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authorMatt Turner <mattst88@gmail.com>2013-09-19 14:20:44 -0700
committerMatt Turner <mattst88@gmail.com>2013-10-04 13:26:24 -0700
commit8529fb3aaf836ff12d830543b9ab3ac34b79c8d9 (patch)
tree12d9f46f1a2132914cc6973c037a884ad8426fc4
parentc52ddab3923a33faef5111bd396a2cf33573659e (diff)
arb_gpu_shader5: Add uaddCarry vertex shader execution test.
-rw-r--r--tests/spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddCarry.shader_test65
1 files changed, 65 insertions, 0 deletions
diff --git a/tests/spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddCarry.shader_test b/tests/spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddCarry.shader_test
new file mode 100644
index 000000000..dc1bf08d4
--- /dev/null
+++ b/tests/spec/arb_gpu_shader5/execution/built-in-functions/vs-uaddCarry.shader_test
@@ -0,0 +1,65 @@
+[require]
+GLSL >= 1.50
+GL_ARB_gpu_shader5
+
+[vertex shader]
+#extension GL_ARB_gpu_shader5 : enable
+
+in vec4 piglit_vertex;
+out vec4 color;
+
+uniform uvec4 x, y;
+uniform uvec4 expected_sum, expected_carry;
+
+void main()
+{
+ gl_Position = piglit_vertex;
+
+ color = vec4(0.0, 1.0, 0.0, 1.0);
+
+ uvec4 carry;
+ uvec4 sum = uaddCarry(x, y, carry);
+
+ if (sum != expected_sum)
+ color.r = 1.0;
+ if (carry != expected_carry)
+ color.b = 1.0;
+}
+
+[fragment shader]
+in vec4 color;
+out vec4 frag_color;
+
+void main()
+{
+ frag_color = color;
+}
+
+[test]
+uniform uvec4 x 0 1 2 3
+uniform uvec4 y 1 2 3 4
+uniform uvec4 expected_sum 1 3 5 7
+uniform uvec4 expected_carry 0 0 0 0
+draw rect -1 -1 2 2
+probe all rgba 0.0 1.0 0.0 1.0
+
+uniform uvec4 x 0 1 1 2
+uniform uvec4 y 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFE 0xFFFFFFFE
+uniform uvec4 expected_sum 0xFFFFFFFF 0 0xFFFFFFFF 0
+uniform uvec4 expected_carry 0 1 0 1
+draw rect -1 -1 2 2
+probe all rgba 0.0 1.0 0.0 1.0
+
+uniform uvec4 x 2 3 2 3
+uniform uvec4 y 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFE 0xFFFFFFFE
+uniform uvec4 expected_sum 1 2 0 1
+uniform uvec4 expected_carry 1 1 1 1
+draw rect -1 -1 2 2
+probe all rgba 0.0 1.0 0.0 1.0
+
+uniform uvec4 x 0x80000000 0x80000000 0x80000000 0x80000001
+uniform uvec4 y 0x80000000 0x80000001 0x7FFFFFFF 0x7FFFFFFF
+uniform uvec4 expected_sum 0 1 0xFFFFFFFF 0
+uniform uvec4 expected_carry 1 1 0 1
+draw rect -1 -1 2 2
+probe all rgba 0.0 1.0 0.0 1.0