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authorTimothy Arceri <t_arceri@yahoo.com.au>2015-04-30 20:45:54 +1000
committerTimothy Arceri <t_arceri@yahoo.com.au>2015-05-22 08:35:45 +1000
commitd67515b7be1ebd9482970ac1867ee4e9bbbf96d5 (patch)
tree6c89e134e067cbf9a56b7ef92b5734fbb4e3385c
parent51ccdb63467b1e848db025670f126eccb051f8f2 (diff)
glsl: remove element_type() helper
We now have is_array() and without_array() that make the code much clearer and remove the need for this. For all remaining calls to this we already knew that the type was an array so returning a null wasn't adding any value. v2: use without_array() in _mesa_ast_array_index_to_hir() and don't use without_array() in lower_clip_distance_visitor() as we want to make sure the array is 2D. Reviewed-by: Matt Turner <mattst88@gmail.com>
-rw-r--r--src/glsl/ast_array_index.cpp2
-rw-r--r--src/glsl/ast_function.cpp8
-rw-r--r--src/glsl/ast_to_hir.cpp9
-rw-r--r--src/glsl/glsl_parser_extras.cpp4
-rw-r--r--src/glsl/glsl_types.cpp2
-rw-r--r--src/glsl/glsl_types.h14
-rw-r--r--src/glsl/ir.cpp4
-rw-r--r--src/glsl/link_atomics.cpp2
-rw-r--r--src/glsl/link_varyings.cpp2
-rw-r--r--src/glsl/linker.cpp4
-rw-r--r--src/glsl/lower_clip_distance.cpp8
11 files changed, 23 insertions, 36 deletions
diff --git a/src/glsl/ast_array_index.cpp b/src/glsl/ast_array_index.cpp
index ecef651f75..752d86f72f 100644
--- a/src/glsl/ast_array_index.cpp
+++ b/src/glsl/ast_array_index.cpp
@@ -225,7 +225,7 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
* values *do* diverge, then the behavior of the operation requiring a
* dynamically uniform expression is undefined.
*/
- if (array->type->element_type()->is_sampler()) {
+ if (array->type->without_array()->is_sampler()) {
if (!state->is_version(130, 100)) {
if (state->es_shader) {
_mesa_glsl_warning(&loc, state,
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index 758361324e..1e77124bd1 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -863,7 +863,7 @@ process_array_constructor(exec_list *instructions,
if (is_unsized_array) {
constructor_type =
- glsl_type::get_array_instance(constructor_type->element_type(),
+ glsl_type::get_array_instance(constructor_type->fields.array,
parameter_count);
assert(constructor_type != NULL);
assert(constructor_type->length == parameter_count);
@@ -876,7 +876,7 @@ process_array_constructor(exec_list *instructions,
ir_rvalue *result = ir;
const glsl_base_type element_base_type =
- constructor_type->element_type()->base_type;
+ constructor_type->fields.array->base_type;
/* Apply implicit conversions (not the scalar constructor rules!). See
* the spec quote above. */
@@ -896,10 +896,10 @@ process_array_constructor(exec_list *instructions,
}
}
- if (result->type != constructor_type->element_type()) {
+ if (result->type != constructor_type->fields.array) {
_mesa_glsl_error(loc, state, "type error in array constructor: "
"expected: %s, found %s",
- constructor_type->element_type()->name,
+ constructor_type->fields.array->name,
result->type->name);
return ir_rvalue::error_value(ctx);
}
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 14e6309055..8aebb1320f 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -678,7 +678,7 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
* is handled by ir_dereference::is_lvalue.
*/
if (lhs_type->is_unsized_array() && rhs->type->is_array()
- && (lhs_type->element_type() == rhs->type->element_type())) {
+ && (lhs_type->fields.array == rhs->type->fields.array)) {
if (is_initializer) {
return rhs;
} else {
@@ -820,7 +820,7 @@ do_assignment(exec_list *instructions, struct _mesa_glsl_parse_state *state,
var->data.max_array_access);
}
- var->type = glsl_type::get_array_instance(lhs->type->element_type(),
+ var->type = glsl_type::get_array_instance(lhs->type->fields.array,
rhs->type->array_size());
d->type = var->type;
}
@@ -2330,8 +2330,7 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual,
struct _mesa_glsl_parse_state *state,
YYLTYPE *loc)
{
- const glsl_type *base_type =
- (var->type->is_array() ? var->type->element_type() : var->type);
+ const glsl_type *base_type = var->type->without_array();
if (base_type->is_image()) {
if (var->data.mode != ir_var_uniform &&
@@ -2855,7 +2854,7 @@ get_variable_being_redeclared(ir_variable *var, YYLTYPE loc,
* type and specify a size."
*/
if (earlier->type->is_unsized_array() && var->type->is_array()
- && (var->type->element_type() == earlier->type->element_type())) {
+ && (var->type->fields.array == earlier->type->fields.array)) {
/* FINISHME: This doesn't match the qualifiers on the two
* FINISHME: declarations. It's not 100% clear whether this is
* FINISHME: required or not.
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index be6713c46a..046d5d7b5b 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -778,7 +778,7 @@ _mesa_ast_set_aggregate_type(const glsl_type *type,
/* If the aggregate is an array, recursively set its elements' types. */
if (type->is_array()) {
- /* Each array element has the type type->element_type().
+ /* Each array element has the type type->fields.array.
*
* E.g., if <type> if struct S[2] we want to set each element's type to
* struct S.
@@ -790,7 +790,7 @@ _mesa_ast_set_aggregate_type(const glsl_type *type,
link);
if (expr->oper == ast_aggregate)
- _mesa_ast_set_aggregate_type(type->element_type(), expr);
+ _mesa_ast_set_aggregate_type(type->fields.array, expr);
}
/* If the aggregate is a struct, recursively set its fields' types. */
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 9c9b7efcbc..f675e90cb0 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -217,7 +217,7 @@ glsl_type::contains_opaque() const {
case GLSL_TYPE_ATOMIC_UINT:
return true;
case GLSL_TYPE_ARRAY:
- return element_type()->contains_opaque();
+ return fields.array->contains_opaque();
case GLSL_TYPE_STRUCT:
for (unsigned int i = 0; i < length; i++) {
if (fields.structure[i].type->contains_opaque())
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 5645dcd501..f54a9393e7 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -228,18 +228,6 @@ struct glsl_type {
const glsl_type *get_scalar_type() const;
/**
- * Query the type of elements in an array
- *
- * \return
- * Pointer to the type of elements in the array for array types, or \c NULL
- * for non-array types.
- */
- const glsl_type *element_type() const
- {
- return is_array() ? fields.array : NULL;
- }
-
- /**
* Get the instance of a built-in scalar, vector, or matrix type
*/
static const glsl_type *get_instance(unsigned base_type, unsigned rows,
@@ -556,7 +544,7 @@ struct glsl_type {
if (base_type == GLSL_TYPE_ATOMIC_UINT)
return ATOMIC_COUNTER_SIZE;
else if (is_array())
- return length * element_type()->atomic_size();
+ return length * fields.array->atomic_size();
else
return 0;
}
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 9e3238552e..dbd064feec 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -912,7 +912,7 @@ ir_constant::zero(void *mem_ctx, const glsl_type *type)
c->array_elements = ralloc_array(c, ir_constant *, type->length);
for (unsigned i = 0; i < type->length; i++)
- c->array_elements[i] = ir_constant::zero(c, type->element_type());
+ c->array_elements[i] = ir_constant::zero(c, type->fields.array);
}
if (type->is_record()) {
@@ -1341,7 +1341,7 @@ ir_dereference_array::set_array(ir_rvalue *value)
const glsl_type *const vt = this->array->type;
if (vt->is_array()) {
- type = vt->element_type();
+ type = vt->fields.array;
} else if (vt->is_matrix()) {
type = vt->column_type();
} else if (vt->is_vector()) {
diff --git a/src/glsl/link_atomics.cpp b/src/glsl/link_atomics.cpp
index 603873a5d4..100d03c4e8 100644
--- a/src/glsl/link_atomics.cpp
+++ b/src/glsl/link_atomics.cpp
@@ -207,7 +207,7 @@ link_assign_atomic_counter_resources(struct gl_context *ctx,
storage->atomic_buffer_index = i;
storage->offset = var->data.atomic.offset;
storage->array_stride = (var->type->is_array() ?
- var->type->element_type()->atomic_size() : 0);
+ var->type->without_array()->atomic_size() : 0);
}
/* Assign stage-specific fields. */
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index 605748a9c2..7b2d4bd239 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -56,7 +56,7 @@ cross_validate_types_and_qualifiers(struct gl_shader_program *prog,
const glsl_type *type_to_match = input->type;
if (consumer_stage == MESA_SHADER_GEOMETRY) {
assert(type_to_match->is_array()); /* Enforced by ast_to_hir */
- type_to_match = type_to_match->element_type();
+ type_to_match = type_to_match->fields.array;
}
if (type_to_match != output->type) {
/* There is a bit of a special case for gl_TexCoord. This
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index ecdc025710..9798afefc9 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -224,7 +224,7 @@ public:
return visit_continue;
}
- var->type = glsl_type::get_array_instance(var->type->element_type(),
+ var->type = glsl_type::get_array_instance(var->type->fields.array,
this->num_vertices);
var->data.max_array_access = this->num_vertices - 1;
@@ -245,7 +245,7 @@ public:
{
const glsl_type *const vt = ir->array->type;
if (vt->is_array())
- ir->type = vt->element_type();
+ ir->type = vt->fields.array;
return visit_continue;
}
};
diff --git a/src/glsl/lower_clip_distance.cpp b/src/glsl/lower_clip_distance.cpp
index 2d6138d5ab..01f028b1f3 100644
--- a/src/glsl/lower_clip_distance.cpp
+++ b/src/glsl/lower_clip_distance.cpp
@@ -114,7 +114,7 @@ lower_clip_distance_visitor::visit(ir_variable *ir)
return visit_continue;
assert (ir->type->is_array());
- if (!ir->type->element_type()->is_array()) {
+ if (!ir->type->fields.array->is_array()) {
/* 1D gl_ClipDistance (used for vertex and geometry output, and fragment
* input).
*/
@@ -123,7 +123,7 @@ lower_clip_distance_visitor::visit(ir_variable *ir)
this->progress = true;
this->old_clip_distance_1d_var = ir;
- assert (ir->type->element_type() == glsl_type::float_type);
+ assert (ir->type->fields.array == glsl_type::float_type);
unsigned new_size = (ir->type->array_size() + 3) / 4;
/* Clone the old var so that we inherit all of its properties */
@@ -148,8 +148,8 @@ lower_clip_distance_visitor::visit(ir_variable *ir)
this->progress = true;
this->old_clip_distance_2d_var = ir;
- assert (ir->type->element_type()->element_type() == glsl_type::float_type);
- unsigned new_size = (ir->type->element_type()->array_size() + 3) / 4;
+ assert (ir->type->fields.array->fields.array == glsl_type::float_type);
+ unsigned new_size = (ir->type->fields.array->array_size() + 3) / 4;
/* Clone the old var so that we inherit all of its properties */
this->new_clip_distance_2d_var = ir->clone(ralloc_parent(ir), NULL);