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authorIan Romanick <ian.d.romanick@intel.com>2010-06-14 14:46:09 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-06-14 14:46:09 -0700
commit61d4aa041f800429127aab3263c50cbc6e69ae50 (patch)
tree94e026fd92bd8fd1b63917522f6fd7df8d7f59b7 /glsl_parser_extras.cpp
parent824b659d917a5f14a1f66b891d25036ef9f9adc6 (diff)
Move stand-alone compiler main routine to main.cpp
Diffstat (limited to 'glsl_parser_extras.cpp')
-rw-r--r--glsl_parser_extras.cpp148
1 files changed, 0 insertions, 148 deletions
diff --git a/glsl_parser_extras.cpp b/glsl_parser_extras.cpp
index 5ebbc27..8cf765f 100644
--- a/glsl_parser_extras.cpp
+++ b/glsl_parser_extras.cpp
@@ -22,21 +22,12 @@
*/
#include <stdio.h>
#include <stdarg.h>
-#include <stdlib.h>
#include <string.h>
#include <assert.h>
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
-#include "ir_optimization.h"
-#include "ir_print_visitor.h"
-#include "ir_reader.h"
const char *
_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target)
@@ -639,142 +630,3 @@ ast_struct_specifier::ast_struct_specifier(char *identifier,
name = identifier;
this->declarations.push_degenerate_list_at_head(&declarator_list->link);
}
-
-
-static char *
-load_text_file(const char *file_name, size_t *size)
-{
- char *text = NULL;
- struct stat st;
- ssize_t total_read = 0;
- int fd = open(file_name, O_RDONLY);
-
- *size = 0;
- if (fd < 0) {
- return NULL;
- }
-
- if (fstat(fd, & st) == 0) {
- text = (char *) malloc(st.st_size + 1);
- if (text != NULL) {
- do {
- ssize_t bytes = read(fd, text + total_read,
- st.st_size - total_read);
- if (bytes < 0) {
- free(text);
- text = NULL;
- break;
- }
-
- if (bytes == 0) {
- break;
- }
-
- total_read += bytes;
- } while (total_read < st.st_size);
-
- text[total_read] = '\0';
- *size = total_read;
- }
- }
-
- close(fd);
-
- return text;
-}
-
-
-int
-main(int argc, char **argv)
-{
- struct _mesa_glsl_parse_state state;
- char *shader;
- size_t shader_len;
- exec_list instructions;
-
- if (argc < 3) {
- printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
- return EXIT_FAILURE;
- }
-
- memset(& state, 0, sizeof(state));
-
- switch (argv[1][0]) {
- case 'v':
- state.target = vertex_shader;
- break;
- case 'g':
- state.target = geometry_shader;
- break;
- case 'f':
- state.target = fragment_shader;
- break;
- case 'i':
- state.target = ir_shader;
- break;
- default:
- printf("Usage: %s [v|g|f|i] <shader_file>\n", argv[0]);
- return EXIT_FAILURE;
- }
-
- shader = load_text_file(argv[2], & shader_len);
-
- state.scanner = NULL;
- state.translation_unit.make_empty();
- state.symbols = new glsl_symbol_table;
- state.error = false;
- state.temp_index = 0;
- state.loop_or_switch_nesting = NULL;
- state.ARB_texture_rectangle_enable = true;
-
- if (state.target != ir_shader) {
- _mesa_glsl_lexer_ctor(& state, shader, shader_len);
- _mesa_glsl_parse(& state);
- _mesa_glsl_lexer_dtor(& state);
-
- foreach_list_const(n, &state.translation_unit) {
- ast_node *ast = exec_node_data(ast_node, n, link);
- ast->print();
- }
-
- if (!state.error && !state.translation_unit.is_empty())
- _mesa_ast_to_hir(&instructions, &state);
- } else {
- /* FINISHME: We should initialize this to the max GLSL version supported
- * FINISHME: by the driver. At the moment, we don't know what that is.
- */
- state.language_version = 130;
- _mesa_glsl_initialize_types(&state);
-
- _mesa_glsl_read_ir(&state, &instructions, shader);
- }
-
- /* Optimization passes */
- if (!state.error && !instructions.is_empty()) {
- bool progress;
- do {
- progress = false;
-
- progress = do_function_inlining(&instructions) || progress;
- progress = do_if_simplification(&instructions) || progress;
- progress = do_copy_propagation(&instructions) || progress;
- progress = do_dead_code_local(&instructions) || progress;
- progress = do_dead_code_unlinked(&instructions) || progress;
- progress = do_constant_variable_unlinked(&instructions) || progress;
- progress = do_constant_folding(&instructions) || progress;
- progress = do_vec_index_to_swizzle(&instructions) || progress;
- progress = do_swizzle_swizzle(&instructions) || progress;
- } while (progress);
- }
-
- /* Print out the resulting IR */
- printf("\n\n");
-
- if (!state.error) {
- _mesa_print_ir(&instructions, &state);
- }
-
- delete state.symbols;
-
- return state.error != 0;
-}