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authorFilippo Argiolas <filippo.argiolas@gmail.com>2010-04-29 14:20:56 +0200
committerFilippo Argiolas <filippo.argiolas@gmail.com>2010-04-29 14:20:56 +0200
commit22acb9a8314f8c8d40fbf036f36d0dff7e7506bf (patch)
tree439746fd06c786ec003742d7e8e9c05a25fd74d7
parent2f0f2627b6022345625c0476f8d8a3620d929255 (diff)
xray: increase edges visibility
Some little fine tuning, still not completely satisfied yet.
-rw-r--r--gst/gl/effects/gstgleffectxray.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/gst/gl/effects/gstgleffectxray.c b/gst/gl/effects/gstgleffectxray.c
index 8abc3c1..0cdcd37 100644
--- a/gst/gl/effects/gstgleffectxray.c
+++ b/gst/gl/effects/gstgleffectxray.c
@@ -270,7 +270,7 @@ gst_gl_effects_xray_step_five (gint width, gint height, guint texture,
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
glDisable (GL_TEXTURE_RECTANGLE_ARB);
- gst_gl_shader_set_uniform_1f (shader, "alpha", (gfloat) 0.4f);
+ gst_gl_shader_set_uniform_1f (shader, "alpha", (gfloat) 0.5f);
gst_gl_shader_set_uniform_1i (shader, "blend", 1);
gst_gl_effects_draw_texture (effects, texture);