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~company/libgame
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libgame - A bunch of 2D arcade games
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libgame
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game-sprite.c
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2011-10-14
Update email address to the 2000s
Benjamin Otte
1
-1
/
+1
2006-05-23
* games/pacman/main.c: (player_removed_cb):
Benjamin Otte
1
-8
/
+0
2006-05-10
* libgame/libgame.h:
Benjamin Otte
1
-1
/
+1
2006-04-24
* games/pacman/game-grid-actor.c: (game_grid_actor_can_enter),
Benjamin Otte
1
-46
/
+104
2006-04-23
* games/sheep/Makefile.am:
Benjamin Otte
1
-2
/
+4
2006-04-20
* Makefile.am:
Benjamin Otte
1
-28
/
+100
2005-09-08
* libgame/game-game.c: (game_game_print):
Benjamin Otte
1
-0
/
+13
2005-09-02
* configure.ac:
Benjamin Otte
1
-22
/
+26
2005-08-30
* autogen.sh:
Benjamin Otte
1
-30
/
+16
2003-12-03
rewrite board handling, seperate UI and backend. Only visible change is autom...
company
1
-134
/
+173
2003-09-07
add actor and player objects
Benjamin Otte
1
-22
/
+57
2003-09-05
add random numbers to game board, fix bugs in collision detection, make sheep...
Benjamin Otte
1
-6
/
+16
2003-09-03
implement collisions
Benjamin Otte
1
-3
/
+59
2003-09-03
add GameObject for collision stuff
Benjamin Otte
1
-3
/
+12
2003-09-02
get scrolling going, adding layers in the process
Benjamin Otte
1
-1
/
+62
2003-09-01
make the sprite a canvas item
Benjamin Otte
1
-15
/
+11
2003-09-01
add sprite and code from first game
Benjamin Otte
1
-0
/
+85