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authorRobin Watts <robin.watts@artifex.com>2010-04-15 19:28:10 +0000
committerRobin Watts <robin.watts@artifex.com>2010-04-15 19:28:10 +0000
commit8c75324be4c8bc24b9b3fca724d16c34f760cdf3 (patch)
tree138bd6c336936850b4cdeccb8a2b19adc774656e /win32
parent45b7f93975350470ecf96e5c1581cb0edc8c962b (diff)
Updated ReadMe.txt to clarify that if the ufst libs are installed in a non
standard place, then the arguments for debugging will need adjusting too. git-svn-id: http://svn.ghostscript.com/ghostscript/trunk@11083 a1074d23-0009-0410-80fe-cf8c14f379e6
Diffstat (limited to 'win32')
-rwxr-xr-xwin32/ReadMe.txt9
1 files changed, 6 insertions, 3 deletions
diff --git a/win32/ReadMe.txt b/win32/ReadMe.txt
index 3fd82a7c3..22103be4b 100755
--- a/win32/ReadMe.txt
+++ b/win32/ReadMe.txt
@@ -135,9 +135,12 @@ The first of these is now available, gs\ghostscript-ufst.vcproj. This
project file allows customers to build a version of Ghostscript that uses
the UFST font library. By default the project expects the UFST to be
checked out and built in C:\ufst (using the project files in
-C:\ufst\demo\bin). This location can be changed if required by editing the
-value of UFST_ROOT set in each of the nmake invocation lines in the
-debugging section of the Project properties for ghostscript-ufst.vcproj.
+C:\ufst\demo\bin).
+
+This location can be changed if required by editing the value of UFST_ROOT
+set in each of the nmake invocation lines in the debugging section of the
+project properties for ghostscript-ufst.vcproj. If the path is changed the
+debugging runtime arguments below will need to be adjusted accordingly.
Example debugging arguments for this project are as follows: