diff options
Diffstat (limited to 'tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat4-index-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat4-index-rd.shader_test | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat4-index-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat4-index-rd.shader_test new file mode 100644 index 000000000..82c87982b --- /dev/null +++ b/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat4-index-rd.shader_test @@ -0,0 +1,60 @@ +# Test generated by: +# ../../../glsl-1.10/variable-index-read.sh 1.10 + +[require] +GLSL >= 1.10 + +[vertex shader] +#version 110 +uniform int index; +uniform vec4 expect; +uniform mat4 m[3]; +varying vec4 color; + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; +} + +[fragment shader] +#version 110 +uniform int index; +uniform vec4 expect; +uniform mat4 m[3]; +varying vec4 color; + +void main() +{ + gl_FragColor = (m[index][1] == expect) + ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); +} + +[test] +clear color 0.5 0.5 0.5 0.5 +clear +ortho + +uniform mat4x4 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 13.0 14.0 15.0 16.0 +uniform mat4x4 m[1] 17.0 18.0 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 +uniform mat4x4 m[2] 33.0 34.0 35.0 36.0 37.0 38.0 39.0 40.0 41.0 42.0 43.0 44.0 45.0 46.0 47.0 48.0 +uniform int index 0 +uniform vec4 expect 5 6 7 8 +draw rect 20 5 10 10 +probe rgb 25 10 0.0 1.0 0.0 + +uniform mat4x4 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 13.0 14.0 15.0 16.0 +uniform mat4x4 m[1] 17.0 18.0 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 +uniform mat4x4 m[2] 33.0 34.0 35.0 36.0 37.0 38.0 39.0 40.0 41.0 42.0 43.0 44.0 45.0 46.0 47.0 48.0 +uniform int index 1 +uniform vec4 expect 21 22 23 24 +draw rect 90 5 10 10 +probe rgb 95 10 0.0 1.0 0.0 + +uniform mat4x4 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 13.0 14.0 15.0 16.0 +uniform mat4x4 m[1] 17.0 18.0 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 +uniform mat4x4 m[2] 33.0 34.0 35.0 36.0 37.0 38.0 39.0 40.0 41.0 42.0 43.0 44.0 45.0 46.0 47.0 48.0 +uniform int index 2 +uniform vec4 expect 37 38 39 40 +draw rect 160 5 10 10 +probe rgb 165 10 0.0 1.0 0.0 + |