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authorJosé Fonseca <jose.r.fonseca@gmail.com>2011-05-28 11:06:35 +0100
committerJosé Fonseca <jose.r.fonseca@gmail.com>2011-05-28 11:06:35 +0100
commit288a9bca5c27be80f4e58e3a39ac7b1429f967aa (patch)
treeacfda3ebcc3ecd54e509593ad93117a08b2800a5 /d3dshader.hpp
parenteced747755020ebce502ba33555acb88e382aed8 (diff)
Fix D3D shader dumping after trace writing refactoring.
Diffstat (limited to 'd3dshader.hpp')
-rw-r--r--d3dshader.hpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/d3dshader.hpp b/d3dshader.hpp
index fdde4e4..64a878b 100644
--- a/d3dshader.hpp
+++ b/d3dshader.hpp
@@ -30,7 +30,9 @@
#include <windows.h>
-void DumpShader(const DWORD *tokens);
+#include "trace_writer.hpp"
+
+void DumpShader(Trace::Writer &writer, const DWORD *tokens);
#endif /* _D3DSHADER_HPP_ */