summaryrefslogtreecommitdiff
AgeCommit message (Expand)AuthorFilesLines
2015-10-16i965/sched: use liveness analysis for computing register pressurei965-sched-conservative-v2Connor Abbott1-56/+244
2015-10-16i965/fs: split out calculation of payload live rangesConnor Abbott2-22/+31
2015-10-16i965: dump scheduling cycle estimatesConnor Abbott4-9/+35
2015-10-16i965: always run the post-RA schedulerConnor Abbott1-2/+1
2015-10-16i965/sched: write-after-read dependencies are freeConnor Abbott1-4/+4
2015-10-16i965: fix cycle estimates when there's a pipeline stallConnor Abbott1-7/+8
2015-10-15nir/glsl: Use shader_prog->Name for naming the NIR shaderJason Ekstrand1-1/+1
2015-10-15nir: Add helpers for creating variables and adding them to listsJason Ekstrand4-46/+99
2015-10-15nir/prog: Use nir_foreach_variableJason Ekstrand1-1/+1
2015-10-15mesa: wrap a ridiculously long line in es1_conversion.cBrian Paul1-1/+19
2015-10-15mesa: add num_buffers() helper in blend.cBrian Paul1-15/+22
2015-10-15mesa: optimize _UsesDualSrc blend flag settingBrian Paul1-1/+6
2015-10-15mesa: fix incorrect error string in _mesa_BlendEquationiARB()Brian Paul1-1/+1
2015-10-15mesa: move validate_blend_factors() call after no-change checkBrian Paul1-6/+6
2015-10-15mesa: optimize no-change check in _mesa_BlendEquationSeparate()Brian Paul1-15/+26
2015-10-15mesa: optimize no-change check in _mesa_BlendEquation()Brian Paul1-12/+23
2015-10-15mesa: optimize no-change check in _mesa_BlendFuncSeparate()Brian Paul1-15/+28
2015-10-15mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()Brian Paul1-1/+5
2015-10-15mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()Brian Paul1-1/+0
2015-10-15mesa: android: Fix the incorrect path of sse_minmax.cChih-Wei Huang1-1/+1
2015-10-15i965: android: add the i965_compile_FILES sources to the driverMauro Rossi1-0/+1
2015-10-15program: convert _mesa_init_gl_program() to take struct gl_program *Emil Velikov10-67/+68
2015-10-15nir: include nir_instr_set.h in the tarballEmil Velikov1-0/+1
2015-10-15glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30Timothy Arceri3-18/+20
2015-10-15glsl: allow for AoA in calculating offset to ubo start regionTimothy Arceri1-2/+1
2015-10-15glsl: build ubo name and indexing offset for AoATimothy Arceri1-30/+86
2015-10-15glsl: link uniform block arrays of arraysTimothy Arceri3-112/+229
2015-10-15glsl: Add AoA support when checking for non-const indexTimothy Arceri1-1/+1
2015-10-15glsl: Add support for lowering interface block arrays of arraysTimothy Arceri1-14/+38
2015-10-15glsl: add AoA support for an inteface with unsized array membersTimothy Arceri1-4/+12
2015-10-15glsl: add AoA support for linking interface blocks with unsized membersTimothy Arceri2-6/+7
2015-10-15glsl: avoid hitting assert for arrays of arraysTimothy Arceri1-0/+6
2015-10-15glsl: add AoA support for atomic countersTimothy Arceri1-23/+54
2015-10-15glsl: add std140 layout support for AoATimothy Arceri1-7/+8
2015-10-15i965: add arrays of arrays support for varyingsTimothy Arceri2-5/+3
2015-10-15glsl: calculate AoA uniform offset correctly for structsTimothy Arceri1-1/+16
2015-10-15glsl: remove dead code in a single passTimothy Arceri4-17/+57
2015-10-15glsl: dont allow gl_PerVertex to be redeclared as an array of arraysTimothy Arceri2-1/+8
2015-10-15glsl: check that only the outermost array is unsizedTimothy Arceri1-0/+22
2015-10-15glsl: allow AoA to be sized by initializer or constructorTimothy Arceri5-41/+82
2015-10-15glsl: add support for initialising sampler AoATimothy Arceri1-34/+49
2015-10-15glsl: Add support for linking uniform arrays of arraysTimothy Arceri2-6/+14
2015-10-14i965: Don't hardcode FS in "validation failed!" message.Kenneth Graunke1-1/+1
2015-10-14glsl: Support uint index in lower_vector_insertJordan Justen1-1/+5
2015-10-14glsl: Support uint index in do_vec_index_to_cond_assignJordan Justen1-1/+3
2015-10-14i965/fs: Ignore compute shaders in brw_nir_lower_inputsJordan Justen1-0/+4
2015-10-14i965/fs: Simplify FS in brw_nir_lower_inputs to only support scalar modeJordan Justen1-1/+2
2015-10-14mesa: remove unused functions in program.cBrian Paul1-51/+0
2015-10-14mesa: minor indentation fix in _mesa_BindTextureUnit()Brian Paul1-1/+1
2015-10-14mesa: remove unused texUnit local in _mesa_BindTextureUnit()Brian Paul1-7/+0