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2015-02-19ra: Disable round-robin strategy for optimistically colorable nodes.i965-packed-raFrancisco Jerez1-1/+22
2015-02-19i965/fs: Remove the FS_OPCODE_SET_SIMD4X2_OFFSET virtual opcode.Francisco Jerez4-32/+0
2015-02-19i965/fs: Fetch one cacheline of pull constants at a time.Francisco Jerez5-46/+62
2015-02-19i965/fs: Less broken handling of force_writemask_all in lower_load_payload().Francisco Jerez1-7/+13
2015-02-19i965/fs: Switch to the constant cache for uniform pull constants.Francisco Jerez4-85/+39
2015-02-19i965: Let the caller of brw_set_dp_write/read_message control the target cache.Francisco Jerez3-30/+45
2015-02-19i965: Remove the create_raw_surface vtbl hook.Francisco Jerez5-47/+8
2015-02-19glsl: A shader cannot redefine or overload built-in functions in GLSL ES 3.00Samuel Iglesias Gonsalvez3-0/+36
2015-02-19mesa: Adds check for integer internal format and num samples in glRenderbuffe...Eduardo Lima Mitev1-0/+10
2015-02-19mesa: Returns correct error values from gl(Get)SamplerParameter*() on GL-ES 3.0+Eduardo Lima Mitev1-12/+60
2015-02-19glsl: remove bogus 'd' constant qualifiersIlia Mirkin1-2/+2
2015-02-19st/mesa: don't die for ETC2 formats when no driver supportIlia Mirkin1-0/+3
2015-02-18nir: Add an ALU op builder kind of like ir_builder.hEric Anholt5-0/+175
2015-02-19docs: mark ARB_gpu_shader_fp64 as done in coreIlia Mirkin1-1/+1
2015-02-19glsl/tests: add DOUBLE typesIlia Mirkin1-0/+9
2015-02-19glsl: add a lowering pass for frexp/ldexp with double argumentsIlia Mirkin2-1/+279
2015-02-19glsl: lower double optional passes (v2)Dave Airlie2-0/+176
2015-02-19glsl: implement double builtin functionsDave Airlie1-259/+492
2015-02-19glsl/lower_instructions: add double lowering passesDave Airlie1-0/+65
2015-02-19glsl: enable/disable certain lowering passes for doublesDave Airlie1-3/+3
2015-02-19glsl: validate output types for shader stagesTapani Pälli1-0/+45
2015-02-19glsl: add double support to lower_mat_op_to_vecDave Airlie1-0/+2
2015-02-19glsl: Linking support for doublesDave Airlie1-1/+7
2015-02-19glsl: Support double loop controlDave Airlie1-2/+6
2015-02-19glsl: Support double inoutsDave Airlie1-4/+24
2015-02-19glsl/lexer: Support double floatsDave Airlie1-4/+27
2015-02-19glsl/parser: Support double floatsDave Airlie1-4/+29
2015-02-19glsl/ast: Support double floatsDave Airlie4-15/+90
2015-02-19glsl: Add ubo lowering support for doublesDave Airlie1-24/+33
2015-02-19glsl: Add support doubles in optimization passesDave Airlie3-4/+38
2015-02-19glsl/ir: Add builder support for functions with double floatsDave Airlie2-0/+28
2015-02-19glsl/ir: Add builtin constant function support for doublesDave Airlie1-32/+215
2015-02-19glsl/ir: Add cloning support for doublesDave Airlie1-0/+1
2015-02-19glsl/ir: Add printing support for doublesDave Airlie1-0/+11
2015-02-19glsl/ir: Add builtin function support for doublesDave Airlie4-10/+206
2015-02-19glsl: fix uniform linking logic in the presence of structsIlia Mirkin3-31/+57
2015-02-19glsl: teach std140_base_alignment about samplersIlia Mirkin1-0/+9
2015-02-19glsl: Uniform linking support for doublesDave Airlie1-1/+6
2015-02-19glsl: Add double builtin type generationDave Airlie5-23/+151
2015-02-19glsl: add ARB_gpu_shader_fp64 to the glsl extensions. (v2)Dave Airlie4-0/+7
2015-02-19mesa: add double uniform support. (v5)Dave Airlie4-32/+228
2015-02-19glsl: Add double builtin typeDave Airlie1-0/+9
2015-02-19mesa: add ARB_gpu_shader_fp64 extension info (v2)Dave Airlie2-0/+2
2015-02-19glapi: add ARB_gpu_shader_fp64 (v2)Dave Airlie7-37/+465
2015-02-19freedreno: add missing PIPE_CAP_RESOURCE_FROM_USER_MEMORY to switchIlia Mirkin1-0/+1
2015-02-19freedreno/a3xx: add ARB_instanced_arrays supportIlia Mirkin3-2/+4
2015-02-19freedreno/a3xx: add support for vertexid and instanceid sysvalsIlia Mirkin5-16/+120
2015-02-19freedreno: pass number of instances to drawIlia Mirkin8-18/+22
2015-02-19freedreno/a3xx: add ETC2 decoding supportIlia Mirkin2-4/+17
2015-02-19st/mesa: pass etc2 textures to driver if supportedIlia Mirkin4-11/+40