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authorAdam Jackson <ajax@redhat.com>2013-07-02 12:33:36 -0400
committerAdam Jackson <ajax@redhat.com>2013-09-11 14:37:32 -0400
commit34e6e60105796ad015469c10921c5ff09acf7eb0 (patch)
tree03ea613a384637ff1048745322859040992e15ae /glx
parentacf14c1de766c4ea206cd7ce7f25b780a589d33c (diff)
glx: Remove support for NV_vertex_program and NV_fragment_program
Mesa doesn't implement these anymore, never really did outside of swrast anyway. Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'glx')
-rw-r--r--glx/glxscreens.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/glx/glxscreens.c b/glx/glxscreens.c
index 6a07af9af..78769f401 100644
--- a/glx/glxscreens.c
+++ b/glx/glxscreens.c
@@ -128,7 +128,6 @@ static const char GLServerExtensions[] =
"GL_NV_blend_square "
"GL_NV_depth_clamp "
"GL_NV_fog_distance "
- "GL_NV_fragment_program "
"GL_NV_fragment_program_option "
"GL_NV_fragment_program2 "
"GL_NV_light_max_exponent "
@@ -139,9 +138,6 @@ static const char GLServerExtensions[] =
"GL_NV_texture_env_combine4 "
"GL_NV_texture_expand_normal "
"GL_NV_texture_rectangle "
- "GL_NV_vertex_program "
- "GL_NV_vertex_program1_1 "
- "GL_NV_vertex_program2 "
"GL_NV_vertex_program2_option "
"GL_NV_vertex_program3 "
"GL_OES_compressed_paletted_texture "