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authorEric Anholt <eric@anholt.net>2012-03-12 13:43:13 -0700
committerEric Anholt <eric@anholt.net>2012-03-15 16:24:50 -0700
commitc72840630b9f058e5eebfa45c59448582b08def3 (patch)
tree4105c534d30698f195166e2859f05694df33285d
parent590ad64fc84ffb013943f888e9e2321c034a0bb8 (diff)
glsl: Drop ftransform() from GLSL 1.40 profile.
This is the one builtin function claimed to be dropped due to the ARB_compatibility split. Fixes piglit spec/GLSL-1.40/compiler/ftransform.vert Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--src/glsl/builtins/profiles/140.vert2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/glsl/builtins/profiles/140.vert b/src/glsl/builtins/profiles/140.vert
index d9f5b4d136..0fad767bdb 100644
--- a/src/glsl/builtins/profiles/140.vert
+++ b/src/glsl/builtins/profiles/140.vert
@@ -328,8 +328,6 @@ vec2 normalize(vec2 x);
vec3 normalize(vec3 x);
vec4 normalize(vec4 x);
-vec4 ftransform();
-
float faceforward(float N, float I, float Nref);
vec2 faceforward(vec2 N, vec2 I, vec2 Nref);
vec3 faceforward(vec3 N, vec3 I, vec3 Nref);