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authorJeremy Huddleston Sequoia <jeremyhu@apple.com>2013-07-20 10:25:28 -0700
committerJeremy Huddleston Sequoia <jeremyhu@apple.com>2013-07-20 10:25:28 -0700
commitfa5ed99d8e809fb86e486a40273a4a6971055398 (patch)
treed4ef8473cb5bf1f4782a24304baf47f9fba8d185
parentb844c8e039b18a665ce2e80da0e4000708a16362 (diff)
Apple: glFlush() is not needed with CGLFlushDrawable()
<rdar://problem/14496373> Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
-rw-r--r--src/glx/apple/apple_glx.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glx/apple/apple_glx.c b/src/glx/apple/apple_glx.c
index 56cff64a15b..4e2aa33e59f 100644
--- a/src/glx/apple/apple_glx.c
+++ b/src/glx/apple/apple_glx.c
@@ -132,8 +132,6 @@ apple_glx_swap_buffers(void *ptr)
{
struct apple_glx_context *ac = ptr;
- /* This may not be needed with CGLFlushDrawable: */
- glFlush();
apple_cgl.flush_drawable(ac->context_obj);
}