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AgeCommit message (Expand)AuthorFilesLines
2012-08-02Print seconds spent instead of ns.timingEric Anholt1-2/+2
2012-08-02Print the percentage of time spent per shader.Eric Anholt1-4/+7
2012-07-25Add a script to analyse profile output per shader.James Benton1-0/+72
2012-07-25Improved profiling capabilities.James Benton8-93/+246
2012-07-23Added support for recording GL_SAMPLES_PASSED.James Benton3-8/+12
2012-07-23Fixed gpu profiling under multiple contexts.James Benton3-21/+28
2012-07-23Improved GPU profiling code.James Benton5-140/+117
2012-07-20Add support for basic GPU profiling of draw calls to retrace.James Benton8-2/+293
2012-07-12Merge commit '5c298db8fe117e0a445af051335aa0da91c3a31b'José Fonseca8-23/+293
2012-07-11Eliminate destroyContext.José Fonseca6-22/+15
2012-07-09Fix build on MSVC.José Fonseca1-0/+4
2012-07-09Fix wglDeleteContext tracing.José Fonseca1-8/+8
2012-07-09Fix CGL.José Fonseca1-18/+24
2012-07-08Fix build. Add copyright header to new files.José Fonseca2-5/+35
2012-07-07Relocate tracing (dis/en)enablement.José Fonseca7-78/+196
2012-07-07Android: add usage instructions for tracing zygote applicationsImre Deak1-0/+61
2012-07-07Android: add support for dynamically enable/disable tracingImre Deak3-0/+83
2012-07-06Merge pull request #88 from gregory38/image-alpha-channel-I84-v2zackr2-6/+21
2012-07-06Merge pull request #87 from gregory38/multiple-line-errorszackr1-0/+8
2012-07-06glsl edit: grep multiline error/warning messagesgregory1-0/+8
2012-07-06gui: Fix editing of the shadersZack Rusin1-3/+5
2012-07-01gui: remove a depth check box that sneak into alpha codegregory1-7/+0
2012-07-01gui: new checkbox to visualize alpha channel of imagegregory2-6/+28
2012-06-22Handle windows when retracing CreateAdditionalSwapChainJosé Fonseca1-2/+4
2012-06-22Trace IDirect3DSwapChain9Ex interface too.José Fonseca1-0/+3
2012-06-11Avoid walking off array if given a negative value for array size.Carl Worth1-1/+1
2012-06-11Skip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) (issue #83).Gregory Hainaut1-0/+5
2012-05-23mt trace: wgl: track GL context on a per-thread basisImre Deak1-0/+23
2012-05-23mt trace: glx: track GL context on a per-thread basisImre Deak1-0/+18
2012-05-23mt trace: egl: track GL context on a per-thread basisImre Deak1-0/+10
2012-05-23check for error in eglMakeCurrent wrapperImre Deak1-12/+14
2012-05-23mt trace: cgl: track GL context on a per-thread basisImre Deak1-0/+33
2012-05-23mt trace: add helper to track GL contexts on a per-thread basisImre Deak2-8/+153
2012-05-23mt trace: create gltrace_state.cpp, move getContext into itImre Deak3-8/+14
2012-05-17trace: add support for tracing GL_OES_draw_texture callsImre Deak2-1/+9
2012-05-17Export undocumented Android gl*PointerBounds entrypoints.José Fonseca1-0/+60
2012-05-17Compute the vertex buffer sizes in term of vertex count.José Fonseca2-61/+66
2012-05-17filter based on thread_idImre Deak1-4/+12
2012-05-17make GLES/glext.hpp guard macro name uniqueImre Deak3-4/+27
2012-05-17Pickle Repr nodes too.José Fonseca1-0/+8
2012-05-17add debug option for debug buildsImre Deak1-0/+10
2012-05-14Use appropriate number of digits when dumping floating point numbers.José Fonseca2-1/+8
2012-05-13Try to disassemble d3d10 shaders too.José Fonseca4-2/+167
2012-05-13Rename d3dshader.* -> d3d9shader.*José Fonseca6-8/+8
2012-05-13Factor out object swizzling.José Fonseca3-12/+46
2012-05-13Split retrace swizlling helpers.José Fonseca6-271/+343
2012-05-13Move d3d window creation to a separate source file.José Fonseca4-149/+127
2012-05-13Describe a few more parameters.José Fonseca1-83/+83
2012-05-12Dump a few more parameters.José Fonseca1-9/+9
2012-05-12Add multiarch support.Michal Suchanek3-4/+21