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~currojerez/apitrace
apple_client_storage
appveyor
autotrim-v2
clamp-d3d9
d3d10-effects
d3d12
dlsym
dwm-v3
dyld-interpose
gl-object-names
loop
master
parallel-retrace
thirdparty
threaded-trace
unified-glretrace
virtual-memory-regions
windows-xp
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Author
Files
Lines
2017-04-07
HACK: For performance evaluation only. Don't upstream.
HEAD
master
Francisco Jerez
2
-2
/
+2
2017-04-07
retrace: Split retracing and parsing into separate threads for improved CPU u...
Francisco Jerez
3
-15
/
+34
2017-04-07
retrace: Implement lockless message queue for cross-thread communication.
Francisco Jerez
1
-0
/
+89
2017-04-07
trace: Switch trace representation to memory pool.
Francisco Jerez
1
-2
/
+2
2017-03-27
retrace: add wglMakeContextCurrentARB() support
Brian Paul
4
-4
/
+41
2017-03-27
glws: add 'read' buffer parameter to makeCurrent()
Brian Paul
7
-13
/
+59
2017-03-22
compat: Don't redefine D3DERR_* macros.
Jose Fonseca
1
-0
/
+1
2017-03-21
glretrace: Initialize MetricWriter only when needed.
Alexander Trukhin
5
-12
/
+23
2017-03-21
retrace: Unlink the .pbtmp immediately to not leave leftovers around.
Eric Anholt
1
-3
/
+1
2017-03-21
retrace: fixed DDLOCK_DONOTWAIT flag clear mask
Simon Owen
1
-1
/
+1
2017-03-13
retrace: support for dumping multiple snapshots (v3)
windows-xp
Rob Clark
6
-27
/
+119
2017-03-09
glws: Only process events from the main thread.
Jose Fonseca
1
-0
/
+4
2017-01-25
glstate: Avoid calling glGetProgramiv(GL_PROGRAM_BINARY_LENGTH).
Jose Fonseca
1
-2
/
+23
2017-01-24
glretrace: Allow to specify OpenGL vendor via environment variable.
Jose Fonseca
1
-5
/
+65
2017-01-23
glretrace: Try to enable automatic GPU switching on macOS.
Jose Fonseca
4
-0
/
+36
2017-01-12
glretrace: Avoid deprecated Cocoa enum warnings.
Jose Fonseca
1
-4
/
+4
2016-12-02
glretrace: Fix glViewportArrayv typo.
Jose Fonseca
1
-1
/
+1
2016-09-21
d3dstate: Port some of the recent D3D9 code to D3D8.
Jose Fonseca
1
-4
/
+169
2016-09-21
d3dretrace: Viewport Min/MaxZ are floats.
Jose Fonseca
1
-2
/
+2
2016-09-21
d3dretrace: Don't duplicate ATI1/ATI2 FourCC defines.
Jose Fonseca
1
-2
/
+2
2016-09-21
d3dretrace: Don't dump dummy rendertargets
Patrick Rudolph
1
-0
/
+10
2016-09-21
d3dretrace: Dump d3d9 texture states
Patrick Rudolph
1
-0
/
+52
2016-09-21
d3dretrace: Dump viewport state for d3d9
Tiziano Bacocco
1
-0
/
+21
2016-09-21
d3dretrace: Dump D3DFORMAT in D3D9 traces
Patrick Rudolph
1
-15
/
+25
2016-09-21
d3dretrace: Add function to convert D3DFORMAT to string
Patrick Rudolph
2
-21
/
+99
2016-09-21
d3dretrace: Dump d3d9 renderstates
Patrick Rudolph
1
-4
/
+129
2016-09-21
d3dretrace: Add support for D3DFMT_X8B8G8R8
Patrick Rudolph
1
-0
/
+8
2016-09-21
d3dretrace: Add support for quad channel formats
Patrick Rudolph
1
-2
/
+21
2016-09-21
d3dretrace: Add support for quad float channel formats
Patrick Rudolph
1
-0
/
+21
2016-09-21
d3dretrace: Add support for dual channel formats
Patrick Rudolph
1
-0
/
+17
2016-09-21
d3dretrace: Add support for half float formats
Patrick Rudolph
1
-0
/
+7
2016-09-21
d3dretrace: Add support for D3DFMT_R32F
Patrick Rudolph
1
-0
/
+2
2016-09-21
d3dstate: Don't mistake FVF codes for VS handles.
Jose Fonseca
1
-1
/
+6
2016-09-05
glretrace: Store wglUseFontOutline calls as data instead of statements.
Jose Fonseca
1
-124727
/
+124803
2016-09-02
glretrace: Basic implementation of wglUseFontOutlines.
Jose Fonseca
5
-1
/
+124795
2016-09-02
glretrace: Force high performance graphics on NVIDIA Optimus.
Jose Fonseca
1
-0
/
+15
2016-07-26
cmake: Require MSVC 2015.
Jose Fonseca
1
-9
/
+0
2016-07-23
glretrace: Remove ARB_direct_state_access path in getTextureTarget.
James Legg
1
-30
/
+30
2016-07-23
glretrace: Avoid nullptr dereference if buffer mapping fails.
James Legg
1
-0
/
+4
2016-06-30
glretrace: Sync after creating X window.
Jose Fonseca
1
-0
/
+2
2016-06-30
eglretrace: Try harder to get a XVisualInfo.
Jose Fonseca
1
-2
/
+14
2016-06-30
eglretrace: Prevent crashes with SwiftShader's EGL.
Jose Fonseca
1
-1
/
+10
2016-06-30
glretrace: Consistently use 32 bits visuals.
Jose Fonseca
5
-20
/
+20
2016-06-30
egltrace: Support EGL_CHROMIUM_get_sync_values.
Jose Fonseca
1
-0
/
+1
2016-06-28
d3dretrace: Don't presume that COM interface pointers are freed when refcount...
Jose Fonseca
1
-1
/
+2
2016-06-20
dxgitrace: Use EnumFlags for D3D11_RLDO_FLAGS.
Jose Fonseca
1
-1
/
+1
2016-06-07
glretrace: Handle implicit buffer unmap on glDeleteBuffer.
Nicolai Hähnle
1
-0
/
+14
2016-06-07
glretrace: Ignore GLX_MESA_query_renderer calls.
Jose Fonseca
1
-1
/
+5
2016-05-19
dxgiretrace: Handle ID3D11VideoContext properly.
Jose Fonseca
1
-0
/
+23
2016-05-16
d3dretrace: Ensure DXVA2_DecodeExecuteParams::pExtensionData is allocated.
Jose Fonseca
1
-0
/
+5
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