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authorEric Anholt <eric@anholt.net>2014-04-06 12:08:37 -0700
committerEric Anholt <eric@anholt.net>2014-04-11 13:38:53 -0700
commit99442bc7b20e4d76a5bdff72821e86a7ff5942ab (patch)
tree55c4999b2ab61a3b4bc3628283aaf48dd7a66dce
parent9a5d19d680323dfb9705c6c5ac10ac30d9ccc842 (diff)
i965: Stop setting up a 1:1 "attrib" member in our vertex inputs.
It's just the array index, so we can just go look at the array and see which element we are. No significant performance difference (n=140) Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen8_draw_upload.c2
4 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index f8ca58fdd5b..82b38fca803 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -833,8 +833,6 @@ struct brw_vertex_element {
int buffer;
- /** The corresponding Mesa vertex attribute */
- gl_vert_attrib attrib;
/** Offset of the first element within the buffer object */
unsigned int offset;
};
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 0c131be806a..583c7d66b20 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -291,7 +291,6 @@ static void brw_merge_inputs( struct brw_context *brw,
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
brw->vb.inputs[i].buffer = -1;
brw->vb.inputs[i].glarray = arrays[i];
- brw->vb.inputs[i].attrib = (gl_vert_attrib) i;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 2b56cdedd1c..45e9d3f93d2 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -713,7 +713,7 @@ static void brw_emit_vertices(struct brw_context *brw)
uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
- if (input->attrib == VERT_ATTRIB_EDGEFLAG) {
+ if (input == &brw->vb.inputs[VERT_ATTRIB_EDGEFLAG]) {
/* Gen6+ passes edgeflag as sideband along with the vertex, instead
* of in the VUE. We have to upload it sideband as the last vertex
* element according to the B-Spec.
diff --git a/src/mesa/drivers/dri/i965/gen8_draw_upload.c b/src/mesa/drivers/dri/i965/gen8_draw_upload.c
index 83bc2402a2a..0272892d519 100644
--- a/src/mesa/drivers/dri/i965/gen8_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/gen8_draw_upload.c
@@ -139,7 +139,7 @@ gen8_emit_vertices(struct brw_context *brw)
* glEdgeFlagPointer, on the other hand, gives us an unnormalized
* integer ubyte. Just rewrite that to convert to a float.
*/
- if (input->attrib == VERT_ATTRIB_EDGEFLAG) {
+ if (input == &brw->vb.inputs[VERT_ATTRIB_EDGEFLAG]) {
/* Gen6+ passes edgeflag as sideband along with the vertex, instead
* of in the VUE. We have to upload it sideband as the last vertex
* element according to the B-Spec.