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~company/libgame
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libgame - A bunch of 2D arcade games
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libgame
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game-player.c
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2011-10-14
Update email address to the 2000s
Benjamin Otte
1
-1
/
+1
2006-05-20
* games/pacman/pacman-graphic.c: (pacman_graphic_class_init),
Benjamin Otte
1
-5
/
+2
2006-05-19
* games/pacman/pacman-actor.h:
Benjamin Otte
1
-3
/
+3
2006-05-05
* libgame/game-network-connection.c:
Benjamin Otte
1
-1
/
+1
2006-05-05
* libgame/game-player.c: (game_player_tick):
Benjamin Otte
1
-16
/
+13
2006-04-25
* libgame/Makefile.am:
Benjamin Otte
1
-3
/
+11
2006-04-23
* libgame/game-container.c: (game_container_get_type):
Benjamin Otte
1
-27
/
+18
2006-04-20
* Makefile.am:
Benjamin Otte
1
-79
/
+121
2005-09-07
* libgame/game-filter.c:
Benjamin Otte
1
-233
/
+75
2003-12-03
rewrite board handling, seperate UI and backend. Only visible change is autom...
company
1
-1
/
+1
2003-10-10
set game to NULL if game should be set to NULL. D'oh
Benjamin Otte
1
-1
/
+1
2003-10-10
bugfixes:
Benjamin Otte
1
-0
/
+2
2003-10-09
make replays and highscores work and add display for them
Benjamin Otte
1
-2
/
+50
2003-10-09
added highscores (includes the usual bugfixes all around the place
Benjamin Otte
1
-0
/
+1
2003-10-05
add replay playback support, including needed UI and lots of little bugfixes
Benjamin Otte
1
-2
/
+26
2003-09-30
- framework for replays
Benjamin Otte
1
-3
/
+3
2003-09-30
loads of stuff (mostly fixes):
Benjamin Otte
1
-1
/
+51
2003-09-28
quite some stuff:
Benjamin Otte
1
-2
/
+52
2003-09-14
make keyboard configuration work
Benjamin Otte
1
-4
/
+41
2003-09-12
get players into the game
Benjamin Otte
1
-12
/
+151
2003-09-07
add actor and player objects
Benjamin Otte
1
-0
/
+157