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|
# -*- coding: utf-8; mode: python; -*-
#
# GStreamer Inspector - Multimedia system plugin introspection
#
# Copyright (C) 2007 René Stadler <mail@renestadler.de>
#
# This program is free software; you can redistribute it and/or modify it
# under the terms of the GNU General Public License as published by the Free
# Software Foundation; either version 3 of the License, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
# more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <http://www.gnu.org/licenses/>.
"""GStreamer Inspector GUI.window module."""
import logging
from gettext import ngettext
import gobject
import gtk
from GstInspector import Data
from GstInspector.GUI.actions import Actions, DevhelpAction
from GstInspector.GUI.columns import InspectorColumnManager
from GstInspector.GUI.filters import FilterManager, UIFilterNone
from GstInspector.GUI.pages import PageManager
from GstInspector.GUI.utils import widget_add_popup_menu
class PanedState (object):
def __init__ (self):
self.logger = logging.getLogger ("ui.paned-state")
self.horizontal = None
self.child_size_allocate_id = None
self.paned_size = 0
self.target_child_size = None
def attach (self, paned, child):
self.paned = paned
self.child = child
if isinstance (paned, gtk.HPaned):
self.horizontal = True
else:
self.horizontal = False
self.paned.connect ("size-allocate",
self.__handle_paned_size_allocate)
def detach (self):
if self.child_size_allocate_id is not None:
self.child.disconnect (self.child_size_allocate_id)
self.child_size_allocate_id = None
self.child = None
self.paned.disconnect_by_func (self.__handle_paned_size_allocate)
self.paned = None
self.horizontal = None
def get_child_size (self):
raise NotImplementedError ()
def set_child_size (self, size):
pass
def __handle_child_size_allocate (self, widget, allocation):
if self.horizontal:
size = allocation.width
else:
size = allocation.height
self.set_child_size (size)
def __handle_paned_size_allocate (self, widget, allocation):
if self.horizontal:
size = allocation.width
else:
size = allocation.height
if self.paned_size == size:
return
self.paned_size = size
if self.child_size_allocate_id is None:
child_size = self.get_child_size ()
if child_size:
self.set_size (child_size)
handler_id = self.child.connect ("size-allocate",
self.__handle_child_size_allocate)
self.child_size_allocate_id = handler_id
self.logger.debug ("now listening for child size allocation changes")
if self.target_child_size is not None:
self.set_size (self.target_child_size)
def set_size (self, size):
# For saving and restoring the child widget's size (and therefore the
# paned's handle position), we cannot just save and restore
# paned.props.position. Doing this breaks for maximized windows as
# they seem to undergo a maximized-unmaximized-maximized cycle on
# restore, making the pane handle position increase by the difference
# between the maximized width and the default width.
paned_children = self.paned.get_children ()
if not self.child in paned_children:
return
# The 'position' property of gtk.HPaned equals the width of the first
# child.
if self.paned.get_child1 () == self.child:
# Child on the left/top.
target_position = size
else:
# Child on the right/bottom.
border = self.paned.props.border_width
handle = self.paned.style_get_property ("handle-size")
target_position = self.paned_size - 2 * border - handle - size
if (target_position < self.paned.props.min_position or
target_position > self.paned.props.max_position):
self.target_child_size = size
self.logger.debug ("target position %i out of bounds, postponing",
target_position)
else:
self.target_child_size = None
self.paned.props.position = target_position
self.logger.debug ("set paned position to %i (for size %i)",
target_position, size)
class InfoPanedState (PanedState):
def attach (self, inspector_window):
self.app = inspector_window.app
if not self.app.state.info_pane_size:
label = gtk.Label ("Description: This string should have a good size")
size = label.size_request ()[0]
self.app.state.info_pane_size = size
widgets = inspector_window.widgets
PanedState.attach (self, widgets.main_hpaned, widgets.element_info_book)
def detach (self):
PanedState.detach (self)
self.app = None
def get_child_size (self):
return self.app.state.info_pane_size
def set_child_size (self, size):
if self.app.state.info_pane_size != size:
self.logger.debug ("child size changed to %i", size)
self.app.state.info_pane_size = size
class WindowState (object):
def __init__ (self):
self.logger = logging.getLogger ("ui.window-state")
self.is_maximized = False
self.state = None
self.window = None
def attach (self, state, window):
self.state = state
self.window = window
window.connect ("window-state-event",
self.handle_window_state_event)
geometry = state.geometry
if geometry:
position, size = geometry[0:2], geometry[2:4]
window.move (*position)
window.set_default_size (*size)
if state.maximized:
self.logger.debug ("initially maximized")
window.maximize ()
def detach (self):
state = self.state
window = self.window
self.state = None
self.window = None
window.disconnect_by_func (self.handle_window_state_event)
state.maximized = self.is_maximized
if not self.is_maximized:
position = tuple (window.get_position ())
size = tuple (window.get_size ())
state.geometry = position + size
def handle_window_state_event (self, window, event):
if not event.changed_mask & gtk.gdk.WINDOW_STATE_MAXIMIZED:
return
if event.new_window_state & gtk.gdk.WINDOW_STATE_MAXIMIZED:
self.logger.debug ("maximized")
self.is_maximized = True
else:
self.logger.debug ("unmaximized")
self.is_maximized = False
class InspectorWindowState (object):
def __init__ (self):
self.window_state = WindowState ()
self.info_paned_state = InfoPanedState ()
def attach (self, inspector_window):
app = inspector_window.app
widgets = inspector_window.widgets
state = app.state
window = widgets.inspector_window
self.window_state.attach (state, window)
self.info_paned_state.attach (inspector_window)
def detach (self):
self.window_state.detach ()
self.info_paned_state.detach ()
class InspectorWindow (Data.Consumer):
def _get_active (self):
selection = self.element_view.get_selection ()
model, tree_iter = selection.get_selected ()
if tree_iter is None:
return None
else:
element = model.get (tree_iter, self.element_model.COL_ELEMENT)[0]
return element
def _set_active (self, element):
model = self.element_view.props.model
col = self.element_model.COL_ELEMENT
selection = self.element_view.get_selection ()
if model is None:
raise KeyError ("view model is None, cannot set active element")
for row in model:
if row[col] == element:
selection.select_iter (row.iter)
return
else:
raise KeyError ("no such row with element %r" % (element,))
active = property (_get_active, _set_active)
count = -1
def __init__ (self, app):
self.logger = logging.getLogger ("ui.window")
InspectorWindow.count += 1
self.count = InspectorWindow.count
self.app = app
self.idle_update_source = None
self.page_manager = PageManager ()
self.filter_manager = FilterManager ()
self.column_manager = InspectorColumnManager ()
self.window_state = InspectorWindowState ()
# These would rather belong in the App object such that one instance of
# each action could be shared between all windows. However,
# GtkUIManager breaks the accelerators then (which could be a bug in
# GTK+). That or I'm getting the usage pattern for gtk actions wrong.
# It seems sharing this way should be just fine since all of the
# action's state is common between all windows at any time (at least
# sharing the menu actions works).
app_group = gtk.ActionGroup ("AppActions")
new_window = ("new-window", gtk.STOCK_NEW,_("_New Window"),)
reload_data = ("reload-data", gtk.STOCK_REFRESH, _("_Refresh Data"), "<Ctrl>R",)
app_group.add_actions ([new_window, reload_data])
group = gtk.ActionGroup ("WindowActions")
group.add_actions ([("show-about", gtk.STOCK_ABOUT),
("close-window", gtk.STOCK_CLOSE, None)])
group.add_action_with_accel (DevhelpAction ("show-documentation"), "<Ctrl>D")
group.add_toggle_actions ([("show-filter", None, _("Filter"), "<Ctrl>F")])
actions = Actions ()
actions.add_group (group)
actions.add_group (app_group)
actions.add_group (self.page_manager.action_group)
actions.add_group (self.column_manager.action_group)
widgets = self.app.widget_factory.make ("inspector_window",
autoconnect = self)
self.actions = actions
self.widgets = widgets
self.gtk_window = widgets.inspector_window
self.element_view = widgets.main_view
self.element_count_label = widgets.row_count_label
ui = self.app.ui_factory.make (self.actions)
self.gtk_window.add_accel_group (ui.get_accel_group ())
menu_bar = ui.get_widget ("/ui/menubar")
box = widgets.main_vbox
box.pack_start (menu_bar, False, False, 0)
menu_bar.show ()
# We need to keep a reference to the context menubar around, otherwise
# the child menus will have invalid windows:
self.context_menubar = ui.get_widget ("/ui/context")
menu = ui.get_widget ("/ui/context/NameValueContextMenu")
self.name_value_popup = menu.get_submenu ()
menu = ui.get_widget ("/ui/menubar/ViewMenu/ViewColumnsMenu")
self.columns_popup = menu.get_submenu ()
model = self.app.element_model
self.element_model = model
self.element_filter = model.filter_new ()
self.filter_func = UIFilterNone.filter_func
model_get = model.get
element_col = model.COL_ELEMENT
def filter_func (model, tree_iter):
element = model_get (tree_iter, element_col)[0]
if element is None:
# This happens during (re)load. The model filter reacts to
# row-inserted signals and lets us evaluate these new rows.
# However, our ElementModel is based on gtk.ListStore. For
# these, adding a row and setting its values are separated
# operations. Therefore, all added rows are initially empty.
return False
else:
return self.filter_func (element)
self.element_filter.set_visible_func (filter_func)
self.default_focus_widget = None
self.default_active_name = self.app.state.element
self.attach ()
def __repr__ (self):
return "<%s object (index %i) at 0x%x>" % (type (self).__name__,
self.count,
id (self),)
def attach (self):
self.window_state.attach (self)
action = self.actions.close_window
handler = self.handle_close_window_action_activate
action.connect ("activate", handler)
action = self.actions.show_filter
handler = self.handle_show_filter_action_toggled
action.connect ("toggled", handler)
action = self.actions.show_about
handler = self.handle_show_about_action_activate
action.connect ("activate", handler)
window = self.gtk_window
window.connect ("delete-event", self.handle_window_delete_event)
window.connect ("realize", self.handle_window_realize)
model = self.app.element_model
view = self.element_view
view.drag_dest_unset ()
view.unset_rows_drag_source ()
view_selection = view.get_selection ()
view_selection.connect ("changed", self.handle_element_view_selection_changed)
widget_add_popup_menu (view, self.columns_popup)
self.page_manager.attach (self)
self.filter_manager.attach (self)
self.column_manager.attach (self)
default_filter = self.app.state.filter
if default_filter and default_filter != UIFilterNone:
self.actions.show_filter.props.active = True
if len (model):
# Model is already filled, so we are a new window created after
# data has been loaded.
self.post_attach ()
window.show ()
def post_attach (self):
view = self.element_view
view.props.model = gtk.TreeModelSort (self.element_filter)
view.set_search_column (self.element_model.COL_FACTORY_NAME)
self.filter_manager.handle_load_finished ()
self.update_element_count ()
# Sorting was postponed until now, which is much faster:
self.column_manager.enable_sort ()
if self.default_active_name is None:
self.select_first_row ()
else:
try:
self.active = self.find_element (name = self.default_active_name)
except KeyError:
self.select_first_row ()
self.scroll_to_active ()
if self.default_focus_widget is None:
# The element view isn't set as initial default right away because
# the tree view sets the first column header button as focus widget
# if the model contains no rows (like before load).
self.default_focus_widget = self.element_view
self.default_focus_widget.grab_focus ()
def detach (self):
state = self.app.state
if self.active is not None:
state.element = self.active.name
self.page_manager.detach ()
self.filter_manager.detach ()
self.column_manager.detach ()
self.window_state.detach ()
self.gtk_window.hide ()
state.save ()
self.gtk_window.destroy ()
def find_element (self, name):
col = self.element_model.COL_ELEMENT
for row in self.element_model:
element = row[col]
if element.name == name:
return element
else:
raise KeyError ("no such element with name %r" % (name,))
def set_filter_func (self, func):
if func == self.filter_func:
self.logger.debug ("ignoring attempt to set same filter func again")
return
if self.active is not None:
self.default_active_name = self.active.name
self.logger.debug ("changing filter func, refiltering element model")
self.filter_func = func
self.element_filter.refilter ()
self.update_element_count ()
if self.active is None and self.default_active_name is not None:
try:
self.active = self.find_element (name = self.default_active_name)
except KeyError:
pass
else:
self.scroll_to_active ()
def set_busy_cursor (self, setting):
window = self.gtk_window
if not window.window:
return
if setting:
window.window.set_cursor (gtk.gdk.Cursor (gtk.gdk.WATCH))
else:
window.window.set_cursor (None)
def show_filter (self):
self.logger.debug ("showing filter")
self.widgets.filter_vbox.show ()
self.filter_manager.pop_default_active ()
def hide_filter (self):
self.logger.debug ("hiding filter")
self.widgets.filter_vbox.hide ()
self.filter_manager.push_default_active ()
def handle_window_realize (self, window):
self.set_busy_cursor (not window.props.sensitive)
def handle_show_filter_action_toggled (self, toggle_action):
visible = toggle_action.props.active
if visible:
self.show_filter ()
else:
self.hide_filter ()
def handle_filter_close_button_clicked (self, button):
self.actions.show_filter.props.active = False
def handle_show_about_action_activate (self, action):
import GstInspector
dialog = self.app.widget_factory.make_one ("about_dialog")
# This workaround for the issue in GTK+ bug #345822 ensures that the
# dialog displays the program name as set in the glade file when we run
# against GTK+ 2.12.
# TODO: Once we depend on a recent enough pygobject, remove these
# checks. The about dialog will pick up the application name from what
# we set in main.
try:
gobject.set_application_name
except AttributeError:
try:
dialog.props.program_name = _("GStreamer Inspector")
except AttributeError:
pass
dialog.props.version = GstInspector.version
dialog.run ()
dialog.destroy ()
def handle_window_delete_event (self, window, event):
self.app.close_window (self)
def handle_close_window_action_activate (self, action):
self.app.close_window (self)
def handle_load_started (self):
"""Data.Consumer method."""
if self.active is not None:
self.default_active_name = self.active.name
self.filtered_row_insertions = 0
self.element_filter.connect ("row-inserted", self.handle_filtered_row_inserted)
if self.default_focus_widget is not None:
focus_widget = self.gtk_window.get_focus ()
if focus_widget:
self.default_focus_widget = focus_widget
self.gtk_window.props.sensitive = False
self.set_busy_cursor (True)
self.update_element_count ()
self.filter_manager.handle_load_started ()
if self.element_view.props.model:
self.column_manager.disable_sort ()
def handle_filtered_row_inserted (self, model, tree_path, tree_iter):
self.filtered_row_insertions += 1
if self.filtered_row_insertions % 11 == 0:
self.update_element_count ()
def handle_load_finished (self):
"""Data.Consumer method."""
self.element_filter.disconnect_by_func (self.handle_filtered_row_inserted)
del self.filtered_row_insertions
self.set_busy_cursor (False)
self.gtk_window.props.sensitive = True
self.post_attach ()
def update (self, element):
if self.idle_update_source is not None:
# Already queued up.
return
# The real update is deferred, we retrieve the selected row
# when it is really executed.
def real_update ():
element = self.active
if element is not None:
self.page_manager.update (element)
self.actions.show_documentation.entry = element.hierarchy[-1]
self.app.state.element = element.name
self.app.state.save ()
self.idle_update_source = None
return False
self.idle_update_source = gobject.timeout_add (50, real_update)
def update_element_count (self):
"""Update the label text to reflect the number of currently displayed
elements in the list view."""
model = self.element_filter
count = model.iter_n_children (None)
text = ngettext ("%i Element shown", "%i Elements shown", count)
self.element_count_label.props.label = text % (count,)
def handle_element_view_selection_changed (self, tree_selection):
element = self.active
if element is None:
# Unselected. The filter has changed and the element got filtered
# out. We do not update in this case; doing so would be too odd to
# the user. Things reach a consistent state again if the user
# picks another element or changes the filter again to make the
# previously selected one reappear (of which we stored the name in
# self.default_active_name).
return
else:
self.update (element)
def select_first_row (self):
view = self.element_view
# Get the derived model, which accounts for filtering and sorting:
model = view.props.model
if model is None:
return
tree_iter = model.get_iter_first ()
if tree_iter is None:
return
view.scroll_to_cell (model.get_path (tree_iter), view.get_column (0))
selection = view.get_selection ()
selection.select_iter (tree_iter)
def scroll_to_active (self):
view = self.element_view
model = view.props.model
col = self.element_model.COL_ELEMENT
if model is None:
return
element = self.active
if element is None:
return
for row in model:
if row[col] == element:
tree_iter = model.get_iter (row.path)
view.scroll_to_cell (model.get_path (tree_iter),
view.get_column (0),
True, 0.5, 0.0)
from gettext import gettext as _
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