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/*
* Copyright (C) 2003 Benjamin Otte <otte@gnome.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Id$
*/
#ifndef __GAME_IMAGE_H__
#define __GAME_IMAGE_H__
#include <libgame/game-graphic.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
G_BEGIN_DECLS
#define GAME_TYPE_IMAGE (game_image_get_type ())
#define GAME_IMAGE(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), GAME_TYPE_IMAGE, GameImage))
#define GAME_IMAGE_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), GAME_TYPE_IMAGE, GameImageClass))
#define GAME_IS_IMAGE(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), GAME_TYPE_IMAGE))
#define GAME_IS_IMAGE_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), GAME_TYPE_IMAGE))
#define GAME_IMAGE_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), GAME_TYPE_IMAGE, GameImageClass))
typedef struct _GameImage GameImage;
typedef struct _GameImageClass GameImageClass;
struct _GameImage {
GameGraphic graphic;
/*< private >*/
cairo_surface_t * surface;
};
struct _GameImageClass {
GameGraphicClass graphic_class;
};
GType game_image_get_type (void) G_GNUC_CONST;
GameGraphic * game_image_new_from_file (GameGame * game,
const char * filename,
const GameRectangle *size,
GError ** error);
GameGraphic * game_image_new_from_pixbuf (GameGame * game,
GdkPixbuf * pixbuf,
const GameRectangle *size);
/*< private >*/
cairo_surface_t *
game_cairo_surface_from_pixbuf (GdkPixbuf * pixbuf);
cairo_surface_t *
game_cairo_surface_from_file (const char * filename,
GError ** error);
G_END_DECLS
#endif /* __GAME_IMAGE_H__ */
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