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authorEric Anholt <eric@anholt.net>2013-03-25 10:18:53 -0700
committerEric Anholt <eric@anholt.net>2013-03-25 10:18:53 -0700
commit30b2e7c08a1bbe2dc8262d42a11f86d14e412041 (patch)
tree29a41463efbdde4897345403b186e19c47eb417b
parent4bbd5dab2a3f2442b21fe6937ccad5b6ed5a2285 (diff)
run.py: Set the environment variable for the unigine workaround.
-rwxr-xr-xrun.py1
1 files changed, 1 insertions, 0 deletions
diff --git a/run.py b/run.py
index 7856542..be88c0b 100755
--- a/run.py
+++ b/run.py
@@ -93,6 +93,7 @@ def main():
env_add = {}
env_add["shader_precompile"] = "true"
+ env_add["force_glsl_extensions_warn"] = "true"
env_add["INTEL_DEBUG"] = "vs,wm"
os.environ.update(env_add)