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~anholt/apitrace
frameretrace
loopsecs
timing
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Lines
2012-08-02
Print seconds spent instead of ns.
timing
Eric Anholt
1
-2
/
+2
2012-08-02
Print the percentage of time spent per shader.
Eric Anholt
1
-4
/
+7
2012-07-25
Add a script to analyse profile output per shader.
James Benton
1
-0
/
+72
2012-07-25
Improved profiling capabilities.
James Benton
8
-93
/
+246
2012-07-23
Added support for recording GL_SAMPLES_PASSED.
James Benton
3
-8
/
+12
2012-07-23
Fixed gpu profiling under multiple contexts.
James Benton
3
-21
/
+28
2012-07-23
Improved GPU profiling code.
James Benton
5
-140
/
+117
2012-07-20
Add support for basic GPU profiling of draw calls to retrace.
James Benton
8
-2
/
+293
2012-07-12
Merge commit '5c298db8fe117e0a445af051335aa0da91c3a31b'
José Fonseca
8
-23
/
+293
2012-07-11
Eliminate destroyContext.
José Fonseca
6
-22
/
+15
2012-07-09
Fix build on MSVC.
José Fonseca
1
-0
/
+4
2012-07-09
Fix wglDeleteContext tracing.
José Fonseca
1
-8
/
+8
2012-07-09
Fix CGL.
José Fonseca
1
-18
/
+24
2012-07-08
Fix build. Add copyright header to new files.
José Fonseca
2
-5
/
+35
2012-07-07
Relocate tracing (dis/en)enablement.
José Fonseca
7
-78
/
+196
2012-07-07
Android: add usage instructions for tracing zygote applications
Imre Deak
1
-0
/
+61
2012-07-07
Android: add support for dynamically enable/disable tracing
Imre Deak
3
-0
/
+83
2012-07-06
Merge pull request #88 from gregory38/image-alpha-channel-I84-v2
zackr
2
-6
/
+21
2012-07-06
Merge pull request #87 from gregory38/multiple-line-errors
zackr
1
-0
/
+8
2012-07-06
glsl edit: grep multiline error/warning messages
gregory
1
-0
/
+8
2012-07-06
gui: Fix editing of the shaders
Zack Rusin
1
-3
/
+5
2012-07-01
gui: remove a depth check box that sneak into alpha code
gregory
1
-7
/
+0
2012-07-01
gui: new checkbox to visualize alpha channel of image
gregory
2
-6
/
+28
2012-06-22
Handle windows when retracing CreateAdditionalSwapChain
José Fonseca
1
-2
/
+4
2012-06-22
Trace IDirect3DSwapChain9Ex interface too.
José Fonseca
1
-0
/
+3
2012-06-11
Avoid walking off array if given a negative value for array size.
Carl Worth
1
-1
/
+1
2012-06-11
Skip glEnable/Disable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB) (issue #83).
Gregory Hainaut
1
-0
/
+5
2012-05-23
mt trace: wgl: track GL context on a per-thread basis
Imre Deak
1
-0
/
+23
2012-05-23
mt trace: glx: track GL context on a per-thread basis
Imre Deak
1
-0
/
+18
2012-05-23
mt trace: egl: track GL context on a per-thread basis
Imre Deak
1
-0
/
+10
2012-05-23
check for error in eglMakeCurrent wrapper
Imre Deak
1
-12
/
+14
2012-05-23
mt trace: cgl: track GL context on a per-thread basis
Imre Deak
1
-0
/
+33
2012-05-23
mt trace: add helper to track GL contexts on a per-thread basis
Imre Deak
2
-8
/
+153
2012-05-23
mt trace: create gltrace_state.cpp, move getContext into it
Imre Deak
3
-8
/
+14
2012-05-17
trace: add support for tracing GL_OES_draw_texture calls
Imre Deak
2
-1
/
+9
2012-05-17
Export undocumented Android gl*PointerBounds entrypoints.
José Fonseca
1
-0
/
+60
2012-05-17
Compute the vertex buffer sizes in term of vertex count.
José Fonseca
2
-61
/
+66
2012-05-17
filter based on thread_id
Imre Deak
1
-4
/
+12
2012-05-17
make GLES/glext.hpp guard macro name unique
Imre Deak
3
-4
/
+27
2012-05-17
Pickle Repr nodes too.
José Fonseca
1
-0
/
+8
2012-05-17
add debug option for debug builds
Imre Deak
1
-0
/
+10
2012-05-14
Use appropriate number of digits when dumping floating point numbers.
José Fonseca
2
-1
/
+8
2012-05-13
Try to disassemble d3d10 shaders too.
José Fonseca
4
-2
/
+167
2012-05-13
Rename d3dshader.* -> d3d9shader.*
José Fonseca
6
-8
/
+8
2012-05-13
Factor out object swizzling.
José Fonseca
3
-12
/
+46
2012-05-13
Split retrace swizlling helpers.
José Fonseca
6
-271
/
+343
2012-05-13
Move d3d window creation to a separate source file.
José Fonseca
4
-149
/
+127
2012-05-13
Describe a few more parameters.
José Fonseca
1
-83
/
+83
2012-05-12
Dump a few more parameters.
José Fonseca
1
-9
/
+9
2012-05-12
Add multiarch support.
Michal Suchanek
3
-4
/
+21
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