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path: root/retrace/dxgistate.cpp
AgeCommit message (Expand)AuthorFilesLines
2015-07-21dxgistate: Fix snapshoting with D3D11.1 runtime.Jose Fonseca1-0/+49
2015-07-21dxgistate: Fix object leak when dumping snapshots.Jose Fonseca1-2/+2
2015-07-21dxgistate: Try dumping swapchains with D3D11 device first.Jose Fonseca1-13/+13
2015-07-06dxgistate: Handle better typeless depth-stencil formats.Jose Fonseca1-0/+24
2015-05-01retrace: Put JSON writer behind an ABC.Jose Fonseca1-12/+11
2015-03-06d3d11: Implement format and raster state dumping.Zack Rusin1-0/+243
2014-12-29retrace: Pass additional image information via struct on JSONWriter::writeImage.José Fonseca1-1/+1
2014-08-14d3dretrace: Simplify duplicate code.José Fonseca1-4/+2
2014-06-13dxgitrace/retrace: Require D3D11.1 headers to support D3D10 and higher.José Fonseca1-6/+0
2014-06-12d3dretrace: Restore state dump from swapchains.José Fonseca1-3/+25
2014-06-12d3dretrace: Dump screenshots from swapchains on D3D11 too.José Fonseca1-5/+27
2014-06-12d3dretrace: Dump screenshots from swapchains.José Fonseca1-0/+70
2013-10-10d3dretrace: Dump D3D10 depth stencil surfaces as float.José Fonseca1-4/+8
2013-09-16d3dretrace: Dump DXGI_FORMAT_R32G32B32A32_FLOAT images in floating point.José Fonseca1-4/+8
2013-07-09d3dstate: Dump compressed D3D10/11 textures.José Fonseca1-1/+9
2013-05-20d3dstate: Ensure COM is initialized before calling DirectXTex.José Fonseca1-0/+6
2013-04-16d3dretrace: Dump UINT formats too.José Fonseca1-0/+171
2013-03-06d3dretrace: Use DirectXTex for d3d10 state too.José Fonseca1-0/+88