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authorTimothy Arceri <t_arceri@yahoo.com.au>2015-10-04 11:46:18 +1100
committerTimothy Arceri <t_arceri@yahoo.com.au>2015-10-04 23:51:02 +1100
commited25c94e8a28e1336ea5561a25b96addf8ed8ee4 (patch)
tree28f905b4e135c7ea30b6cab2ff2cd72bf9747332 /tests
parent83b82104a679480a9ffac54b71446641a801174d (diff)
arb_shader_atomic_counters: add error output if uniform not found
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Diffstat (limited to 'tests')
-rw-r--r--tests/spec/arb_shader_atomic_counters/array-indexing.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/tests/spec/arb_shader_atomic_counters/array-indexing.c b/tests/spec/arb_shader_atomic_counters/array-indexing.c
index 030ab581c..2c69fd0b2 100644
--- a/tests/spec/arb_shader_atomic_counters/array-indexing.c
+++ b/tests/spec/arb_shader_atomic_counters/array-indexing.c
@@ -19,7 +19,7 @@
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
- */
+ /
/** @file array-indexing.c
*
@@ -48,8 +48,11 @@ set_uniform_int(GLuint prog, const char *name, int value)
glUseProgram(prog);
loc = glGetUniformLocation(prog, name);
- if (loc < 0)
+ if (loc < 0) {
+ fprintf(stderr, "Failed to get location for uniform '%s'.\n",
+ name);
return false;
+ }
glUniform1i(loc, value);