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authorChris Wilson <chris@chris-wilson.co.uk>2012-11-26 08:48:31 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2012-11-26 08:48:31 +0000
commit7a904ce839933d57176e013cdad147533c33ca2f (patch)
tree271413143b699af8ef1a8b2a998509c4cafc197e /NEWS
parent1367e3f9ef5f606c8927cbde441a2ea41fa6d025 (diff)
2.20.14 release
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
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+Release 2.20.14 (2012-11-26)
+============================
+The highlight of this release is gen4, from 965g to gm45. Quite an old
+bug surfaced in the shader assembly, sparking a chance to review a few
+design choices within that backend and experiment on fresh ways to
+workaround the remaining issues.
+
+ * Avoid using inplace XOR'ed uploads for very large buffers
+ https://bugs.freedesktop.org/show_bug.cgi?id=57031
+
+ * Fix the gen4/5 opacity shader
+ https://bugs.freedesktop.org/show_bug.cgi?id=57054
+
+ * Queue a pending vblank request after flip completion
+ https://bugs.freedesktop.org/show_bug.cgi?id=56423
+
+ * Avoid migrating an uninitialised pixmap for use as a render source
+ https://bugs.freedesktop.org/show_bug.cgi?id=47597
+
+ * Improve handing of texture fallbacks for 830/845.
+ https://bugs.freedesktop.org/show_bug.cgi?id=57392
+
+
Release 2.20.13 (2012-11-11)
============================
Nothing but bug fixes. Many thanks to everyone who took the time to