summaryrefslogtreecommitdiff
path: root/tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test
diff options
context:
space:
mode:
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test')
-rw-r--r--tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test75
1 files changed, 75 insertions, 0 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test
new file mode 100644
index 000000000..b20af67cb
--- /dev/null
+++ b/tests/spec/glsl-1.20/execution/variable-indexing/fs-varying-array-mat2-index-col-rd.shader_test
@@ -0,0 +1,75 @@
+# Test generated by:
+# ../../../glsl-1.10/variable-index-read.sh 1.20
+
+[require]
+GLSL >= 1.20
+
+[vertex shader]
+#version 120
+uniform int index;
+uniform int col;
+uniform vec2 expect;
+varying mat2x2[3] m;
+varying vec4 color;
+
+void main()
+{
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+
+ m[0] = mat2(1.0, 2.0, 3.0, 4.0);
+ m[1] = mat2(5.0, 6.0, 7.0, 8.0);
+ m[2] = mat2(9.0, 10.0, 11.0, 12.0);
+}
+
+[fragment shader]
+#version 120
+uniform int index;
+uniform int col;
+uniform vec2 expect;
+varying mat2x2[3] m;
+varying vec4 color;
+
+void main()
+{
+ gl_FragColor = (m[index][col] == expect)
+ ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
+}
+
+[test]
+clear color 0.5 0.5 0.5 0.5
+clear
+ortho
+
+uniform int index 0
+uniform int col 0
+uniform vec2 expect 1 2
+draw rect 5 5 10 10
+probe rgb 10 10 0.0 1.0 0.0
+
+uniform int col 1
+uniform vec2 expect 3 4
+draw rect 20 5 10 10
+probe rgb 25 10 0.0 1.0 0.0
+
+uniform int index 1
+uniform int col 0
+uniform vec2 expect 5 6
+draw rect 45 5 10 10
+probe rgb 50 10 0.0 1.0 0.0
+
+uniform int col 1
+uniform vec2 expect 7 8
+draw rect 60 5 10 10
+probe rgb 65 10 0.0 1.0 0.0
+
+uniform int index 2
+uniform int col 0
+uniform vec2 expect 9 10
+draw rect 85 5 10 10
+probe rgb 90 10 0.0 1.0 0.0
+
+uniform int col 1
+uniform vec2 expect 11 12
+draw rect 100 5 10 10
+probe rgb 105 10 0.0 1.0 0.0
+