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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */

/*
 *  (GLABELS) Label and Business Card Creation program for GNOME
 *
 *  ui-util.c:  GLabels ui utilities module
 *
 *  Copyright (C) 2001-2002  Jim Evins <evins@snaught.com>.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 */
#include <config.h>

#include "ui-util.h"

#include <gtk/gtkaction.h>
#include <gtk/gtktoggleaction.h>

#include "debug.h"

/*==========================================================================*/
/* Private macros and constants.                                            */
/*==========================================================================*/

/*==========================================================================*/
/* Private types.                                                           */
/*==========================================================================*/

/*==========================================================================*/
/* Private globals                                                          */
/*==========================================================================*/

/*==========================================================================*/
/* Local function prototypes                                                */
/*==========================================================================*/



/*****************************************************************************/
/** Set sensitivity of verb.                                                 */
/*****************************************************************************/
void
gl_ui_util_set_verb_sensitive (GtkUIManager  *ui,
			       gchar         *cname,
			       gboolean       sensitive)
{
	GtkAction *action;

	gl_debug (DEBUG_UI, "START");

	g_return_if_fail (cname != NULL);
	g_return_if_fail (GTK_IS_UI_MANAGER (ui));

	action = gtk_ui_manager_get_action (ui, cname);

	if (action) {
		gl_debug (DEBUG_UI, "Set action \"%s\" sensitive = %d", cname, sensitive);
		gtk_action_set_sensitive (action, sensitive);
	}

	gl_debug (DEBUG_UI, "END");
}

/*****************************************************************************/
/** Set sensitivity of a list of verbs.                                      */
/*****************************************************************************/
void
gl_ui_util_set_verb_list_sensitive (GtkUIManager  *ui,
				    gchar        **vlist,
				    gboolean       sensitive)
{
	GtkAction *action;

	gl_debug (DEBUG_UI, "START");

	g_return_if_fail (vlist != NULL);
	g_return_if_fail (GTK_IS_UI_MANAGER (ui));

	for ( ; *vlist; ++vlist)
	{
		action = gtk_ui_manager_get_action (ui, *vlist);

		if (action) {
			gtk_action_set_sensitive (action, sensitive);
		}
	}

	gl_debug (DEBUG_UI, "END");
}

/*****************************************************************************/
/** Set state of a verb.                                                     */
/*****************************************************************************/
void
gl_ui_util_set_verb_state (GtkUIManager  *ui,
			   gchar         *cname,
			   gboolean       state)
{
	GtkToggleAction *action;

	gl_debug (DEBUG_UI, "START");

	g_return_if_fail (cname != NULL);
	g_return_if_fail (GTK_IS_UI_MANAGER (ui));

	action = GTK_TOGGLE_ACTION (gtk_ui_manager_get_action (ui, cname));

	if (action) {
		gtk_toggle_action_set_active (action, state);
	}

	gl_debug (DEBUG_UI, "END");
}