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authorIlia Mirkin <imirkin@alum.mit.edu>2016-03-19 11:43:37 -0400
committerDylan Baker <baker.dylan.c@gmail.com>2016-03-28 16:15:29 -0700
commit13e23b802526898a5640dc672819dffae1b7ac48 (patch)
treeecf4f2de188a6e7bf060143ba59a6c7cd2af7393
parent1a11c15404e267771e1c9ecbb7e5f759e6f5955b (diff)
nv50: reset TFB bufctx when we no longer hold a reference to the buffers
This fix is analogous to commit ff085d014. This fixes some use-after-free situations in dEQP when an xfb state is removed, and then a clear is triggered, which only does a partial validation. It would attempt to read the no-longer-valid buffers, resulting in crashes. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org> (cherry picked from commit d1b85dbffa0eec2b44bb2a9f339a2617a39730da)
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_shader_state.c2
-rw-r--r--src/gallium/drivers/nouveau/nv50/nv50_state.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
index 8e4b2b42bd..69115ba0c2 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_shader_state.c
@@ -633,8 +633,6 @@ nv50_stream_output_validate(struct nv50_context *nv50)
BEGIN_NV04(push, NV50_3D(STRMOUT_BUFFERS_CTRL), 1);
PUSH_DATA (push, ctrl);
- nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_SO);
-
for (i = 0; i < nv50->num_so_targets; ++i) {
struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]);
struct nv04_resource *buf = nv04_resource(targ->pipe.buffer);
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state.c b/src/gallium/drivers/nouveau/nv50/nv50_state.c
index 6a09808807..e1f3b9d480 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state.c
@@ -1180,8 +1180,10 @@ nv50_set_stream_output_targets(struct pipe_context *pipe,
}
nv50->num_so_targets = num_targets;
- if (nv50->so_targets_dirty)
- nv50->dirty |= NV50_NEW_STRMOUT;
+ if (nv50->so_targets_dirty) {
+ nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_3D_SO);
+ nv50->dirty_3d |= NV50_NEW_3D_STRMOUT;
+ }
}
static void