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//========================================================================
//
// SplashClip.h
//
// Copyright 2003-2013 Glyph & Cog, LLC
//
//========================================================================

#ifndef SPLASHCLIP_H
#define SPLASHCLIP_H

#include <aconf.h>

#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif

#include "SplashTypes.h"
#include "SplashMath.h"

class SplashPath;
class SplashXPath;
class SplashXPathScanner;
class SplashBitmap;

//------------------------------------------------------------------------

enum SplashClipResult {
  splashClipAllInside,
  splashClipAllOutside,
  splashClipPartial
};

//------------------------------------------------------------------------
// SplashClip
//------------------------------------------------------------------------

class SplashClip {
public:

  // Create a clip, for the given rectangle.
  SplashClip(int hardXMinA, int hardYMinA,
	     int hardXMaxA, int hardYMaxA);

  // Copy a clip.
  SplashClip *copy() { return new SplashClip(this); }

  ~SplashClip();

  // Reset the clip to a rectangle.
  void resetToRect(SplashCoord x0, SplashCoord y0,
		   SplashCoord x1, SplashCoord y1);

  // Intersect the clip with a rectangle.
  SplashError clipToRect(SplashCoord x0, SplashCoord y0,
			 SplashCoord x1, SplashCoord y1);

  // Interesect the clip with <path>.
  SplashError clipToPath(SplashPath *path, SplashCoord *matrix,
			 SplashCoord flatness, GBool eoA);

  // Tests a rectangle against the clipping region.  Returns one of:
  //   - splashClipAllInside if the entire rectangle is inside the
  //     clipping region, i.e., all pixels in the rectangle are
  //     visible
  //   - splashClipAllOutside if the entire rectangle is outside the
  //     clipping region, i.e., all the pixels in the rectangle are
  //     clipped
  //   - splashClipPartial if the rectangle is part inside and part
  //     outside the clipping region
  SplashClipResult testRect(int rectXMin, int rectYMin,
			    int rectXMax, int rectYMax,
			    GBool strokeAdjust);

  // Clip a scan line.  Modifies line[] by multiplying with clipping
  // shape values for one scan line: ([x0, x1], y).
  void clipSpan(Guchar *line, int y, int x0, int x1,
		GBool strokeAdjust);

  // Like clipSpan(), but uses the values 0 and 255 only.
  // Returns true if there are any non-zero values in the result
  // (i.e., returns false if the entire line is clipped out).
  GBool clipSpanBinary(Guchar *line, int y, int x0, int x1,
		       GBool strokeAdjust);

  // Get the rectangle part of the clip region.
  SplashCoord getXMin() { return xMin; }
  SplashCoord getXMax() { return xMax; }
  SplashCoord getYMin() { return yMin; }
  SplashCoord getYMax() { return yMax; }

  // Get the rectangle part of the clip region, in integer coordinates.
  int getXMinI(GBool strokeAdjust);
  int getXMaxI(GBool strokeAdjust);
  int getYMinI(GBool strokeAdjust);
  int getYMaxI(GBool strokeAdjust);

  // Get the number of arbitrary paths used by the clip region.
  int getNumPaths() { return length; }

private:

  SplashClip(SplashClip *clip);
  void grow(int nPaths);
  void updateIntBounds(GBool strokeAdjust);

  int hardXMin, hardYMin,	// coordinates cannot fall outside of
      hardXMax, hardYMax;	//   [hardXMin, hardXMax), [hardYMin, hardYMax)

  SplashCoord xMin, yMin,	// current clip bounding rectangle
              xMax, yMax;	//   (these coordinates may be adjusted if
				//   stroke adjustment is enabled)

  int xMinI, yMinI, xMaxI, yMaxI;
  GBool intBoundsValid;		// true if xMinI, etc. are valid
  GBool intBoundsStrokeAdjust;	// value of strokeAdjust used to compute
				//   xMinI, etc.

  SplashXPath **paths;
  Guchar *eo;
  SplashXPathScanner **scanners;
  int length, size;
  Guchar *buf;
};

#endif