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author | Eric Anholt <eric@anholt.net> | 2013-03-25 10:18:53 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2013-03-25 10:18:53 -0700 |
commit | 30b2e7c08a1bbe2dc8262d42a11f86d14e412041 (patch) | |
tree | 29a41463efbdde4897345403b186e19c47eb417b | |
parent | 4bbd5dab2a3f2442b21fe6937ccad5b6ed5a2285 (diff) |
run.py: Set the environment variable for the unigine workaround.
-rwxr-xr-x | run.py | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -93,6 +93,7 @@ def main(): env_add = {} env_add["shader_precompile"] = "true" + env_add["force_glsl_extensions_warn"] = "true" env_add["INTEL_DEBUG"] = "vs,wm" os.environ.update(env_add) |