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2010-06-03gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencilgallium-newclearRoland Scheidegger17-217/+217
2010-05-29llvmpipe: adapt to clear interface changesRoland Scheidegger8-28/+113
2010-05-29i965g: adapt to clear interface changesRoland Scheidegger3-12/+66
2010-05-29i915g: adapt to clear interface changesRoland Scheidegger7-29/+72
2010-05-29r300g: adapt to clear interface changesRoland Scheidegger2-10/+31
2010-05-29nv50: adapt to clear interface changesRoland Scheidegger3-18/+22
2010-05-29nvfx: adapt to clear interface changesRoland Scheidegger2-11/+29
2010-05-29svga: adapt to clear interface changesRoland Scheidegger3-4/+8
2010-05-29softpipe: adapt to clear interface changesRoland Scheidegger2-1/+2
2010-05-29rbug: adapt to clear interface changesRoland Scheidegger1-28/+48
2010-05-29trace: adapt to clear interface changesRoland Scheidegger1-25/+53
2010-05-29identity: adapt to clear interface changesRoland Scheidegger1-28/+48
2010-05-29fo: adapt to clear interface changesRoland Scheidegger1-1/+2
2010-05-29cell: adapt to clear interface changesRoland Scheidegger1-1/+0
2010-05-29st/python: adapt to clear interface changesRoland Scheidegger1-13/+26
2010-05-29st/mesa: use new ability to clear only depth or stencilRoland Scheidegger2-14/+32
2010-05-29util: adapt to clear interface changesRoland Scheidegger5-95/+151
2010-05-28gallium: clear interface changesRoland Scheidegger4-23/+51
2010-05-25mesa: move all vertex array functions into varray.cBrian Paul4-273/+274
2010-05-25mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()Brian Paul2-54/+146
2010-05-25mesa: added _mesa_VertexAttribIPointer()Brian Paul2-0/+24
2010-05-25mesa: new GL 3.0 VertexAttrib commandsBrian Paul1-0/+174
2010-05-25mesa: make a bunch of shader API functions staticBrian Paul3-377/+173
2010-05-25mesa: display list support for uint uniformsBrian Paul1-1/+199
2010-05-25mesa: consolidate some glUniform codeBrian Paul1-78/+29
2010-05-25mesa: unsigned int uniform functions (GL3)Brian Paul2-0/+96
2010-05-25mesa: support for unsigned int uniformsBrian Paul1-1/+55
2010-05-26r300/compiler: implement SGT+SLE opcodesMarek Olšák1-0/+20
2010-05-26r300/compiler: fix dumping r5xx vertex shadersMarek Olšák1-0/+3
2010-05-26r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák8-20/+23
2010-05-26r300/compiler: shorten swizzle expressionsMarek Olšák1-44/+65
2010-05-26rbug: add set sample mask passthrough.Dave Airlie1-0/+12
2010-05-26r300g: more efficient finish + fix commentsMarek Olšák2-6/+7
2010-05-26r300g: implement fake but compliant fencesMarek Olšák4-35/+63
2010-05-25r300g: add r300_init_render_functions, remove r300_render.hMarek Olšák4-174/+84
2010-05-25r300g: remove r300_query.hMarek Olšák4-38/+7
2010-05-25r300g: remove r300_flush.hMarek Olšák4-30/+1
2010-05-25r300g: add r300_init_blit_functions, remove r300_blit.hMarek Olšák4-77/+28
2010-05-25util: update comments at blitterMarek Olšák1-1/+1
2010-05-25util: fix indentation in blitterMarek Olšák1-14/+14
2010-05-25r300g,util: remove pipe_surface from the util_blitter_copy interface and clea...Marek Olšák5-171/+151
2010-05-25r300g,util: remove pipe_surface from the util_blitter_fill interface and clea...Marek Olšák5-57/+45
2010-05-25util: remove unused util_blitter_copy_surfaceMarek Olšák1-19/+1
2010-05-25drm_api: Remove type argument from create screen callbackJakob Bornecrantz12-94/+30
2010-05-25gallium: Remove dri1_api.h and winsys support for DRI1Jakob Bornecrantz4-255/+7
2010-05-25st/dri: Remove DRI1 supportJakob Bornecrantz4-596/+6
2010-05-25llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ma...José Fonseca2-32/+11
2010-05-25gallivm: Choose an appropriate code generation optimization level.José Fonseca1-1/+33
2010-05-24sw/xlib: NULL-out pointers after freeing image dataBrian Paul1-1/+7
2010-05-24st/glx: check if deleting head of buffer listBrian Paul1-0/+4