summaryrefslogtreecommitdiff
path: root/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
diff options
context:
space:
mode:
Diffstat (limited to 'tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c')
-rw-r--r--tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c393
1 files changed, 393 insertions, 0 deletions
diff --git a/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
new file mode 100644
index 000000000..20f241566
--- /dev/null
+++ b/tests/spec/khr_texture_compression_astc/khr_compressed_astc-miptree.c
@@ -0,0 +1,393 @@
+/*
+ * Copyright 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file
+ * \brief Test texturing from an ASTC miptree of a real image.
+ *
+ * This test is an adaptation of the oes_compressed_etc1_rgb8_textures test.
+ *
+ * The files under compressed/ contain full miptrees, in the
+ * GL_*_ASTC_* formats, of a 2D texture of waffles and fruit [1]. The base
+ * level size was shrunken to 160x106 pixels. The files under the decompressed
+ * directory contain the same miptree in GL_RGBA format. Each miplevel was
+ * obtained by decompressing the corresponding ASTC texture with astcenc [2].
+ *
+ * This test draws miplevels of the compressed textures in a space-efficient
+ * manner It does the same when drawing the decompressed texture on the right.
+ * Each miplevel of both images are compared for equality after being drawn.
+ *
+ * [1] The reference image is located at http://people.freedesktop.org/~chadversary/permalink/2012-07-09/1574cff2-d091-4421-a3cf-b56c7943d060.jpg.
+ * [2] astcenc is the reference ASTC compression tool, available at http://malideveloper.arm.com/develop-for-mali/tools/software-tools/astc-evaluation-codec/.
+ */
+
+#include "piglit-util-gl.h"
+#include "piglit_ktx.h"
+
+#define NUM_LEVELS 8
+#define LEVEL0_WIDTH 160
+#define LEVEL0_HEIGHT 106
+
+#define NUM_VERTICES 4
+
+static GLuint prog;
+
+static struct piglit_gl_test_config *piglit_config;
+
+enum test_type
+{
+ TEST_TYPE_HDR,
+ TEST_TYPE_LDR,
+ TEST_TYPE_SRGB,
+};
+
+enum piglit_result
+test_miptrees(void* input_type);
+
+static enum test_type ldr_test = TEST_TYPE_LDR;
+static enum test_type hdr_test = TEST_TYPE_HDR;
+static enum test_type srgb_test = TEST_TYPE_SRGB;
+static const struct piglit_subtest subtests[] = {
+ {
+ "LDR Profile",
+ "ldr",
+ test_miptrees,
+ &ldr_test,
+ },
+ {
+ "HDR Profile",
+ "hdr",
+ test_miptrees,
+ &hdr_test,
+ },
+ {
+ "sRGB decode",
+ "srgb",
+ test_miptrees,
+ &srgb_test,
+ },
+ {NULL},
+};
+
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ piglit_config = &config;
+ config.supports_gl_compat_version = 11;
+ config.supports_gl_es_version = 20;
+
+ config.window_width = 2 * LEVEL0_WIDTH;
+ config.window_height = LEVEL0_HEIGHT + (LEVEL0_HEIGHT >> 1);
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+ config.subtests = subtests;
+
+PIGLIT_GL_TEST_CONFIG_END
+
+
+/**
+ * The \a filename is relative to the current test's source directory.
+ *
+ * A new texture is created and returned in \a tex_name.
+ */
+static void
+load_texture(const char *dir1, const char *dir2,
+ const char *block_dim_str, GLuint *tex_name)
+{
+ struct piglit_ktx *ktx;
+ const struct piglit_ktx_info *info;
+ char filepath[4096];
+ char cur_file[20];
+ bool ok = true;
+
+ /* Generate filename for compressed texture */
+ snprintf(cur_file, sizeof(cur_file), "waffles-%s.ktx",
+ block_dim_str);
+
+ piglit_join_paths(filepath, sizeof(filepath), 7,
+ piglit_source_dir(),
+ "tests",
+ "spec",
+ "khr_texture_compression_astc",
+ dir1,
+ dir2,
+ cur_file);
+
+ ktx = piglit_ktx_read_file(filepath);
+ if (ktx == NULL)
+ piglit_report_result(PIGLIT_FAIL);
+
+ info = piglit_ktx_get_info(ktx);
+ assert(info->num_miplevels == NUM_LEVELS);
+ assert(info->target == GL_TEXTURE_2D);
+ assert(info->pixel_width == LEVEL0_WIDTH);
+ assert(info->pixel_height == LEVEL0_HEIGHT);
+
+ *tex_name = 0;
+ ok = piglit_ktx_load_texture(ktx, tex_name, NULL);
+ if (!ok)
+ piglit_report_result(PIGLIT_FAIL);
+
+ piglit_ktx_destroy(ktx);
+}
+
+/** Compares the compressed texture against the decompressed texture */
+bool draw_compare_levels(bool check_error, bool check_srgb,
+ GLint level_pixel_size_loc, GLint pixel_offset_loc,
+ GLuint compressed_tex, GLuint decompressed_tex)
+{
+ /* Fully-saturated magenta */
+ static const float error_color[4] = {1.0, 0.0, 1.0, 1.0};
+
+ unsigned y = 0;
+ unsigned x = 0;
+ bool pass = true;
+ int level = 0;
+
+ for (; level < NUM_LEVELS; ++level) {
+ int w = LEVEL0_WIDTH >> level;
+ int h = LEVEL0_HEIGHT >> level;
+ glUniform2f(level_pixel_size_loc, (float) w, (float) h);
+
+
+ /* Draw miplevel of compressed texture. */
+ glBindTexture(GL_TEXTURE_2D, compressed_tex);
+ if (!check_srgb)
+ glTexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_SRGB_DECODE_EXT,
+ GL_SKIP_DECODE_EXT);
+ glUniform2f(pixel_offset_loc, x, y);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
+
+ /* Draw miplevel of decompressed texture. */
+ if (!check_error) {
+ glBindTexture(GL_TEXTURE_2D, decompressed_tex);
+ if (!check_srgb)
+ glTexParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_SRGB_DECODE_EXT,
+ GL_SKIP_DECODE_EXT);
+ glUniform2f(pixel_offset_loc, LEVEL0_WIDTH + x, y);
+ glDrawArrays(GL_TRIANGLE_FAN, 0, NUM_VERTICES);
+ }
+
+ /* Check the textures (or error-colors) for equivalence. */
+ if (pass) {
+ if (check_error) {
+ pass = piglit_probe_rect_rgba(x, y, w, h,
+ error_color);
+ } else {
+ pass = piglit_probe_rects_equal(x, y,
+ LEVEL0_WIDTH + x, y,
+ w, h, GL_RGBA);
+ }
+
+ if (!pass)
+ piglit_loge("Miplevel %d", level);
+ }
+
+ /* Update the next miplevel arrangement */
+ if (level == 1)
+ x += w;
+ else
+ y += h;
+ }
+
+ /* Delete bound textures */
+ glDeleteTextures(1, &compressed_tex);
+ glDeleteTextures(1, &decompressed_tex);
+
+ piglit_present_results();
+ return pass;
+}
+
+enum piglit_result
+test_miptrees(void* input_type)
+{
+ int subtest = 0;
+ enum test_type * type = (enum test_type*) input_type;
+ bool is_srgb_test = *type == TEST_TYPE_SRGB;
+ bool is_hdr_test = *type == TEST_TYPE_HDR;
+
+ static const char * tests[3] = {"hdr", "ldrl", "ldrs"};
+ static const char * block_dim_str[14] = {
+ "4x4",
+ "5x4",
+ "5x5",
+ "6x5",
+ "6x6",
+ "8x5",
+ "8x6",
+ "8x8",
+ "10x5",
+ "10x6",
+ "10x8",
+ "10x10",
+ "12x10",
+ "12x12"
+ };
+
+ bool has_hdr = piglit_is_extension_supported(
+ "GL_KHR_texture_compression_astc_hdr");
+
+ /* If testing sRGB mode, fast-forward to the srgb test. */
+ if (is_srgb_test) {
+ subtest = TEST_TYPE_SRGB;
+ } else {
+ /* Skip if on an HDR system not running the HDR test
+ * or if on an LDR system running the HDR test.
+ */
+ if (has_hdr != is_hdr_test)
+ return PIGLIT_SKIP;
+ piglit_require_extension("GL_EXT_texture_sRGB_decode");
+
+ }
+
+ GLint pixel_offset_loc = glGetUniformLocation(prog, "pixel_offset");
+ GLint level_pixel_size_loc = glGetUniformLocation(prog,
+ "level_pixel_size");
+
+ /* Test each submode */
+ for (; subtest < ARRAY_SIZE(tests); ++subtest) {
+
+ /* Check for error color if an LDR-only sys reading an HDR
+ * texture. No need to draw a reference mipmap in this case.
+ */
+ int check_error = !has_hdr && subtest == TEST_TYPE_HDR;
+ int block_dims = 0;
+ for (; block_dims < ARRAY_SIZE(block_dim_str); ++block_dims) {
+
+ /* Texture objects. */
+ GLuint tex_compressed;
+ GLuint tex_decompressed;
+
+ /* Load texture for current submode and block size */
+ load_texture("compressed", tests[subtest],
+ block_dim_str[block_dims],
+ &tex_compressed);
+ if (!check_error) {
+ load_texture("decompressed", tests[subtest],
+ block_dim_str[block_dims],
+ &tex_decompressed);
+ }
+
+ /* Draw and compare each level of the two textures */
+ glClear(GL_COLOR_BUFFER_BIT);
+ if (!draw_compare_levels(check_error, is_srgb_test,
+ level_pixel_size_loc,
+ pixel_offset_loc,
+ tex_compressed,
+ tex_decompressed)) {
+ piglit_loge("Mode %s Block %s.",
+ tests[subtest],
+ block_dim_str[block_dims]);
+ return PIGLIT_FAIL;
+ }
+ }
+ }
+ return PIGLIT_PASS;
+}
+
+void
+piglit_init(int argc, char **argv)
+{
+ static const char vs_source[] =
+ "#version 100\n"
+ "\n"
+ "uniform vec2 window_pixel_size;\n"
+ "uniform vec2 level_pixel_size;\n"
+ "uniform vec2 pixel_offset;\n"
+ "\n"
+ "// vertex is some corner of the unit square [0,1]^2 \n"
+ "attribute vec2 vertex;\n"
+ "varying vec2 tex_coord;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " vec2 pos = vertex;\n"
+ " pos *= level_pixel_size;\n"
+ " pos += pixel_offset;\n"
+ " pos /= 0.5 * window_pixel_size;\n"
+ " pos -= vec2(1, 1);\n"
+ " gl_Position = vec4(pos.xy, 0.0, 1.0);\n"
+ "\n"
+ " tex_coord = vertex;\n"
+ "}\n";
+
+ static const char fs_source[] =
+ "#version 100\n"
+ "precision highp float;\n"
+ "\n"
+ "uniform sampler2D tex;\n"
+ "varying vec2 tex_coord;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " vec4 t = texture2D(tex, tex_coord);\n"
+ " gl_FragColor = vec4(t.rgb, 1.0);\n"
+ "}\n";
+
+ /* Vertices to draw a square triangle strip. */
+ static const GLfloat vertices[2 * NUM_VERTICES] = {
+ 0, 0,
+ 1, 0,
+ 1, 1,
+ 0, 1,
+ };
+
+ GLint vertex_loc;
+ GLuint vertex_buf;
+ GLuint vao;
+
+ piglit_require_extension("GL_KHR_texture_compression_astc_ldr");
+
+ glClearColor(0.9098, 0.8314, 0.7843, 1.0);
+ glViewport(0, 0, piglit_width, piglit_height);
+
+ glGenBuffers(1, &vertex_buf);
+ glBindBuffer(GL_ARRAY_BUFFER, vertex_buf);
+
+ glGenVertexArrays(1, &vao);
+ glBindVertexArray(vao);
+
+ prog = piglit_build_simple_program(vs_source, fs_source);
+ glReleaseShaderCompiler();
+ glUseProgram(prog);
+
+ vertex_loc = glGetAttribLocation(prog, "vertex");
+ glEnableVertexAttribArray(vertex_loc);
+ glVertexAttribPointer(vertex_loc, 2, GL_FLOAT, GL_FALSE, 0, NULL);
+ glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices,
+ GL_STATIC_DRAW);
+
+ glUniform1i(glGetUniformLocation(prog, "tex"), 0);
+ glUniform2f(glGetUniformLocation(prog, "window_pixel_size"),
+ piglit_width, piglit_height);
+}
+
+enum piglit_result
+piglit_display(void)
+{
+ return piglit_run_selected_subtests(piglit_config->subtests,
+ piglit_config->selected_subtests,
+ piglit_config->num_selected_subtests,
+ PIGLIT_SKIP);
+}