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authorBenjamin Otte <otte@redhat.com>2011-10-16 14:22:16 -0700
committerBenjamin Otte <otte@redhat.com>2011-10-16 22:32:55 -0700
commit0445f1ad3e145c04fa9407a699c138fb2be364c0 (patch)
treebd768a3e99446f408a30d24498d43e8c56a4d829
parentbe25be22d818c1f94dbe844cb9ea27132c130450 (diff)
game: Rename game_game_load_resource()
... to game_game_load_old_resource(). I want the name for something else.
-rw-r--r--games/pacman/pacman-grid.c4
-rw-r--r--libgame/game-game.c4
-rw-r--r--libgame/game-game.h2
3 files changed, 5 insertions, 5 deletions
diff --git a/games/pacman/pacman-grid.c b/games/pacman/pacman-grid.c
index c370524..b121493 100644
--- a/games/pacman/pacman-grid.c
+++ b/games/pacman/pacman-grid.c
@@ -425,7 +425,7 @@ pacman_grid_next_level (PacmanGrid *pacman)
mapname = g_strdup_printf ("map%u", ((pacman->level - 1) % pacman->maxlevel) + 1);
else
mapname = g_strdup_printf ("map%u", pacman->level);
- leveldata = game_game_load_resource (GAME_OBJECT (pacman)->game, mapname,
+ leveldata = game_game_load_old_resource (GAME_OBJECT (pacman)->game, mapname,
&i, NULL);
if (leveldata)
parsed_leveldata = game_grid_prepare_ascii_map (leveldata, i,
@@ -435,7 +435,7 @@ pacman_grid_next_level (PacmanGrid *pacman)
if (!parsed_leveldata) {
pacman->maxlevel = pacman->level - 1;
if (pacman->maxlevel > 0) {
- leveldata = game_game_load_resource (GAME_OBJECT (pacman)->game, "map1",
+ leveldata = game_game_load_old_resource (GAME_OBJECT (pacman)->game, "map1",
&i, NULL);
parsed_leveldata = game_grid_prepare_ascii_map (leveldata, i,
grid->width * grid->height);
diff --git a/libgame/game-game.c b/libgame/game-game.c
index 67decd7..3afe905 100644
--- a/libgame/game-game.c
+++ b/libgame/game-game.c
@@ -993,7 +993,7 @@ game_game_print (GameGame *game)
}
/**
- * game_game_load_resource:
+ * game_game_load_old_resource:
* @game: a #GameGame
* @resource_name: identifying name of the resource
* @length: an optional pointer to take the length of the returned data
@@ -1013,7 +1013,7 @@ game_game_print (GameGame *game)
* until the game ends, after that it will be freed automatically.
**/
const guchar *
-game_game_load_resource (GameGame *game, const char *resource_name, gsize *length,
+game_game_load_old_resource (GameGame *game, const char *resource_name, gsize *length,
GError **error)
{
guchar *ret = NULL;
diff --git a/libgame/game-game.h b/libgame/game-game.h
index ff9d93d..634b923 100644
--- a/libgame/game-game.h
+++ b/libgame/game-game.h
@@ -166,7 +166,7 @@ void game_game_flush (GameGame * game);
gboolean game_game_save (GameGame * game,
const char * filename);
-const guchar * game_game_load_resource (GameGame * game,
+const guchar * game_game_load_old_resource (GameGame * game,
const char * resource_name,
gsize * length,
GError ** error);