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authorJosé Hiram Soltren <jsoltren@nvidia.com>2014-10-28 13:25:14 -0500
committerAaron Plattner <aplattner@nvidia.com>2014-10-28 12:50:33 -0700
commit2eac88762628498c0d57c56a4ec871927e313e5f (patch)
treed14b404f63d98d5c67264b3faaf7643ed177c2b5
parenta2386ece473462b311c359f02975d2f8faeffe59 (diff)
vdpau_x11 - fix typo
Signed-off-by: José Hiram Soltren <jsoltren@nvidia.com> Reviewed-by: Aaron Plattner <aplattner@nvidia.com> Signed-off-by: Aaron Plattner <aplattner@nvidia.com>
-rw-r--r--include/vdpau/vdpau_x11.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/vdpau/vdpau_x11.h b/include/vdpau/vdpau_x11.h
index 1aa66fe..9cce6c8 100644
--- a/include/vdpau/vdpau_x11.h
+++ b/include/vdpau/vdpau_x11.h
@@ -102,7 +102,7 @@ extern "C" {
* case, the wrapper library may load multiple back-end drivers
* into the same application, and/or invoke a specific back-end
* driver's \b VdpImpDeviceCreateX11 multiple times. The wrapper
- * libray imposes no policy regarding whether the application
+ * library imposes no policy regarding whether the application
* may instantiate multiple \ref VdpDevice "VdpDevice" objects for
* the same display and/or screen. However, back-end drivers are
* free to limit the number of \ref VdpDevice "VdpDevice" objects