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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
/*
* (GLABELS) Label and Business Card Creation program for GNOME
*
* view_image.h: GLabels label image object view
*
* Copyright (C) 2001-2007 Jim Evins <evins@snaught.com>.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __VIEW_IMAGE_H__
#define __VIEW_IMAGE_H__
#include "view-object.h"
#include "label-image.h"
G_BEGIN_DECLS
#define GL_TYPE_VIEW_IMAGE (gl_view_image_get_type ())
#define GL_VIEW_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GL_TYPE_VIEW_IMAGE, glViewImage))
#define GL_VIEW_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GL_TYPE_VIEW_IMAGE, glViewImageClass))
#define GL_IS_VIEW_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GL_TYPE_VIEW_IMAGE))
#define GL_IS_VIEW_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GL_TYPE_VIEW_IMAGE))
typedef struct _glViewImage glViewImage;
typedef struct _glViewImageClass glViewImageClass;
typedef struct _glViewImagePrivate glViewImagePrivate;
struct _glViewImage {
glViewObject parent_object;
glViewImagePrivate *priv;
};
struct _glViewImageClass {
glViewObjectClass parent_class;
};
GType gl_view_image_get_type (void) G_GNUC_CONST;
glViewObject *gl_view_image_new (glLabelImage *object,
glView *view);
/* cursor for creating image objects */
GdkCursor *gl_view_image_get_create_cursor (void);
/* Object creation handlers. */
void gl_view_image_create_button_press_event (glView *view,
gdouble x,
gdouble y);
void gl_view_image_create_motion_event (glView *view,
gdouble x,
gdouble y);
void gl_view_image_create_button_release_event (glView *view,
gdouble x,
gdouble y);
G_END_DECLS
#endif /* __VIEW_IMAGE_H__ */
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