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authorBrian Paul <brianp@vmware.com>2011-08-11 08:58:08 -0600
committerBrian Paul <brianp@vmware.com>2011-08-11 09:04:48 -0600
commit9b8287f8f5398647ced3a52885233d58e548c2b7 (patch)
treeeacbb3132fdfad110743f8742eb49c1f31738764
parent37a64baea87c470a68f9b2582af86783eb3509c4 (diff)
mesa: fix ColorMask array index in _mesa_init_driver_state()
This doesn't really make any difference because all the colormasks are the same upon context set-up, but it makes more sense.
-rw-r--r--src/mesa/drivers/common/driverfuncs.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 76630264bf..70f8727a09 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -248,10 +248,10 @@ _mesa_init_driver_state(struct gl_context *ctx)
GLuint i;
for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
ctx->Driver.ColorMaskIndexed(ctx, i,
- ctx->Color.ColorMask[0][RCOMP],
- ctx->Color.ColorMask[0][GCOMP],
- ctx->Color.ColorMask[0][BCOMP],
- ctx->Color.ColorMask[0][ACOMP]);
+ ctx->Color.ColorMask[i][RCOMP],
+ ctx->Color.ColorMask[i][GCOMP],
+ ctx->Color.ColorMask[i][BCOMP],
+ ctx->Color.ColorMask[i][ACOMP]);
}
}
else {