/+38
2014-03-14Python: Add docstrings to functionsDylan Baker3-0/+63
2014-03-14Python: Style and idiom cleanupsDylan Baker3-26/+52
2014-03-14Add .gitignoreDylan Baker1-0/+2
2014-02-21Update the parsing for a mesa patch I'm sending out for review.Eric Anholt1-4/+4
2014-02-14Fetch timeafter when the compilation is done.Markus Wick1-6/+2
2014-02-14Add layout in dolphin fragment shader to use GL_ARB_blend_func_extended.Markus Wick1-2/+3
2014-02-14Add dolphin-emu shaders.Markus Wick12-0/+1487
2014-02-14Show off a "new" feature of ./run.py in the readme.Eric Anholt1-1/+4
2014-02-14Update the README to use the current utils syntax.Markus Wick1-3/+3
2013-11-20Add the orbital-explorer shaders that Paul sent me.Eric Anholt1-0/+636
2013-11-20Add support for counting geometry shader instructions.Eric Anholt1-1/+5
2013-11-15Add parsing support for a change I'm planning on proposing to Mesa.Eric Anholt1-2/+2
2013-11-01Skip counting the second pair of an instruction in 16-wide mode.Eric Anholt1-1/+7
2013-10-14Summarize the count of shaders lost/gained.Eric Anholt1-1/+2
2013-04-09Add shaders from sauerbraten.Eric Anholt5-0/+85
2013-04-09Add shaders from warzone2100.Eric Anholt3-0/+155
2013-04-09Add the shaders dumped in my supertuxkart runs.Eric Anholt3-0/+101
2013-04-09Convert yofrankie to shader_tests.Eric Anholt88-865/+1517
2013-04-09Convert warsow to .shader_tests.Eric Anholt86-13201/+13343
2013-04-09Update 0 A.D. shaders.Eric Anholt6-90/+479
2013-04-08Fix output when a shader fails to compile.Eric Anholt1-1/+1
2013-04-08Default to testing all of shaders/.Eric Anholt1-1/+1
2013-04-08Allow whole directories to be passed to run.pyEric Anholt1-2/+15
2013-04-08Fix up formatting a bitEric Anholt1-3/+3
2013-03-25report.py: Also port to Python 3.Kenneth Graunke1-19/+12
2013-03-25run.py: Use RE object methods directly.Kenneth Graunke1-5/+5
2013-03-25Remove debug code that slipped into the report.Eric Anholt1-1/+0
2013-03-25Report a time for the execution of each shader test.Eric Anholt1-1/+7
2013-03-25Make the report script handle extra whitespace in the run.py output.Eric Anholt1-1/+2
2013-03-25Print the runtime of the runner script.Eric Anholt1-1/+6
2013-03-25run.py: Set the environment variable for the unigine workaround.Eric Anholt1-0/+1
2013-03-22humus: Replace with shader_test files.Eric Anholt85-2013/+2394
2013-03-22anholt: Switch the shaders from my demo to shader_test files.Eric Anholt9-31/+177
2013-03-22nexuiz: Replace individual shaders with shader_test files.Eric Anholt69-28442/+123204
2013-03-22run.py: Ignore instructions from builtin shaders.Eric Anholt1-1/+9
2013-03-22Make split-to-files generate complete shader_tests.Eric Anholt3-36/+111
2013-03-22Move the environment setup out of the per-shader function.Eric Anholt1-9/+7
2013-03-22Switch to just relying on a link to piglit's binaries from the cwd.Eric Anholt2-4/+12
2013-03-22run.py: Process shaders concurrently.Kenneth Graunke1-8/+10
2013-03-22run.py: Port to Python 3.Kenneth Graunke1-6/+6
2013-03-22Ignore the .out files we're now spewing all over the tree.Eric Anholt1-0/+1