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~anholt/piglit
apitrace
atomic-counters
atomic-counters-review-2
automake
buffer-age
cairo
dmabuf-refcount
epoxy
es2-compat
fbo-clear-formats
framework
fs-texture-select
g-s-dim-window
getteximage
glean-master
glsl2
glspec-upstream
idr-glsl
lineloop-many
master
merge-glspec
mesa-multithread-makecurrent
rpi2-piglit
saturate
swap-exchange
sync
tbo
ubo
utility-wrapper
vc4-perf
wm-hint-below
xcb
xts
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2010-08-20
piglit: Tell the WM to not spawn our windows at the top when in -auto.
wm-hint-below
Eric Anholt
1
-0
/
+9
2010-08-20
Remove non-essential aspects of parser test redeclaration-02.vert.
Kenneth Graunke
1
-3
/
+2
2010-08-19
stencil-twoside: Return skipped result if missing GL extensions.
Vinson Lee
1
-1
/
+1
2010-08-18
glsl-vs-if-nested-loop: Test for bug in i965 vertex shader.
Eric Anholt
2
-0
/
+37
2010-08-18
shader_runner: Free some of our resources to aid in valgrinding.
Eric Anholt
1
-1
/
+19
2010-08-18
Add more GLSL variable scoping tests.
Kenneth Graunke
3
-0
/
+18
2010-08-18
Add tests for constant builtin calls to equal/notEqual on booleans.
Kenneth Graunke
3
-0
/
+46
2010-08-17
glsl-*-main-return: Test for using "return" in main().
Eric Anholt
3
-0
/
+55
2010-08-17
glsl-fs-statevar-call: New test for a glsl2 bug that Ember tripped over.
Eric Anholt
2
-0
/
+25
2010-08-17
glsl-*-vec4-operator-*equal: Tests for confusion in glsl2 about vector =, !=.
Eric Anholt
5
-0
/
+118
2010-08-17
glslparsertest: Add support for running using ARB_shader_objects + ARB_fs/vs.
Eric Anholt
1
-10
/
+34
2010-08-17
glsl-fs-sqrt-branch: Don't test the result of sqrt(-1).
Eric Anholt
1
-1
/
+1
2010-08-17
Add tests that construct matrices from integers and compare them
Ian Romanick
4
-0
/
+99
2010-08-17
glslparsertest: constructor-16.vert requires GLSL 1.20
Ian Romanick
1
-1
/
+1
2010-08-17
glslparsertest: Add test for mat4x3 constructor
Ian Romanick
2
-0
/
+12
2010-08-17
Add tests for out-of-bounds array accesses in shaders using negative indices
Ian Romanick
5
-0
/
+140
2010-08-17
Validate another case of vertex shader and fixed-function fragment processing
Ian Romanick
2
-0
/
+25
2010-08-17
glsl-vs-if-nested: Remove implicit conversions that aren't available in 1.10.
Eric Anholt
1
-2
/
+2
2010-08-17
glsl-algebraic-*: New tests for bugs in ir_algebraic with alien-arena.
Eric Anholt
7
-0
/
+133
2010-08-17
Add tests for out-of-bounds array accesses in shaders
Ian Romanick
5
-0
/
+140
2010-08-17
glslparsertest: Add more function prototype tests
Ian Romanick
4
-0
/
+34
2010-08-17
glslparsertest: Add tests for redeclarations of built-in functions
Ian Romanick
4
-0
/
+49
2010-08-17
glsl-fs-uniform-sampler-struct: Test for bug #27403
Eric Anholt
2
-0
/
+35
2010-08-17
unsized-array-non-const-index-2.vert: New test for an assertion failure.
Eric Anholt
2
-0
/
+8
2010-08-16
tex-swizzle: don't require OpenGL 2
Luca Barbieri
1
-5
/
+0
2010-08-16
stencil-twoside: use ATI syntax for StencilOpSeparate too
Luca Barbieri
1
-10
/
+20
2010-08-16
fbo-scissor-bitmap: fix for non-NPOT
Luca Barbieri
1
-2
/
+2
2010-08-16
fbo-3d: fix for non-NPOT
Luca Barbieri
1
-2
/
+4
2010-08-16
glsl-vs-if-nested: New GLSL test.
Tom Stellard
2
-0
/
+41
2010-08-15
glsl-vs-dot-vec2: new test for DP2 in a vertex shader
Marek Olšák
2
-0
/
+28
2010-08-14
fbo-blit-d24s8: new test for blitting D24S8 textures
Marek Olšák
5
-0
/
+288
2010-08-14
fbo-blit: also test reading from the FBO
Marek Olšák
1
-0
/
+4
2010-08-13
glslparsertest: Verify that Lod functions are not available to frag shaders
Ian Romanick
15
-0
/
+232
2010-08-13
glslparsertest: Test the existence of every texture rectangle sampler function
Ian Romanick
7
-0
/
+95
2010-08-13
Fix typo in all.tests for glsl-algebraic-add-add.
Eric Anholt
1
-1
/
+1
2010-08-13
glsl-novertexdata: test if we can draw using a vertex shader but no vertex data
Brian Paul
3
-0
/
+112
2010-08-13
glsl-bindattriblocation: test glBindAttribLocation w/ non-zero location
Brian Paul
3
-0
/
+139
2010-08-13
glsl-getattriblocation: test glGetAttribLocation()
Brian Paul
3
-0
/
+124
2010-08-11
glsl-function-prototype: half is a reserved word, use _half instead
Ian Romanick
1
-3
/
+3
2010-08-11
glsl-function-prototype: test GLSL shader prototypes
Brian Paul
2
-0
/
+31
2010-08-10
glslparsertest: Add #if/#elif/#endif test case
Ian Romanick
2
-0
/
+13
2010-08-09
glsl-algebraic-*: New tests for reassociating constants for *, +, -.
Eric Anholt
9
-0
/
+184
2010-08-08
glsl-copy-propagation-if-*: Tests for possible bugs in copy propagation.
Eric Anholt
4
-0
/
+89
2010-08-06
glsl-fs-function-samplers: New test for a regression in glsl2.
Eric Anholt
2
-0
/
+42
2010-08-06
glss-fs-uniform-sampler-array: Test actually using a sampler array.
Eric Anholt
2
-0
/
+31
2010-08-05
glean: Flag the glsl1 test "texcoord varying" as being invalid GLSL.
Eric Anholt
1
-1
/
+1
2010-08-05
glsl-fs-log: New test for log() with variable input.
Eric Anholt
2
-0
/
+33
2010-08-05
glsl-deadcode-varying: New test for a bug in glsl2's tree grafting.
Eric Anholt
2
-0
/
+41
2010-08-04
glsl-deadcode-self-assign: New test for a dead code opportunity in Yo Frankie!
Eric Anholt
2
-0
/
+33
2010-08-04
Omit valgrind from quick.tests.
Eric Anholt
1
-0
/
+2
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