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/*
 *  Copyright (C) 2003 Benjamin Otte <otte@gnome.org>
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 *
 *  $Id$
 */

#ifndef __GAME_PORTABLE_H__
#define __GAME_PORTABLE_H__

#include <glib.h>
#include <glib/gstdio.h>

G_BEGIN_DECLS

/* stuff that should be in gnet */
void			game_gnet_set_nodelay	(GIOChannel *channel);
gboolean		game_gnet_set_nonblock	(GIOChannel *channel);

/* stuff to get the right directories */
#ifdef G_OS_WIN32
#define GAME_PERMISSION_REPLAY (-1)
#define GAME_PERMISSION_REPLAY_DIR (-1)
#else
#define GAME_PERMISSION_REPLAY (S_IRUSR|S_IWUSR|S_IRGRP|S_IROTH)
#define GAME_PERMISSION_REPLAY_DIR (S_IRUSR|S_IWUSR|S_IXUSR|S_IRGRP|S_IXGRP|S_IROTH|S_IXOTH)
#endif

const char *		game_get_plugin_dir	(void);
const char *	  	game_get_high_score_dir	(void);
const char *		game_get_data_dir	(void);

gboolean		game_file_copy		(const gchar *	from,
						 const gchar *	to);

glong			game_time_val_difference	(GTimeVal *	to,
							 GTimeVal *	from);

/* stupid macros go here for now */
#define GAME_STRUCT_AS_TYPE(StructName, struct_name) \
static gpointer \
struct_name ## _copy (gpointer src) \
{ \
  return g_memdup (src, sizeof (StructName)); \
} \
\
GType \
struct_name ## _get_type (void) \
{ \
  static GType type = 0; \
\
  if (type == 0) \
    type = g_boxed_type_register_static (G_STRINGIFY (StructName), \
	struct_name ## _copy, g_free); \
\
  return type; \
}

G_END_DECLS

#endif /* __GAME_PORTABLE_H__ */