diff options
Diffstat (limited to 'glx/indirect_dispatch.c')
-rw-r--r-- | glx/indirect_dispatch.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/glx/indirect_dispatch.c b/glx/indirect_dispatch.c index c7a95a4cd..329b2e61e 100644 --- a/glx/indirect_dispatch.c +++ b/glx/indirect_dispatch.c @@ -3460,7 +3460,7 @@ __glXDisp_CopyTexSubImage3D(GLbyte * pc) void __glXDisp_ActiveTexture(GLbyte * pc) { - glActiveTexture(*(GLenum *) (pc + 0)); + glActiveTextureARB(*(GLenum *) (pc + 0)); } void @@ -3473,7 +3473,7 @@ __glXDisp_MultiTexCoord1dv(GLbyte * pc) } #endif - glMultiTexCoord1dv(*(GLenum *) (pc + 8), (const GLdouble *) (pc + 0)); + glMultiTexCoord1dvARB(*(GLenum *) (pc + 8), (const GLdouble *) (pc + 0)); } void @@ -3485,13 +3485,13 @@ __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) void __glXDisp_MultiTexCoord1iv(GLbyte * pc) { - glMultiTexCoord1iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); + glMultiTexCoord1ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); } void __glXDisp_MultiTexCoord1sv(GLbyte * pc) { - glMultiTexCoord1sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); + glMultiTexCoord1svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); } void @@ -3504,7 +3504,7 @@ __glXDisp_MultiTexCoord2dv(GLbyte * pc) } #endif - glMultiTexCoord2dv(*(GLenum *) (pc + 16), (const GLdouble *) (pc + 0)); + glMultiTexCoord2dvARB(*(GLenum *) (pc + 16), (const GLdouble *) (pc + 0)); } void @@ -3516,13 +3516,13 @@ __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) void __glXDisp_MultiTexCoord2iv(GLbyte * pc) { - glMultiTexCoord2iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); + glMultiTexCoord2ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); } void __glXDisp_MultiTexCoord2sv(GLbyte * pc) { - glMultiTexCoord2sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); + glMultiTexCoord2svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); } void @@ -3535,7 +3535,7 @@ __glXDisp_MultiTexCoord3dv(GLbyte * pc) } #endif - glMultiTexCoord3dv(*(GLenum *) (pc + 24), (const GLdouble *) (pc + 0)); + glMultiTexCoord3dvARB(*(GLenum *) (pc + 24), (const GLdouble *) (pc + 0)); } void @@ -3547,13 +3547,13 @@ __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) void __glXDisp_MultiTexCoord3iv(GLbyte * pc) { - glMultiTexCoord3iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); + glMultiTexCoord3ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); } void __glXDisp_MultiTexCoord3sv(GLbyte * pc) { - glMultiTexCoord3sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); + glMultiTexCoord3svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); } void @@ -3566,7 +3566,7 @@ __glXDisp_MultiTexCoord4dv(GLbyte * pc) } #endif - glMultiTexCoord4dv(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); + glMultiTexCoord4dvARB(*(GLenum *) (pc + 32), (const GLdouble *) (pc + 0)); } void @@ -3578,13 +3578,13 @@ __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) void __glXDisp_MultiTexCoord4iv(GLbyte * pc) { - glMultiTexCoord4iv(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); + glMultiTexCoord4ivARB(*(GLenum *) (pc + 0), (const GLint *) (pc + 4)); } void __glXDisp_MultiTexCoord4sv(GLbyte * pc) { - glMultiTexCoord4sv(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); + glMultiTexCoord4svARB(*(GLenum *) (pc + 0), (const GLshort *) (pc + 4)); } void |