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2015-05-16gallium: disable tessellation shaders for meta opsMarek Olšák7-2/+44
2015-05-16gallium/cso: set NULL shaders at context destructionMarek Olšák1-0/+7
2015-05-16gallium/cso: add support for tessellation shadersMarek Olšák2-0/+105
2015-05-16gallium/u_blitter: disable tessellation for all operationsMarek Olšák2-1/+42
2015-05-16gallium/util: print vertices_per_patch in util_dump_draw_infoMarek Olšák1-0/+2
2015-05-16trace: implement new tessellation functionsMarek Olšák2-0/+28
2015-05-16gallium: add set_tess_state to configure default tessellation parametersIlia Mirkin2-0/+9
2015-05-16gallium: add vertices_per_patch to draw infoIlia Mirkin1-0/+2
2015-05-16gallium: add tessellation shader propertiesIlia Mirkin4-2/+52
2015-05-16gallium: add interfaces for controlling tess program stateIlia Mirkin1-0/+10
2015-05-16gallium: bump shader input and output limitsMarek Olšák1-2/+2
2015-05-16gallium: add new semantics for tessellationIlia Mirkin3-1/+48
2015-05-16gallium: add new PATCHES primitive typeIlia Mirkin2-2/+4
2015-05-16gallium: add tessellation shader typesIlia Mirkin5-5/+15
2015-05-15glapi: Remove offset from the DTDIan Romanick1-1/+0
2015-05-15glapi: Whitespace clean up after the previous commitIan Romanick11-443/+223
2015-05-15glapi: Remove all offset tags from the XMLIan Romanick60-1289/+1289
2015-05-15glapi: Use the offsets from static_data.py instead of from the XMLIan Romanick1-17/+5
2015-05-15glapi: Add a list of functions that are not used but still need dispatch slotsIan Romanick1-0/+56
2015-05-15glapi: Remove static dispatch for functions that didn't exist in NVIDIAIan Romanick1-46/+0
2015-05-15glapi: Remove static dispatch for functions that didn't exist in fglrxIan Romanick1-121/+0
2015-05-15glapi: Remove static dispatch for functions that didn't exist in 10.3Ian Romanick1-1/+0
2015-05-15glapi: Remove static dispatch for functions that didn't exist in 10.4Ian Romanick1-33/+0
2015-05-15glapi: Remove static dispatch for functions that didn't exist in 10.5Ian Romanick1-81/+0
2015-05-15glapi: Remove static_dispatch from the DTDIan Romanick1-1/+0
2015-05-15glapi: Whitespace clean up after the previous commitIan Romanick6-210/+112
2015-05-15glapi: Remove all static_dispatch tags from the XMLIan Romanick11-288/+288
2015-05-15glapi: Store list of functions with static dispatch in a separate tableIan Romanick2-1/+1520
2015-05-15glapi: Store static dispatch offsets in a separate tableIan Romanick3-0/+446
2015-05-15mesa: Remove all vestiges of glFramebufferTextureFaceARBIan Romanick4-37/+5
2015-05-15glapi: Mark a couple functions "ignore" for GLXIan Romanick1-2/+2
2015-05-15st/mesa: Flush the bitmap cache in st_BlitFramebufferFredrik Höglund1-0/+4
2015-05-15i965: Fix FS unit testsIan Romanick2-2/+4
2015-05-15target/haiku-softpipe: Move api init into st codeAlexander von Gluck IV2-19/+10
2015-05-15st/hgl: Move st_api creation to st and extern "C" itAlexander von Gluck IV2-8/+22
2015-05-15winsys/hgl: Add needed extern "C" to hgl winsysAlexander von Gluck IV1-0/+7
2015-05-15gallium/drivers: Add extern "C" wrappers to public entryAlexander von Gluck IV3-0/+24
2015-05-15gallium/aux: Add needed extern "C" wrappersAlexander von Gluck IV2-0/+17
2015-05-14i965/fs: Combine the fs_visitor constructors.Kenneth Graunke5-74/+20
2015-05-14egl: remove remaining EGL_MESA_copy_context skeletonEmil Velikov3-13/+0
2015-05-14egl/main: fix EGL_KHR_get_all_proc_addressesEmil Velikov1-3/+3
2015-05-14egl: more define fixes for EGL_MESA_image_dma_buf_exportMarc-André Lureau2-2/+2
2015-05-14egl/main: expose only core EGL functions staticallyEmil Velikov2-135/+132
2015-05-14egl: fix the EGL_MESA_image_dma_buf_export header declarationsEmil Velikov1-0/+6
2015-05-14egl/main: Update README.txtEmil Velikov1-7/+6
2015-05-14egl/main: cleanup function prototypesEmil Velikov2-14/+2
2015-05-14egl/main: drop support for external egl driversEmil Velikov1-351/+13
2015-05-14freedreno: fix bug in tile/slot calculationRob Clark1-5/+4
2015-05-14freedreno: enable a306Rob Clark2-1/+2
2015-05-14egl/haiku: Drop extern "C". No longer neededAlexander von Gluck IV1-2/+0