index
:
~cwabbott0/mesa
cwabbott-lima
cwabbott-lima-2
glsl-to-nir-builder
i965-fp64
i965-fp64-v2
i965-fp64-v3
i965-payload-interference
i965-sched
i965-sched-conservative
i965-sched-conservative-v2
i965-sched-test
i965-sched-v2
i965-sched-v3
i965-use-ssa
i965-use-ssa-v2
ir3-sched
jenkins
master
nir-cf-insert-instr
nir-control-flow-mod
nir-cse-hash
nir-cse-hash-v2
nir-dead-cf-v2
nir-dead-cf-v3
nir-dead-cf-v4
nir-dead-cf-v5
nir-deref-instr
nir-divergence
nir-divergence-v2
nir-divergence-v3
nir-divergence-v4
nir-docs
nir-equality-saturation
nir-factor-phis
nir-foreach-block-rewrite
nir-foreach-block-rewrite-v2
nir-foreach-ssa-src
nir-gvn
nir-gvn-v2
nir-opcodes-cleanup
nir-opcodes-cleanup-v2
nir-opt-remove-phis
nir-reassociate-consts
nir-review-v1
nir-serialize
nir-v1.0.1
nir-value-range
nir-vec4-out-of-ssa
nir-vectorize
nir-worklist
radv-amd-shader-ballot
radv-anv-64bit-fixes
radv-doom-exts
radv-rewrite-vars
radv-shader-ballot
radv-shader-ballot-v3
radv-shader-ballot-v4
random-fp64-fixes
shader-time-hacks
test-compressed-wa
test-fp64-compressed-wa
ue4
wip/nir-vtn
Connor's silly Mesa stuff.
UNKNOWN
summary
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2017-07-03
radv: don't lower indirect derefs
radv-rewrite-vars
Connor Abbott
1
-4
/
+10
2017-07-03
radv: reorder and add passes to match i965
Connor Abbott
1
-3
/
+11
2017-07-03
ac/nir: rewrite shared variable handling
Connor Abbott
1
-93
/
+23
2017-07-03
ac/nir: rewrite local variable handling
Connor Abbott
1
-58
/
+146
2017-07-03
nir: don't segfault when printing variables with no name
Connor Abbott
1
-1
/
+1
2017-07-03
radv: enable Int64 capability (v2)
Dave Airlie
2
-1
/
+2
2017-07-03
ac/nir: fix 64-bit shifts
Connor Abbott
1
-3
/
+12
2017-07-03
ac/nir: implement 64-bit packing and unpacking
Connor Abbott
2
-0
/
+32
2017-07-03
spirv: fix OpBitcast when the src and dst bitsize are different (v3)
Connor Abbott
1
-1
/
+66
2017-07-03
svga: don't call svga_texture_device_format_has_alpha() for PIPE_BUFFER
Brian Paul
2
-1
/
+5
2017-07-03
svga: fix texture buffer object regression
Brian Paul
1
-9
/
+11
2017-07-03
svga: move assertion in draw_vgpu10()
Brian Paul
1
-1
/
+1
2017-07-03
svga: fix buffer binding flags initialization
Brian Paul
1
-0
/
+6
2017-07-03
docs: update bug reporting guidelines
Brian Paul
1
-1
/
+4
2017-07-03
st/mesa: remove an obsolete comment
Nicolai Hähnle
1
-1
/
+0
2017-07-03
mesa: remove unused parameter/member of add_uniform_to_shader
Nicolai Hähnle
1
-6
/
+3
2017-07-03
util/disk_cache: fix a comment
Nicolai Hähnle
1
-1
/
+1
2017-07-03
glsl: simplify disable_varying_optimizations_for_sso
Nicolai Hähnle
1
-18
/
+11
2017-07-03
glsl: always print non-zero var->data.location_frac
Nicolai Hähnle
1
-1
/
+1
2017-07-03
winsys/radeon: only call pb_slabs_reclaim when slabs are actually used
Nicolai Hähnle
1
-1
/
+2
2017-07-03
anv: check support for enabled features in vkCreateDevice()
Samuel Iglesias Gonsálvez
1
-0
/
+13
2017-07-03
anv: merge tessellation's primitive mode in merge_tess_info()
Samuel Iglesias Gonsálvez
1
-0
/
+4
2017-07-02
swr: Limit memory held by defer deleted resources.
Bruce Cherniak
1
-0
/
+6
2017-07-02
anv: fix reported timestampPeriod value
Lionel Landwerlin
1
-1
/
+1
2017-07-02
intel: genxml: make a couple of enums show up in aubinator
Lionel Landwerlin
6
-45
/
+47
2017-07-01
i965: Print access flags in INTEL_DEBUG=buf output.
Kenneth Graunke
1
-3
/
+22
2017-07-01
i965: Remove clearing of bo->map_gtt after failure
Chris Wilson
1
-1
/
+0
2017-06-30
i965: Add inline to brw_bo_unmap
Kenneth Graunke
1
-1
/
+1
2017-06-30
i965: Drop global bufmgr lock from brw_bo_map_* functions.
Chris Wilson
1
-14
/
+15
2017-06-30
i965: Make brw_bo_unmap a static inline.
Kenneth Graunke
2
-7
/
+1
2017-06-30
i965: Discard bo->map_count
Chris Wilson
2
-53
/
+3
2017-06-30
i965: Add a comment about not needing VALGRIND_MALLOCLIKE_BLOCK.
Kenneth Graunke
1
-1
/
+3
2017-06-30
radv: Use v4i32 variant of llvm.SI.load.const.
Bas Nieuwenhuizen
1
-3
/
+1
2017-06-30
svga: add texture size/levels sanity check code in svga_texture_create()
Brian Paul
1
-0
/
+33
2017-06-30
st/mesa: fix texture image resource selection in st_render_texture()
Brian Paul
1
-1
/
+18
2017-06-30
st/mesa: check for incomplete texture in st_finalize_texture()
Brian Paul
1
-0
/
+12
2017-06-30
gallium/docs: document that TXF is used with PIPE_BUFFER resources
Brian Paul
1
-1
/
+2
2017-06-30
gallium/docs: clarify that samplers are not used with PIPE_BUFFER resources
Brian Paul
1
-0
/
+8
2017-06-30
vc4: Start using XML unpack functions in CL dump.
Eric Anholt
5
-19
/
+67
2017-06-30
vc4: Replace a couple of magic numbers with #define usage.
Eric Anholt
1
-2
/
+2
2017-06-30
vc4: Move rasterizer state packing to CSO creation time.
Eric Anholt
4
-29
/
+25
2017-06-30
vc4: Convert the driver to emitting the shader record using pack macros.
Eric Anholt
4
-54
/
+100
2017-06-30
vc4: Simplify pack header usage
Eric Anholt
4
-35
/
+28
2017-06-30
vc4: Start using the pack header.
Eric Anholt
4
-51
/
+130
2017-06-30
vc4: Introduce XML-based packet header generation like Intel's.
Eric Anholt
13
-1
/
+1143
2017-06-30
swr: Minor cleanup of variable usage, no functional change.
Bruce Cherniak
1
-2
/
+2
2017-06-30
swr: use swr_query_result type instead of void
Tim Rowley
2
-3
/
+3
2017-06-30
swr/rast: increase number of possible draws in flight
Tim Rowley
1
-1
/
+1
2017-06-30
swr/rast: move default split size from driver to rasterizer
Tim Rowley
2
-5
/
+1
2017-06-30
swr/rast: Fix missing setup of psContext.pColorBuffer
Tim Rowley
2
-16
/
+14
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