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authorFredrik Höglund <fredrik@kde.org>2015-05-15 19:30:38 +0200
committerFredrik Höglund <fredrik@kde.org>2015-05-15 22:12:05 +0200
commitb3059bb7c53d33764b96b76971b3ff98675198c1 (patch)
tree0bd23825b2c7d2e27578868bfd04510451bbb48b
parentd43aed9646972c4aca44f47d1b445bd8e67024d7 (diff)
st/mesa: Flush the bitmap cache in st_BlitFramebuffer
With DSA we can no longer rely on this being done in st_validate_state in response to the framebuffer bindings having changed. This fixes the ext_framebuffer_multisample-bitmap piglit test. Signed-off-by: Fredrik Höglund <fredrik@kde.org> Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index bbaedd108f..6d9371852c 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -36,6 +36,7 @@
#include "st_context.h"
#include "st_texture.h"
+#include "st_cb_bitmap.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
#include "st_atom.h"
@@ -93,6 +94,9 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_validate_state(st);
+ /* Make sure bitmap rendering has landed in the framebuffers */
+ st_flush_bitmap_cache(st);
+
clip.srcX0 = srcX0;
clip.srcY0 = srcY0;
clip.srcX1 = srcX1;