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path: root/generated_tests/gen_constant_array_size_tests.py
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# coding=utf-8
#
# Copyright © 2011 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.

# Generate a pair of glsl parser tests for every overloaded version of
# every built-in function, which test that the built-in functions are
# handled properly when applied to constant arguments inside an array
# size declaration.
#
# In each pair of generated tests, one test exercises the built-in
# function in vertex shaders, and the other exercises it in fragment
# shaders.
#
# This program outputs, to stdout, the name of each file it generates.
# With the optional argument --names-only, it only outputs the names
# of the files; it doesn't generate them.

from builtin_function import *
import abc
import optparse
import os
import os.path



class ParserTest(object):
    """Class used to build a test of a single built-in.  This is an
    abstract base class--derived types should override test_suffix()
    and output_var().
    """

    def __init__(self, signature, test_vectors):
	"""Prepare to build a test for a single built-in.  signature
	is the signature of the built-in (a key from the
	builtin_function.test_suite dict), and test_vectors is the
	list of test vectors for testing the given builtin (the
	corresponding value from the builtin_function.test_suite
	dict).
	"""
	self.__signature = signature
	self.__test_vectors = test_vectors

    def glsl_version(self):
	if self.__signature.version_introduced < '1.20':
	    # Before version 1.20, built-in function invocations
	    # weren't allowed in constant expressions.  So even if
	    # this built-in was introduced prior to 1.20, test it in
	    # version 1.20.
	    return '1.20'
	else:
	    return self.__signature.version_introduced

    def version_directive(self):
	return '#version {0}\n'.format(self.glsl_version().replace('.', ''))

    @abc.abstractmethod
    def test_suffix(self):
	"""Return the suffix that should be used in the test file name
	to identify the type of shader, e.g. "vert" for a vertex
	shader test.
	"""

    def make_condition(self, test_vector):
	"""Generate a GLSL constant expression that should evaluate to
	true if the GLSL compiler's constant evaluation produces the
	correct result for the given test vector, and false if not.
	"""
	invocation = self.__signature.template.format(
	    *[glsl_constant(x) for x in test_vector.arguments])
	if self.__signature.rettype.base_type == glsl_float:
	    # Test floating-point values within tolerance
	    if self.__signature.name == 'distance':
		# Don't use the distance() function to test itself.
		return '{0} <= {1} && {1} <= {2}'.format(
		    test_vector.result - test_vector.tolerance,
		    invocation,
		    test_vector.result + test_vector.tolerance)
	    elif self.__signature.rettype.is_matrix:
		# We can't apply distance() to matrices.  So apply it
		# to each column and root-sum-square the results.  It
		# is safe to use pow() here because its behavior is
		# verified in the pow() tests.
		terms = []
		for col in xrange(self.__signature.rettype.num_cols):
		    terms.append('pow(distance({0}[{1}], {2}), 2)'.format(
			    invocation, col,
			    glsl_constant(test_vector.result[:,col])))
		rss_distance = ' + '.join(terms)
		sq_tolerance = test_vector.tolerance * test_vector.tolerance
		return '{0} <= {1}'.format(
		    rss_distance, glsl_constant(sq_tolerance))
	    else:
		return 'distance({0}, {1}) <= {2}'.format(
		    invocation, glsl_constant(test_vector.result),
		    glsl_constant(test_vector.tolerance))
	else:
	    # Test non-floating point values exactly
	    assert not self.__signature.rettype.is_matrix
	    if self.__signature.name == 'equal':
		# Don't use the equal() function to test itself.
		assert self.__signature.rettype.is_vector
		terms = []
		for row in xrange(self.__signature.rettype.num_rows):
		    terms.append('{0}[{1}] == {2}'.format(
			    invocation, row,
			    glsl_constant(test_vector.result[row])))
		return ' && '.join(terms)
	    elif self.__signature.rettype.is_vector:
		return 'all(equal({0}, {1}))'.format(
		    invocation, glsl_constant(test_vector.result))
	    else:
		return '{0} == {1}'.format(
		    invocation, glsl_constant(test_vector.result))

    def make_shader(self):
	"""Generate the shader code necessary to test the built-in."""
	shader = self.version_directive()
	shader += '\n'
	shader += 'void main()\n'
	shader += '{\n'
	lengths = []
	for i, test_vector in enumerate(self.__test_vectors):
	    shader += '  float[{0} ? 1 : -1] array{1};\n'.format(
		self.make_condition(test_vector), i)
	    lengths.append('array{0}.length()'.format(i))
	shader += '  {0} = vec4({1});\n'.format(
	    self.output_var(), ' + '.join(lengths))
	shader += '}\n'
	return shader

    def filename(self):
	argtype_names = '-'.join(
	    str(argtype) for argtype in self.__signature.argtypes)
	return os.path.join(
	    'spec', 'glsl-{0}'.format(self.glsl_version()),
	    'compiler', 'built-in-functions',
	    '{0}-{1}.{2}'.format(
		self.__signature.name, argtype_names, self.test_suffix()))

    def generate_parser_test(self):
	"""Generate the test and write it to the output file."""
	parser_test = '/* [config]\n'
	parser_test += ' * expect_result: pass\n'
	parser_test += ' * glsl_version: {0}\n'.format(self.glsl_version())
	parser_test += ' * [end config]\n'
	parser_test += ' *\n'
	parser_test += ' * Check that the following test vectors are constant folded correctly:\n'
	for test_vector in self.__test_vectors:
	    parser_test += ' * {0} => {1}\n'.format(
		self.__signature.template.format(
		    *[glsl_constant(arg) for arg in test_vector.arguments]),
		glsl_constant(test_vector.result))
	parser_test += ' */\n'
	parser_test += self.make_shader()
	filename = self.filename()
	dirname = os.path.dirname(filename)
	if not os.path.exists(dirname):
	    os.makedirs(dirname)
	with open(filename, 'w') as f:
	    f.write(parser_test)



class VertexParserTest(ParserTest):
    """Derived class for tests that exercise the built-in in a vertex
    shader.
    """
    def test_suffix(self):
	return 'vert'

    def output_var(self):
	return 'gl_Position'



class FragmentParserTest(ParserTest):
    """Derived class for tests that exercise the built-in in a fagment
    shader.
    """
    def test_suffix(self):
	return 'frag'

    def output_var(self):
	return 'gl_FragColor'



def all_tests():
    for signature, test_vectors in sorted(test_suite.items()):
	yield VertexParserTest(signature, test_vectors)
	yield FragmentParserTest(signature, test_vectors)



def main():
    desc = 'Generate shader tests that test built-in functions using constant array sizes'
    usage = 'usage: %prog [-h] [--names-only]'
    parser = optparse.OptionParser(description=desc, usage=usage)
    parser.add_option(
	'--names-only', dest='names_only', action='store_true',
	help="Don't output files, just generate a list of filenames to stdout")
    options, args = parser.parse_args()
    for test in all_tests():
	if not options.names_only:
	    test.generate_parser_test()
	print test.filename()



if __name__ == '__main__':
    main()