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~company/libgame
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libgame - A bunch of 2D arcade games
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libgame
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game-game.c
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Author
Files
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2011-10-16
game: Fix refcounting for viewport and icon
Benjamin Otte
1
-2
/
+10
2011-10-16
game: Get rid of named objects
Benjamin Otte
1
-31
/
+21
2011-10-16
game: Add a resource file to what is loaded by default
Benjamin Otte
1
-0
/
+55
2011-10-16
game: Replace deprecated function with undeprecated one
Benjamin Otte
1
-1
/
+1
2011-10-16
game: Add game_game_spawn_object() convenience function
Benjamin Otte
1
-0
/
+14
2011-10-16
game: Add game_game_load_resource()
Benjamin Otte
1
-0
/
+12
2011-10-16
game: Rename game_game_load_resource()
Benjamin Otte
1
-2
/
+2
2011-10-16
game: Add game_game_get_resource()
Benjamin Otte
1
-0
/
+15
2011-10-14
Update email address to the 2000s
Benjamin Otte
1
-1
/
+1
2011-10-06
game: Make game_load_resource() 64bit safe
Benjamin Otte
1
-3
/
+3
2006-05-24
* libgame/game-game.c: (game_game_init), (game_game_dispose):
Benjamin Otte
1
-3
/
+2
2006-05-20
* games/pacman/pacman-graphic.c: (pacman_graphic_class_init),
Benjamin Otte
1
-2
/
+3
2006-05-19
* games/pacman/pacman-actor.h:
Benjamin Otte
1
-0
/
+23
2006-05-09
* games/pacman/Makefile.am:
Benjamin Otte
1
-0
/
+2
2006-05-03
* libgame/game-portable.c: (game_get_data_dir):
Benjamin Otte
1
-1
/
+8
2006-05-03
* configure.ac:
Benjamin Otte
1
-1
/
+1
2006-04-27
* libgame/game-game.c: (game_game_unset_match),
Benjamin Otte
1
-1
/
+3
2006-04-27
* games/pacman/main.c: (new_game):
Benjamin Otte
1
-17
/
+34
2006-04-25
* configure.ac:
Benjamin Otte
1
-256
/
+111
2006-04-24
* games/pacman/game-grid-actor.c: (game_grid_actor_can_enter),
Benjamin Otte
1
-4
/
+62
2006-04-21
* games/pacman/Makefile.am:
Benjamin Otte
1
-2
/
+38
2006-04-20
* Makefile.am:
Benjamin Otte
1
-164
/
+416
2005-09-08
* libgame/game-game.c: (game_game_remove_object),
Benjamin Otte
1
-2
/
+7
2005-09-08
* libgame/game-game.c: (game_game_print):
Benjamin Otte
1
-1
/
+51
2005-09-07
* libgame/game-filter.c:
Benjamin Otte
1
-138
/
+85
2005-09-02
* configure.ac:
Benjamin Otte
1
-0
/
+1
2005-08-30
* autogen.sh:
Benjamin Otte
1
-2
/
+199
2003-12-03
rewrite board handling, seperate UI and backend. Only visible change is autom...
company
1
-1
/
+1
2003-10-10
don't change stuff when game was already stopped
Benjamin Otte
1
-0
/
+2
2003-10-09
added highscores (includes the usual bugfixes all around the place
Benjamin Otte
1
-1
/
+27
2003-10-05
add replay playback support, including needed UI and lots of little bugfixes
Benjamin Otte
1
-2
/
+52
2003-10-01
more replay support hacking and infrastructure (game elements need a name and...
Benjamin Otte
1
-2
/
+58
2003-09-30
- framework for replays
Benjamin Otte
1
-3
/
+5
2003-09-30
loads of stuff (mostly fixes):
Benjamin Otte
1
-39
/
+115
2003-09-28
quite some stuff:
Benjamin Otte
1
-0
/
+7
2003-09-14
make keyboard configuration work
Benjamin Otte
1
-1
/
+9
2003-09-12
get players into the game
Benjamin Otte
1
-4
/
+101
2003-09-09
make tetris, accel groups and assorted other stuff work
Benjamin Otte
1
-2
/
+2
2003-09-09
add new objects for UI seperation
Benjamin Otte
1
-0
/
+326