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authorIan Romanick <ian.d.romanick@intel.com>2010-06-21 11:42:57 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-06-23 10:56:03 -0700
commited0626ebc7201cab365572a1326a088c5678a054 (patch)
tree1f9fbe119f7f47b6a22e618c0469aed875f0c3e9 /builtin_variables.h
parent69a079aee8f79104501faeb2a5092b643f956d33 (diff)
ir_variable: Set locations for shader built-in variables
Diffstat (limited to 'builtin_variables.h')
-rw-r--r--builtin_variables.h89
1 files changed, 46 insertions, 43 deletions
diff --git a/builtin_variables.h b/builtin_variables.h
index b405b46..77f2fe5 100644
--- a/builtin_variables.h
+++ b/builtin_variables.h
@@ -21,70 +21,73 @@
* DEALINGS IN THE SOFTWARE.
*/
+#include "main/mtypes.h"
+
struct builtin_variable {
enum ir_variable_mode mode;
+ int slot;
const char *type;
const char *name;
};
static const builtin_variable builtin_core_vs_variables[] = {
- { ir_var_out, "vec4", "gl_Position" },
- { ir_var_out, "float", "gl_PointSize" },
+ { ir_var_out, VERT_RESULT_HPOS, "vec4", "gl_Position" },
+ { ir_var_out, VERT_RESULT_PSIZ, "float", "gl_PointSize" },
};
static const builtin_variable builtin_core_fs_variables[] = {
- { ir_var_in, "vec4", "gl_FragCoord" },
- { ir_var_in, "bool", "gl_FrontFacing" },
- { ir_var_out, "vec4", "gl_FragColor" },
- { ir_var_out, "float", "gl_FragDepth" },
+ { ir_var_in, FRAG_ATTRIB_WPOS, "vec4", "gl_FragCoord" },
+ { ir_var_in, FRAG_ATTRIB_FACE, "bool", "gl_FrontFacing" },
+ { ir_var_out, FRAG_RESULT_COLOR, "vec4", "gl_FragColor" },
+ { ir_var_out, FRAG_RESULT_DEPTH, "float", "gl_FragDepth" },
};
static const builtin_variable builtin_110_deprecated_fs_variables[] = {
- { ir_var_in, "vec4", "gl_Color" },
- { ir_var_in, "vec4", "gl_SecondaryColor" },
- { ir_var_in, "float", "gl_FogFragCoord" },
+ { ir_var_in, FRAG_ATTRIB_COL0, "vec4", "gl_Color" },
+ { ir_var_in, FRAG_ATTRIB_COL1, "vec4", "gl_SecondaryColor" },
+ { ir_var_in, FRAG_ATTRIB_FOGC, "float", "gl_FogFragCoord" },
};
static const builtin_variable builtin_110_deprecated_vs_variables[] = {
- { ir_var_in, "vec4", "gl_Vertex" },
- { ir_var_in, "vec3", "gl_Normal" },
- { ir_var_in, "vec4", "gl_Color" },
- { ir_var_in, "vec4", "gl_SecondaryColor" },
- { ir_var_in, "vec4", "gl_MultiTexCoord0" },
- { ir_var_in, "vec4", "gl_MultiTexCoord1" },
- { ir_var_in, "vec4", "gl_MultiTexCoord2" },
- { ir_var_in, "vec4", "gl_MultiTexCoord3" },
- { ir_var_in, "vec4", "gl_MultiTexCoord4" },
- { ir_var_in, "vec4", "gl_MultiTexCoord5" },
- { ir_var_in, "vec4", "gl_MultiTexCoord6" },
- { ir_var_in, "vec4", "gl_MultiTexCoord7" },
- { ir_var_in, "float", "gl_FogCoord" },
- { ir_var_out, "vec4", "gl_ClipVertex" },
- { ir_var_out, "vec4", "gl_FrontColor" },
- { ir_var_out, "vec4", "gl_BackColor" },
- { ir_var_out, "vec4", "gl_FrontSecondaryColor" },
- { ir_var_out, "vec4", "gl_BackSecondaryColor" },
- { ir_var_out, "float", "gl_FogFragCoord" },
+ { ir_var_in, VERT_ATTRIB_POS, "vec4", "gl_Vertex" },
+ { ir_var_in, VERT_ATTRIB_NORMAL, "vec3", "gl_Normal" },
+ { ir_var_in, VERT_ATTRIB_COLOR0, "vec4", "gl_Color" },
+ { ir_var_in, VERT_ATTRIB_COLOR1, "vec4", "gl_SecondaryColor" },
+ { ir_var_in, VERT_ATTRIB_TEX0, "vec4", "gl_MultiTexCoord0" },
+ { ir_var_in, VERT_ATTRIB_TEX1, "vec4", "gl_MultiTexCoord1" },
+ { ir_var_in, VERT_ATTRIB_TEX2, "vec4", "gl_MultiTexCoord2" },
+ { ir_var_in, VERT_ATTRIB_TEX3, "vec4", "gl_MultiTexCoord3" },
+ { ir_var_in, VERT_ATTRIB_TEX4, "vec4", "gl_MultiTexCoord4" },
+ { ir_var_in, VERT_ATTRIB_TEX5, "vec4", "gl_MultiTexCoord5" },
+ { ir_var_in, VERT_ATTRIB_TEX6, "vec4", "gl_MultiTexCoord6" },
+ { ir_var_in, VERT_ATTRIB_TEX7, "vec4", "gl_MultiTexCoord7" },
+ { ir_var_in, VERT_ATTRIB_FOG, "float", "gl_FogCoord" },
+ { ir_var_out, VERT_RESULT_HPOS, "vec4", "gl_ClipVertex" },
+ { ir_var_out, VERT_RESULT_COL0, "vec4", "gl_FrontColor" },
+ { ir_var_out, VERT_RESULT_BFC0, "vec4", "gl_BackColor" },
+ { ir_var_out, VERT_RESULT_COL1, "vec4", "gl_FrontSecondaryColor" },
+ { ir_var_out, VERT_RESULT_BFC1, "vec4", "gl_BackSecondaryColor" },
+ { ir_var_out, VERT_RESULT_FOGC, "float", "gl_FogFragCoord" },
};
static const builtin_variable builtin_130_vs_variables[] = {
- { ir_var_in, "int", "gl_VertexID" },
+ { ir_var_in, -1, "int", "gl_VertexID" },
};
static const builtin_variable builtin_110_deprecated_uniforms[] = {
- { ir_var_uniform, "mat4", "gl_ModelViewMatrix" },
- { ir_var_uniform, "mat4", "gl_ProjectionMatrix" },
- { ir_var_uniform, "mat4", "gl_ModelViewProjectionMatrix" },
- { ir_var_uniform, "mat3", "gl_NormalMatrix" },
- { ir_var_uniform, "mat4", "gl_ModelViewMatrixInverse" },
- { ir_var_uniform, "mat4", "gl_ProjectionMatrixInverse" },
- { ir_var_uniform, "mat4", "gl_ModelViewProjectionMatrixInverse" },
- { ir_var_uniform, "mat4", "gl_ModelViewMatrixTranspose" },
- { ir_var_uniform, "mat4", "gl_ProjectionMatrixTranspose" },
- { ir_var_uniform, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
- { ir_var_uniform, "mat4", "gl_ModelViewMatrixInverseTranspose" },
- { ir_var_uniform, "mat4", "gl_ProjectionMatrixInverseTranspose" },
- { ir_var_uniform, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
- { ir_var_uniform, "float", "gl_NormalScale" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
+ { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
+ { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
+ { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
+ { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
+ { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
+ { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
+ { ir_var_uniform, -1, "float", "gl_NormalScale" },
};