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2010-03-08r300g: Remove unused function.gallium-velemcso-r300gCorbin Simpson1-25/+0
2010-03-08r300g: Precalculate and CSO-bind PSC state.Corbin Simpson4-205/+190
2010-03-08r300g: Cleanup old PSC code a bit.Corbin Simpson1-5/+1
2010-03-08Merge branch 'master' into gallium-velemcso-r300gCorbin Simpson1359-179366/+29736
2010-03-09r300g: remove hacks from translate_vertex_data_swizzleMarek Olšák1-20/+4
2010-03-09draw: quads never provoke the first vertexMarek Olšák2-58/+20
2010-03-09softpipe: quads never provoke the first vertexMarek Olšák1-68/+12
2010-03-09llvmpipe: quads never provoke the first vertexMarek Olšák1-93/+36
2010-03-09mesa/st: Gallium quads, by spec, never change provoking vertex.Corbin Simpson1-0/+3
2010-03-09st/egl: Fix KMS build error after winsys handle change.Chia-I Wu1-5/+9
2010-03-08gallium: update some comments, remove others which are superfluousBrian Paul1-5/+5
2010-03-08vega: remove redundant DEFINES from .c.o ruleBrian Paul1-1/+1
2010-03-08llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul7-44/+81
2010-03-08nv: define NV30/40/50_MAX_TEXTURE_LEVELSBrian Paul3-3/+9
2010-03-08r300g: define R300_MAX_TEXTURE_LEVELSBrian Paul1-6/+8
2010-03-08svga: s/PIPE_MAX_TEXTURE_LEVELS/SVGA_MAX_TEXTURE_LEVELS/Brian Paul1-1/+1
2010-03-08i915g: define I915_MAX_TEXTURE_2D/3D_LEVELSBrian Paul3-7/+10
2010-03-08i965g: define BRW_MAX_TEXTURE_2D/3D_LEVELSBrian Paul2-6/+9
2010-03-08softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELSBrian Paul2-5/+9
2010-03-08llvmpipe: define max texture levelsBrian Paul2-5/+9
2010-03-08llvmpipe: rewrap for 80 columnsBrian Paul1-9/+13
2010-03-08i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt3-66/+96
2010-03-08gallivm: fix a crash by making sure we set the has_mask flag correctlyZack Rusin1-2/+1
2010-03-08xdemos/omlsync: improve OML WaitMsc testJesse Barnes1-4/+6
2010-03-08Merge branch '7.8'Brian Paul9-24/+96
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul1-3/+4
2010-03-08st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul1-5/+0
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher1-0/+1
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul1-15/+83
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher3-24/+6
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher3-0/+8
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher1-0/+2
2010-03-08r600: no need to flush on context initAlex Deucher1-2/+0
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora1-1/+3
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora1-5/+0
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora1-8/+2
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora1-0/+3
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora1-0/+4
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora4-25/+2
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora1-0/+2
2010-03-08r300: no need to flush on context initMaciej Cencora1-2/+0
2010-03-08r300: remove unnecessary codeMaciej Cencora1-17/+0
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul1-0/+5
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul1-1/+1
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher3-24/+6
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher3-0/+8
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher1-0/+2
2010-03-08r600: no need to flush on context initAlex Deucher1-2/+0
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell43-962/+860
2010-03-08r300g: fix updating the tiling flags for the framebuffer stateMarek Olšák1-3/+2