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2012-02-28Update to wayland API changesHEADmasterBenjamin Franzke5-40/+110
2012-02-28wayland: Fullscreen supportBenjamin Franzke2-5/+36
2012-02-28wayland: Update to wayland protocol and egl changesBenjamin Franzke5-13/+12
2012-02-28wayland: Schedule writable iterationsBenjamin Franzke5-1/+32
2012-02-28wayland: Remove unecessary debug outputBenjamin Franzke4-18/+8
2012-02-28wayland: Remove a unnecessary glClearBenjamin Franzke1-9/+0
2012-02-28wayland: Choose visual according to gl_config.alpha_sizeBenjamin Franzke1-1/+4
2012-02-28wayland: Respect some common gl_config attrib sizesBenjamin Franzke1-4/+11
2012-02-28wayland: rename SDL_waylandgl to SDL_waylandopenglBenjamin Franzke3-5/+5
2012-02-28wayland: Fix mouse button numerationBenjamin Franzke1-3/+23
2012-02-28wayland Remove not compiling gl rendererBenjamin Franzke2-3/+2
2012-02-28wayland: Fix tab vs whitespace issuesBenjamin Franzke8-235/+244
2012-02-28wayland: update to wayland-egl API changesBenjamin Franzke6-16/+14
2012-02-28wayland: Update to libwayland-egl api changesBenjamin Franzke5-9/+13
2012-02-28wayland: Use helper libwayland-eglBenjamin Franzke6-44/+11
2012-02-28wayland: use egl-wayland PlatformBenjamin Franzke6-296/+117
2012-02-28wayland: support sendkeyboard{key,text}Benjamin Franzke1-9/+45
2012-02-28wayland: Improved the configure scriptJoel Teichroeb1-6/+18
2012-02-28wayland: Cange some errors to use SDL_SetError and remove some unused variablesJoel Teichroeb3-7/+4
2012-02-28wayland: Cleaned up the codeJoel Teichroeb7-91/+109
2012-02-28wayland: surface.damage: x,y relative to the surfaceBenjamin Franzke1-4/+2
2012-02-28wayland: Flip the DRM Image prior attaching to the wl_surfaceBenjamin Franzke2-3/+119
2012-02-28wayland: Generate {Frame,Render}Buffer in MakeCurrent only onceBenjamin Franzke4-14/+32
2012-02-28wayland: Add support for a depth bufferBenjamin Franzke3-8/+18
2012-02-28Wayland_DestroyWindow: only free Window data if its != NULLBenjamin Franzke1-2/+2
2012-02-28wayland: DestroyWindow: free Renderbuffers and DRM ImagesBenjamin Franzke1-1/+9
2012-02-28wayland: implement DestroyWindowBenjamin Franzke3-0/+15
2012-02-28If the window was not created with the opengl flag, opengl isJoel Teichroeb1-0/+5
2012-02-28wayland: check whether eglCreateDRMImageMESA was successfullBenjamin Franzke1-0/+6
2012-02-28Removed the wayland renderer and switched to the built in openglJoel Teichroeb5-380/+31
2012-02-28wayland: handle_motion: use sx and sy (relative to the surface)Benjamin Franzke1-1/+1
2012-02-28wayland: Add origin information to display_handle_geometryBenjamin Franzke1-2/+3
2012-02-28wayland: return context in CreateContextBenjamin Franzke1-1/+1
2012-02-28Make the window respect the starting position.Joel Teichroeb3-7/+20
2012-02-28wayland: implement PumpEvents nonblockingBenjamin Franzke1-3/+24
2012-02-28Events now work (somewhat)joel@teichroeb.net4-7/+19
2012-02-28Added some code for input but it still does not work.joel@teichroeb.net8-26/+200
2012-02-28wayland: dont use stderr in printfBenjamin Franzke1-1/+1
2012-02-28Fixed renderingBenjamin Franzke5-52/+86
2012-02-28added some detection of waylandjoel@teichroeb.net4-0/+21
2012-02-28Started on the wayland platformjoel@teichroeb.net10-0/+1073
2012-02-04Make mouse relative mode save the original co-ordinates to restore themWim Looman2-2/+8
2012-02-03Change SDL_SetCursor to set the cursor back to the default cursor when theWim Looman3-12/+12
2012-02-03Fix null reference exception.Wim Looman1-1/+1
2012-02-20Fixed bug 1423 - Finger touch events don't report pressureSam Lantinga1-2/+6
2012-02-20Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_...Sam Lantinga2-2/+11
2012-02-20Add OpenGL 3.X context creation supportSam Lantinga5-22/+144
2012-02-20Fixed bug 1424 - Handling of alpha channel in Altivec accelerated blit functionsSam Lantinga1-0/+8
2012-02-20Fix for double free when quitting on iOSSam Lantinga2-51/+51
2012-02-15Fixed bug 1419 - SDL_libgl2D.c breaks ndk-buildSam Lantinga2-0/+9