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2016-03-28i965: Fix gl_TessLevelOuter[] for isolines.11.2-nextKenneth Graunke2-6/+22
2016-03-28i965: Push most TES inputs in vec4 mode.Kenneth Graunke2-34/+54
2016-03-28nvc0: disable primitive restart and index bias during blitsIlia Mirkin1-0/+11
2016-03-28nvc0/ir: fix picking of coordinates from tex instruction for textureGradIlia Mirkin1-1/+11
2016-03-28i965: Fix assert conditions for src/dst x/y offsetsAnuj Phogat1-3/+3
2016-03-28r600/sb: Do not distribute neg in expr_handler::fold_assoc() when folding mul...xavier1-2/+6
2016-03-28nvc0: make sure to delete samplers used by compute shadersSamuel Pitoiset1-1/+1
2016-03-28st/mesa: use the texture view's format for render-to-textureNicolai Hähnle1-7/+15
2016-03-28st/omx/dec: Correct the timestampingNishanth Peethambaran4-8/+34
2016-03-28st/omx: Remove trailing spacesNishanth Peethambaran3-31/+31
2016-03-28nv50/ir: fix indirect texturing for non-array textures on nvc0Ilia Mirkin1-3/+7
2016-03-28st/mesa: only minify depth for 3d targetsIlia Mirkin1-1/+4
2016-03-28nv50/ir: normalize cube coordinates after derivatives have been computedIlia Mirkin4-15/+84
2016-03-28nv50/ir: force-enable derivatives on TXD opsIlia Mirkin2-1/+4
2016-03-28nv50: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2-4/+4
2016-03-28egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSurface(...)Daniel Czarnowski3-1/+13
2016-03-28radeonsi: fix Hyper-Z hangs on P2 configsMarek Olšák1-2/+8
2016-03-28llvmpipe: fix lp_rast_plane alignment on 32bitRoland Scheidegger2-0/+8
2016-03-28draw: fix line stipplingRoland Scheidegger1-15/+15
2016-03-28softpipe: fix anisotropic filtering crashRoland Scheidegger1-2/+7
2016-03-28i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.Francisco Jerez1-0/+1
2016-03-28i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().Francisco Jerez1-0/+6
2016-03-28i965/fs: Add missing analysis invalidation in opt_sampler_eot().Francisco Jerez1-1/+4
2016-03-28clover: Fix pipe_grid_info.indirect not being initialized.Hans de Goede1-1/+1
2016-03-28nvc0: fix blit triangle size to fully cover FB's > 8192x8192Ilia Mirkin1-4/+4
2016-03-28radeonsi: avoid crash when a sampler state is bound for a buffer textureNicolai Hähnle1-0/+1
2016-03-28r600g: clear compressed_depthtex/colortex_mask when binding buffer textureNicolai Hähnle1-12/+12
2016-03-28egl/x11: check the return value of xcb_dri2_get_buffers_reply()Emil Velikov1-0/+3
2016-03-28radeon/uvd: disable MPEG1Christian König1-0/+1
2016-03-28tgsi: fix parsing of shared memory declarationsSamuel Pitoiset1-1/+3
2016-03-28glsl: avoid stack smashing when there are too many attributesIlia Mirkin1-0/+7
2016-03-28nvc0: reset TFB bufctx when we no longer hold a reference to the buffersIlia Mirkin2-3/+4
2016-03-28swrast: fix GL_ANY_SAMPLES_PASSED values in ResultIlia Mirkin1-0/+5
2016-03-28i965: Only magnify depth for 3D textures, not array textures.Kenneth Graunke1-1/+1
2016-03-28winsys/svga: Increase the fence timeoutThomas Hellstrom1-1/+2
2016-03-28winsys/svga: Fix an uninitialized return valueThomas Hellstrom1-0/+2
2016-03-07Update version to 11.2.0-rc3Emil Velikov1-1/+1
2016-03-04mesa: Allow Get*() of several forgotten IsEnabled() pnames.Kenneth Graunke2-0/+5
2016-03-04mesa: Make glGet queries initialize ctx->Debug when necessary.Kenneth Graunke1-14/+6
2016-03-04radeonsi: Do colorformat endian swap for PIPE_USAGE_STAGINGOded Gabbay1-5/+1
2016-03-04r600g: Do colorformat endian swap for PIPE_USAGE_STAGINGOded Gabbay2-17/+2
2016-03-04glsl: Initialize gl_shader_program::EmptyUniformLocations.Matt Turner2-1/+2
2016-03-04virgl: add support for passing render condition flags to host.Dave Airlie2-1/+5
2016-03-04mesa/fbobject: propogate Layered when reusing attachments.Dave Airlie1-0/+1
2016-03-04st/nine: Fix second Multithreading issue with MANAGED buffersAxel Davy1-0/+3
2016-03-04st/nine: Fix Multithreading issue with MANAGED buffersAxel Davy1-2/+6
2016-03-04st/nine: Handle READONLY for buffer MANAGED poolAxel Davy1-7/+10
2016-03-04st/nine: Use Position input helper for ps3 declared inputsAxel Davy1-0/+7
2016-03-04st/nine: Introduce helper for Position shader inputAxel Davy1-16/+15
2016-02-29Update version to 11.2.0-rc2Emil Velikov1-1/+1