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~company/libgame
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libgame - A bunch of 2D arcade games
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2011-10-17
pacman: Use the gray value of the color for the outline
HEAD
master
Benjamin Otte
1
-5
/
+5
2011-10-16
sheep: Setting the graphic once should be enough
Benjamin Otte
1
-1
/
+0
2011-10-16
animation: Allow empty animation frames
Benjamin Otte
1
-9
/
+58
2011-10-16
bomb: Handle graphics differently
Benjamin Otte
1
-8
/
+6
2011-10-16
bomber: Rewrite to make use of resources
Benjamin Otte
7
-121
/
+286
2011-10-16
game: Rename game_game_load_resource()
Benjamin Otte
1
-2
/
+2
2011-10-16
animation: Remove ability to specify a duration per frame
Benjamin Otte
1
-2
/
+2
2011-10-15
graphic: Remove the area argument form draw vfunc
Benjamin Otte
5
-8
/
+8
2011-10-15
graphic: Remove support for caching
Benjamin Otte
1
-10
/
+0
2011-10-15
sheep: Ensure the board size doesn't cause overflow in cairo
Benjamin Otte
1
-1
/
+4
2011-10-14
paxman: Use a sane size for the pacman board
Benjamin Otte
1
-1
/
+1
2011-10-14
Update email address to the 2000s
Benjamin Otte
22
-22
/
+22
2011-10-06
sheep: Remove unused-but-set variable
Benjamin Otte
1
-2
/
+1
2011-10-06
game: Make game_load_resource() 64bit safe
Benjamin Otte
1
-1
/
+1
2006-06-06
* libgame/Makefile.am:
Benjamin Otte
5
-68
/
+43
2006-05-29
* games/bomber/bomber-bomber.c: (bomber_bomber_collide):
Benjamin Otte
1
-3
/
+5
2006-05-29
* libgame/game-graphic.c: (game_graphic_copy),
Benjamin Otte
1
-4
/
+10
2006-05-28
* libgame/game-geom-basics.c: (game_point_distance):
Benjamin Otte
5
-4
/
+115
2006-05-25
* games/tetris/tetris-board.c: (tetris_board_die),
Benjamin Otte
1
-1
/
+13
2006-05-25
* configure.ac:
Benjamin Otte
91
-1
/
+2156
2006-05-25
* libgame/game-animation.c: (game_animation_new_from_files):
Benjamin Otte
2
-6
/
+6
2006-05-23
* games/pacman/main.c: (player_removed_cb):
Benjamin Otte
5
-10
/
+10
2006-05-20
* games/pacman/pacman-graphic.c: (pacman_graphic_class_init),
Benjamin Otte
5
-83
/
+85
2006-05-19
* games/pacman/pacman-actor.h:
Benjamin Otte
1
-1
/
+1
2006-05-18
* games/pacman/game-custom-graphic.c: (game_custom_graphic_draw),
Benjamin Otte
3
-48
/
+3
2006-05-11
* configure.ac:
Benjamin Otte
1
-2
/
+2
2006-05-10
* libgame/libgame.h:
Benjamin Otte
1
-3
/
+3
2006-05-09
* games/pacman/Makefile.am:
Benjamin Otte
6
-10
/
+3
2006-05-08
* games/pacman/pacman-graphic.c: (pacman_graphic_draw):
Benjamin Otte
1
-1
/
+1
2006-05-08
* games/tetris/tetris-board.c: (tetris_board_compute_drop),
Benjamin Otte
2
-13
/
+38
2006-05-07
* games/pacman/pacman-constants.h:
Benjamin Otte
1
-1
/
+1
2006-05-05
* games/pacman/pacman-actor.c: (pacman_actor_add_score):
Benjamin Otte
1
-2
/
+8
2006-05-05
* games/sheep/sheep-car.c: (sheep_car_class_init):
Benjamin Otte
1
-1
/
+1
2006-05-03
* libgame/game-portable.c: (game_get_data_dir):
Benjamin Otte
5
-7
/
+7
2006-05-03
* configure.ac:
Benjamin Otte
5
-23
/
+23
2006-04-27
* games/pacman/main.c: (new_game):
Benjamin Otte
3
-6
/
+8
2006-04-25
* libgame/Makefile.am:
Benjamin Otte
12
-70
/
+131
2006-04-24
* games/pacman/game-grid-actor.c: (game_grid_actor_can_enter),
Benjamin Otte
12
-91
/
+114
2006-04-23
* games/sheep/Makefile.am:
Benjamin Otte
1
-0
/
+2
2006-04-23
* games/tetris/.cvsignore:
Benjamin Otte
1
-1
/
+2
2006-04-23
* games/sheep/Makefile.am:
Benjamin Otte
2
-12
/
+9
2006-04-23
* games/tetris/tetris-board.c: (tetris_board_die),
Benjamin Otte
1
-4
/
+78
2006-04-23
* libgame/game-container.c: (game_container_get_type):
Benjamin Otte
10
-549
/
+735
2006-04-23
* configure.ac:
Benjamin Otte
2
-2
/
+2
2006-04-21
* games/pacman/Makefile.am:
Benjamin Otte
8
-61
/
+115
2006-04-20
* configure.ac:
Benjamin Otte
1
-0
/
+3
2006-04-20
* games/Makefile.am:
Benjamin Otte
38
-431
/
+3163
2005-09-07
* libgame/game-filter.c:
Benjamin Otte
2
-81
/
+128
2005-09-02
* games/sheep/sheep.c: (car_collide), (cb_start), (main):
Benjamin Otte
2
-5
/
+34
2005-09-02
* configure.ac:
Benjamin Otte
2
-27
/
+30
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